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Revision 1.672 by root, Wed Apr 28 11:33:02 2010 UTC vs.
Revision 1.770 by root, Sat Feb 26 12:50:26 2011 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4
52010-04-07 23:58:02.2729 [ABT] BUG: hitter ({cnt:4994384,uuid:<1.7f744a072>,name:"icestorm",flags:[8,11],type:102}(on /gotischerbereich/mlabspiraltower/std5@0+6)) with no relation to target ({cnt:4984688,uuid:<1.7f742acea>,name:"Dread",flags:[0,8,11,14,21,52,103,104],type:0}(on /gotischerbereich/mlabspiraltower/stc5@15+5)) at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
62010-04-07 23:58:02.2729+ eval {...} called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3951
72010-04-07 23:58:02.2729+ cf::tick() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3519
82010-04-07 23:58:02.2729+ cf::main_loop() called at /opt/deliantra-server/share/deliantra-server/cf.pm line 3579
92010-04-07 23:58:02.2729+ cf::main() called at -e line 0
102010-04-07 23:58:02.2729+
112010-04-07 23:58:02.2729 [ABT] --- C backtrace follows ---
122010-04-07 23:58:02.2729 [ABT] [log_backtrace(char const*)] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1259
132010-04-07 23:58:02.2730 [ABT] [LOG(int, char const*, ...)] /root/src/cf.schmorp.de/server/common/logger.C:209
142010-04-07 23:58:02.2730 [ABT] [get_attack_mode] /root/src/cf.schmorp.de/server/server/attack.C:678
152010-04-07 23:58:02.2730 [ABT] [hit_player(object*, int, object*, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:1447
162010-04-07 23:58:02.2730 [ABT] [hit_map(object*, int, unsigned int, int)] /root/src/cf.schmorp.de/server/server/attack.C:348
172010-04-07 23:58:02.2730 [ABT] [move_cone(object*)] /root/src/cf.schmorp.de/server/server/spell_attack.C:2066
182010-04-07 23:58:02.2730 [ABT] [process_object(object*)] /root/src/cf.schmorp.de/server/server/time.C:1356
192010-04-07 23:58:02.2731 [ABT] [process_events] /root/src/cf.schmorp.de/server/server/main.C:275
202010-04-07 23:58:02.2731 [ABT] [server_tick()] /root/src/cf.schmorp.de/server/server/main.C:405
212010-04-07 23:58:02.2731 [ABT] [XS_cf_server_tick] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1641
222010-04-07 23:58:02.2731 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
232010-04-07 23:58:02.2731 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
242010-04-07 23:58:02.2731 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
252010-04-07 23:58:02.2731 [ABT] [cfperl_tick()] /root/src/cf.schmorp.de/server/server/./cfperl.xs:1052
262010-04-07 23:58:02.2731 [ABT] [??] ??:0
272010-04-07 23:58:02.2732 [ABT] [??] ??:0
282010-04-07 23:58:02.2732 [ABT] [??] ??:0
292010-04-07 23:58:02.2732 [ABT] [Perl_pp_entersub] /root/cvt/perl/perl-5.10.0/pp_hot.c:2851
302010-04-07 23:58:02.2732 [ABT] [Perl_runops_standard] /root/cvt/perl/perl-5.10.0/run.c:38
312010-04-07 23:58:02.2732 [ABT] [Perl_call_sv] /root/cvt/perl/perl-5.10.0/perl.c:2632
322010-04-07 23:58:02.2732 [ABT] [main] /root/src/cf.schmorp.de/server/server/main.C:428
33
34TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
35
36TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
37TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
38TODO: summon cult does not properly create multipart monsters?
392010-01-16 20:39:27.1222 BUG: process_events(): Object {cnt:2127760,uuid:<1.7241a5bd1>,name:"throwing dagger",flags:[17,24],type:48}(on /brest/ludo2@8+2) has no speed (-0.033333), but is on active list
40
41TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
42 4
43TODO: golem survives "longer" now - too long? 5TODO: golem survives "longer" now - too long?
44TODO: clean up skill handling in kill_object. 6TODO: clean up skill handling in kill_object.
45TODO: make the "feed all faces" flag persistent between logins.
46TODO: mining experience 7TODO: mining experience
47TODO:
482010-04-15 06:50:54.4317 victim {cnt:53513,uuid:<1.80d9c4f7d>,name:"Erich Emautti",title:"the Wizard",flags:[0,14,16,21,29,52,53,54,55,56,57,58,79,82,103,104],t
49ype:0}(on /gotischerbereich/mlabspiraltower/sttop1@12+16) (-15411) already dead in hit_player()
50TODO: 2010-04-16 00:11:12.8142 {cnt:414174,uuid:<1.80ffd5a6b>,name:"teleporter",flags:[8,11,103,105,106],type:41}(on /scorn/houses/house3.bas1@5+4): no alternative teleporters around (user {cnt:386700,uuid:<1.81001a4d6>,name:"mouse",flags:[0,8,11,14,16,104],type:0}(on /scorn/houses/house3.bas1@5+4)).
51TODO: I can access all the apartments I have ever rented, even though I stopped renting them long ago. I have ever rented, even though I stopped renting them long ago. I can enter the scorn and SD apartments
52TODO: mining class
53TODO: freelist freeing
54TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
55TODO: one can apply, but not open, containers without keys 9TODO: reload_settings
56TODO: fix luck in random rolls 10TODO: thawer should not next()
11TODO: pet experience is, rarely, given to the wrong skill (e.g. mining)
12TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player()
13TODO: jumping, maybe dimdoor works wonders with earthwalls in between.
14TODO: cats dimdoor, invoke charm => watch Log-1
15TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified
16TODO: identify doesn't merge
17TOOD: apply should only apply one stack items
18TODO: fixed random maps, e.g. for buildings
19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26
27 - (maps) hopefully fix tobias' tower.
28 - (maps) hopefully fix healing potion vendor in arena entrance.
29 - (arch) fixed an error in the Gnarg scale mail artifact.
30 - it was possible to unapply or half-unapply cursed items in many
31 cases, which confused players and also player state. fixed.
32 - (arch) remove curse now works more liek idnetify in that it uncurses
33 some items. also, no longer uncurses spells or other invisibles.
34 - (arch) remove curse and identify now treta the marked tiem first.
35 - creators no longer identify objects that shouldn't be identified
36 (such as money, which won't stack afterwards).
37 - (maps) the shady rogue in goths can unapply cursed items for you.
38 - (maps) implement a wilderness town portal.
39 - (arch) set proper(?) int values for all monsters.
40 - (maps) fire5.map could destroy players.
41 - new command "bumpmsg" that triggers the bump-into-wall messages.
42 - altars with match expressions did not work properly.
43 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
44 - god enemy race check fixed ("god detests your race").
45 - gods errornously allowed any kind of worshipping race, even
46 ones they hate.
47 - use same default config in code as on gameserver.deliantra.net.
48 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
49 our parser.
50 - generate slightly more special exits and avoid warning.
51 - applying a glowing crystal now gives status messages.
52 - fix a memleak in the random map generator.
53 - rework the random map parameter passign a bit to be extendable.
54 - (random maps) use a nonrecursive algorithm to generate mazes,
55 also, improve the quality of the mazes (no longer will the edges
56 almost always form a passage) and add two new types - "rooms"
57 and "braided".
58 - (random maps) add new "cave" layout, which is much more ...
59 cave-like.
60 - (random maps) new layout style "castle" that generates straighish,
61 rogue-ish maps.
62 - (random maps) new layout style "multiple" that simply mixes multiple
63 different styles in different areas.
64 - roguelike maps sometimes had dead ends due to symmetry settings.
65 - rewrite layout management in the random map generator from the
66 ground up.
67 - fix bug in tausworthe rng initialisation.
68 - switched to the faster and hopefully better quality gfsr{24,55} random
69 number generator, the same algorithm that freeciv apparently uses.
70 - replace unreachable walls in random maps by "blocked", which saves
71 memory and imho looks nicer.
72 - (arch) fix samhlaidh archetype.
73 - fix the "archname" match special function.
74 - add kensler ("better gradient noise") functins, as well as fBm
75 and other fractal algorithms.
76 - one can no longer emote to logged-out players.
77 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
78 sacks fit on a tile again.
79 - (arch) fixed message of improve wisdom scroll.
80 - (arch) move glyph/magicmap/visibility into .faceinfo files,
81 support background colour for text clients.
82 - (arch) improve automatic name from archname generation.
83 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
84 - support resist_xxx, body_xxx_info and body_xxx_used specials in
85 match expressions.
86 - don't cause an error if a monster tries to cast magic mapping.
87 - sometimes a special exit wasn't placed when it should have been.
88 - make newmapcmd mandatory, remove support for map0/map1.
89 - require EV 4.00.
90 - made wording of "use_skill jeweler analyze" a bit more precise.
91 - add perlxsi.c to cleanfiles.
92 - (arch) made speed potions easier for now.
93 - the server didn't properly initialise all client skill slots,
94 no known impact.
95 - clean up unused settings, introduce DELIANTRA_DATADIR.
96
973.0 Sat May 29 23:30:57 CEST 2010
57 - (maps, arch) complete revamping of the transport routes - all cities are 98 - (maps, arch) complete revamping of the transport routes - all cities are
58 now easily reachable, at a price. 99 now easily reachable, at a price.
59 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 100 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.
60 - (maps) added (navar) gravedigger, that buys players gravestones. 101 - (maps) added (navar) gravedigger, that buys players gravestones.
61 - (maps) added the rathouse quest for the shockwave spell in navar 102 - (maps) added the rathouse quest for the shockwave spell in navar
62 (by Dustfinger). 103 (by Dustfinger).
63 - (maps) Fixed bad floor tile in navar apartment. 104 - (maps) fixed bad floor tile in navar apartment.
64 - made (wizard) look_at show also uuids. 105 - made (wizard) look_at show also uuids.
65 - added cf::object::find_object_uuid (::find_object already exists!). 106 - added cf::object::find_object_uuid (::find_object already exists!).
66 - (maps) added new apartment, made by LinuxLemoner. 107 - (maps) added new apartment, made by LinuxLemoner.
67 - (maps) added quest for the mining skill scroll to valleynoy. 108 - (maps) added quest for the mining skill scroll to valleynoy.
68 - (maps) added greedy highlevel book shop to heaven town. 109 - (maps) added greedy highlevel book shop to heaven town.
75 - (maps, arch) add "hollow" variants of cave\d tiles, and use them 116 - (maps, arch) add "hollow" variants of cave\d tiles, and use them
76 in a select number of mlab maps. 117 in a select number of mlab maps.
77 - (maps) the library should be less of a death trap now. 118 - (maps) the library should be less of a death trap now.
78 - (maps) exits no longer point to auto-apply exits, most affected 119 - (maps) exits no longer point to auto-apply exits, most affected
79 maps now have proper doors or a similar solution. 120 maps now have proper doors or a similar solution.
121 - (arch) jumping skill has now physical attacktype.
122 - (maps) fixed nurnberg/reception/fire5 to match new style torches.
123 - enter_map did not normalise the map coordinates when the destination
124 space is blocked, causing badness and freezes for the player.
125 - when applying containers, server checks for the key on activate
126 and also allows players to unapply active containers they don't have
127 a key for.
128 - moved formulae, attackmess, artifacts, exp_table, materials and
129 races files to arch, where they belong (exp_table is no longer in
130 confdir but in datadir now!).
131 - jeweler and sound config files are now normal datafiles as well.
80 - quit_character was causign a runtime exception, causing it to not 132 - quit_character was causing a runtime exception, causing it to not
81 work since 2.93. 133 work since 2.93.
82 - entering a map will now respect move_on and other effects, 134 - entering a map will now respect move_on and other effects,
83 except for auto-apply exits :/ 135 except for auto-apply exits :/
84 - only talk to the items on the nearest mapspace, or, of there 136 - only talk to the items on the nearest mapspace, or, of there
85 are none, to the player, not ALL items in vicinity. 137 are none, to the player, not ALL items in vicinity.
107 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for 159 - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for
108 steinwandstadt/celvear. 160 steinwandstadt/celvear.
109 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing. 161 - (maps) added /goodies map (goto *idkfa) with stuff useful for testing.
110 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now 162 - (arch,maps,code) rebalanced value of spellbooks greatly. it's now
111 mostly based on the spell's level in the spellbook. 163 mostly based on the spell's level in the spellbook.
164 - the music scheduler did not properly send new music on region
165 changes.
112 - (maps) fix some map regions and the region tree. 166 - (maps) fix some map regions and the region tree.
113 - the server will now be more picky when parsing the regions file. 167 - the server will now be more picky when parsing the regions file.
168 - do not rely on chosen_skill in calc_alch_danger.
114 - improve editor support protocol slightly, provide workarounds for 2.10 169 - improve editor support protocol slightly, provide workarounds for 2.10
115 clients. 170 clients.
171 - follow has been rewritten to be, hopefully, more robust.
172 - follow mode will not be aborted when the follower tries to move.
116 - tcp.ext didn't unbind in reloads. 173 - tcp.ext didn't unbind in reloads.
117 - map-tags.ext didn't properly close the database on reloads. 174 - map-tags.ext didn't properly close the database on reloads.
118 - cfutil skips .-directories when scanning. 175 - cfutil skips .-directories when scanning.
119 - build.ext prevents players from building on other player's maps. 176 - build.ext prevents players from building on other player's maps.
120 - rent.ext allows the dm to enter anytime. 177 - rent.ext allows the dm to enter anytime.
141 used by minable veins. 198 used by minable veins.
142 - (maps) relocated jeweler town to another directoy. 199 - (maps) relocated jeweler town to another directoy.
143 - (arch) implement mining pickaxes and mining skill. 200 - (arch) implement mining pickaxes and mining skill.
144 - (arch) add missing stonebig_club archetype from cfextended. 201 - (arch) add missing stonebig_club archetype from cfextended.
145 - jeweler skill doesn't diminish input values anymore. 202 - jeweler skill doesn't diminish input values anymore.
203 - jeweler skill is harder to level now, but in exchange item power
204 of the output is only 1/5th (instead of 1/3rd) of ring level.
205 - jeweler skill adds the makers name (currently not visible) to the
206 generated ring/amulet.
146 - generate most constants for perl automatically. 207 - generate most constants for perl automatically.
147 - properly check for weapon name prefix ("Ragnarok's sword"). 208 - properly check for weapon name prefix ("Ragnarok's sword").
148 - when player dies, restore his food to at least 200. 209 - when player dies, restore his food to at least 200.
149 - support multiple inheritance for arch sources (inherit a,b,c). 210 - support multiple inheritance for arch sources (inherit a,b,c).
150 - switch to storable-n-format for facedata, for better interoperability. 211 - switch to storable-n-format for facedata, for better interoperability.
204 - building listening books is possible again. 265 - building listening books is possible again.
205 - (maps, arch) added archetype for building instructions and replaced 266 - (maps, arch) added archetype for building instructions and replaced
206 the copies of the instructions in the maps with it. 267 the copies of the instructions in the maps with it.
207 - (arch) made the spark shower spell available in shops. 268 - (arch) made the spark shower spell available in shops.
208 - don't create a second LOGIN event on character creation. 269 - don't create a second LOGIN event on character creation.
270 - correctly generate "You paid xyz" message in shops.
271 - the shop menu now also displays the (approx) value of the item.
272 - added a 'password' command, to let DMs change the password of players
273 more conveniently.
274 - correctly save shopitems string, to avoid parse error when reading
275 saved maps.
276 - logging now differentiates between logging levels better.
277 - speed up get_typedata.
278 - fix deadlock problem during server shutdown/reload.
279 - make ext/checkrusage "more" non-blocking.
280 - use common::sense for extensions.
281 - work around a 50.10.0 utf8 caching bug.
282 - correctly try to load tiled maps in adjacent_map, might fix
283 "no relation to target" bugs.
284 - try to load (pure-)perl modules asynchronously, warn about
285 modules being loaded from the mainloop, pre-load some more
286 core modules so perl doesn't do it later on.
287 - pre-load many of the files perl might load on it's own e.g. when
288 compiling regexes.
289 - make exp_table and materials file reloadable.
290 - made reload_config non-blocking.
291 - the seen command called (Blocking) stat() instead of aio_stat,
292 causing server freezes.
293 - store unhashed password, to prepare for safer authentication.
294 - do not log connections from the local host, to help a local
295 watchdog.
296 - fix summon freeze at map borders.
297 - support @group syntax and music config file for music face lists.
298 - run post_init jobs in parallel, they might do I/O.
299 - avoid apply conversion for converters.
209 300
2102.93 Sat Feb 13 15:52:36 CET 2010 3012.93 Sat Feb 13 15:52:36 CET 2010
211 - (maps) fix travel to valdor and back. 302 - (maps) fix travel to valdor and back.
212 - do no longer by default eval map cod ein safe compartments 303 - do no longer by default eval map cod ein safe compartments
213 (this can be re-enabled using the safe_eval config option). 304 (this can be re-enabled using the safe_eval config option).

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