--- deliantra/server/Changes 2011/04/22 02:03:10 1.773 +++ deliantra/server/Changes 2011/04/23 04:46:25 1.776 @@ -38,6 +38,7 @@ - (maps) implement a wilderness town portal. - (arch) set proper(?) int values for all monsters. - (maps) fire5.map could destroy players. + - use blitz++ for vector maths (new dependency). - only match archetype names in artifact allowed names. - new command "bumpmsg" that triggers the bump-into-wall messages. - altars with match expressions did not work properly. @@ -97,6 +98,12 @@ - (arch) added potion of fortitude to resist fear for the jeweler skill. - (arch, maps) move worldmap gridmap data to arch/res/ and implement a generic table/matrix/palette converter to cfutil. + - do not endlessly loop when an optional extension cannot be loaded. + - remove limits of 000..999 from worldmap coordinates, support negative + coordinates and introduce z-layers - deliantra is now 3d, in yet another + sense. + - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext + handle generic "world map areas". 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are