--- deliantra/server/Changes 2011/04/14 18:11:38 1.771 +++ deliantra/server/Changes 2011/04/22 06:10:32 1.774 @@ -38,6 +38,7 @@ - (maps) implement a wilderness town portal. - (arch) set proper(?) int values for all monsters. - (maps) fire5.map could destroy players. + - only match archetype names in artifact allowed names. - new command "bumpmsg" that triggers the bump-into-wall messages. - altars with match expressions did not work properly. - use last_sp not cursed/damned flags in remove_curse/damnation spells. @@ -94,6 +95,12 @@ no known impact. - clean up unused settings, introduce DELIANTRA_DATADIR. - (arch) added potion of fortitude to resist fear for the jeweler skill. + - (arch, maps) move worldmap gridmap data to arch/res/ and implement + a generic table/matrix/palette converter to cfutil. + - do not endlessly loop when an optional extension cannot be loaded. + - remove limits of 000..999 from worldmap coordinates, support negative + coordinates and introduce z-layers - deliantra is now 3d, in yet another + sense. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are