--- deliantra/server/Changes 2011/04/23 04:50:23 1.777 +++ deliantra/server/Changes 2011/05/07 20:03:27 1.787 @@ -105,6 +105,18 @@ - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext handle generic "world map areas". - dropped micrpather again - we'll do our own implementation when we need it. + - added is_quad flag. + - (arch) added quad archetypes. + - made the pickaxe mining tool remove quad walls and floors. + - move key_values into their own class, simplifiying lots of code and + making it possible to use kv pairs easily for maps and other objects as well. + - get rid of get_archetype, finally. + - maps no longer get activated when loading, only when a palyer is "near" them. + - maps can now be swapped (not loaded), active and inactive, other states + have been removed, and the map "intelligently" changes between active/inactive. + - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. + - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. + - server now enforces width/height matches between tiled maps. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are