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Comparing deliantra/server/Changes (file contents):
Revision 1.777 by root, Sat Apr 23 04:50:23 2011 UTC vs.
Revision 1.789 by root, Sat May 14 17:13:38 2011 UTC

22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. 25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 26
27TODO: potionimp/stat potion descriptrions
27 - (maps) hopefully fix tobias' tower. 28 - (maps) hopefully fix tobias' tower.
28 - (maps) hopefully fix healing potion vendor in arena entrance. 29 - (maps) hopefully fix healing potion vendor in arena entrance.
29 - (arch) fixed an error in the Gnarg scale mail artifact. 30 - (arch) fixed an error in the Gnarg scale mail artifact.
30 - it was possible to unapply or half-unapply cursed items in many 31 - it was possible to unapply or half-unapply cursed items in many
31 cases, which confused players and also player state. fixed. 32 cases, which confused players and also player state. fixed.
103 coordinates and introduce z-layers - deliantra is now 3d, in yet another 104 coordinates and introduce z-layers - deliantra is now 3d, in yet another
104 sense. 105 sense.
105 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext 106 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106 handle generic "world map areas". 107 handle generic "world map areas".
107 - dropped micrpather again - we'll do our own implementation when we need it. 108 - dropped micrpather again - we'll do our own implementation when we need it.
109 - added is_quad flag.
110 - (arch) added quad archetypes.
111 - made the pickaxe mining tool remove quad walls and floors.
112 - move key_values into their own class, simplifiying lots of code and
113 making it possible to use kv pairs easily for maps and other objects as well.
114 - get rid of get_archetype, finally.
115 - maps no longer get activated when loading, only when a palyer is "near" them.
116 - maps can now be swapped (not loaded), active and inactive, other states
117 have been removed, and the map "intelligently" changes between active/inactive.
118 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
119 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
120 - server now enforces width/height matches between tiled maps.
121 - fix some off-by-one bugs that presumably created empty rectangles
122 for unordered map walks - which should not cause any real issues.
108 123
1093.0 Sat May 29 23:30:57 CEST 2010 1243.0 Sat May 29 23:30:57 CEST 2010
110 - (maps, arch) complete revamping of the transport routes - all cities are 125 - (maps, arch) complete revamping of the transport routes - all cities are
111 now easily reachable, at a price. 126 now easily reachable, at a price.
112 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 127 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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