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Comparing deliantra/server/Changes (file contents):
Revision 1.24 by root, Tue Jul 31 03:13:44 2007 UTC vs.
Revision 1.78 by root, Thu Apr 10 15:35:15 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.2 3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - append [drop xxx coins] to altar/trigger_altar/identify_table names
8 (also update all maps to use money instead of coins).
9 - improve uuid system.
10 - add uuid accessors to perl.
11 - add coin names and archetype accessors to perl.
12 - change perl extensions to not use hardcoded coins and values.
13
142.43 Sun Apr 6 20:35:29 CEST 2008
15 - work around a glibc bug that causes calloc to return non-zero memory
16 when mlockall has been used.
17 - pass environment to perl_sys_init3, as required by newer perls.
18 - use separate thread for ticker timing (and more in the future).
19 this greatly increases timing accuracy and gets rid of an enourmous
20 number of gettimeofday calls.
21 - use a seperate thread to signal aio completion, for lower latency.
22 - require Coro 4.47, which fixes a data corruption bug with its C API.
23
242.42 Sat Mar 15 12:05:21 CET 2008
25 - rebalanced default experience table to be more exponential
26 and much easier up to level ~40, then moderately harder.
27 - change attuned/repelled level boni to +-8 from +-2.
28 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
29 - do not exit on reload/load errors but properly cleanup.
30 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
31
322.41 Fri Jan 25 13:15:37 CET 2008
33 - get rid of YAML::Syck, it's too buggy and misparses many files
34 (this fixes the jeweler skill).
35 - back-to-back perl_reloads don't freeze the ticker anymore.
36 - convert cfutil from Event to EV (forgot to do this earlier...).
37 - move tombstone to real map if player died due to cave-in (even if
38 it has reset, which is better than putting it on the savebed, also as
39 proof that the palyer didn't use a savebed).
40
412.4 Sun Jan 13 13:41:29 CET 2008
42 - work around perl bug in configure perl module version check.
43 - fix bug in golem move code that would cause a crash at tiling borders.
44 - fix a freeze bug when looking for an arrow in the inventory.
45 - fix a bug in animate_weapon, causing a crash.
46 - no longer exit when a coroutine throws an exception.
47 - fix a potential double free bug (nicely exploited by g++ 4.2).
48 - fix the "<player> is nuts" message.
49 - fix an exception at logout due to the json_coder being gone.
50 - upgrade to EV version 2.0 API.
51 - when players don't apply a savebed correctly but stand above one,
52 do not move or kill them.
53 - implement client-side settings page in playerbook (0.9963+ required).
54 - implement generic framework for server-side resource files.
55 - implement resource file update event.
56 - hook experience table update into the framework.
57 - move jeweler.yaml to resources (arch/).
58 - switch from Crossfire to Deliantra perl module.
59 - implement json2json arch filter.
60 - implement widget protocol version 2, support for ui templates.
61 - mapinfo is now handled fully asynchronously.
62 - ext/irc: also log irc messages.
63 - ext/schmorplog: write user stat files asynchronously.
64
652.32 Sun Dec 2 18:11:01 CET 2007
66 - limited the number of items that can be picked up and dropped
67 as temporary measurement against bad performance or dropping things
68 (this lead to long freezes and triggered the watchdog).
69 - improved the performance of the drop command a bit.
70 - switch from Event to EV for higher performance, easier usage,
71 less bugs...
72 - updated to release version of the gnu affero license.
73
742.31 Sun Nov 11 17:26:28 CET 2007
75 - more thoroughly rename the binaries, contact addresses.
76 - update the copyrights.
77 - avoid backtraces due to old spells on some maps, sometimes causing
78 crashes.
79 - fix a problem where facedata wasn't initialised to zero properly,
80 potentially causing crashes.
81 - assign weapons on user load time, not login-time, avoiding
82 crashes.
83
842.3 Sat Oct 27 11:22:38 CEST 2007
85 - fixed an important bug that caused passwords to be forgotten.
86 - implement *tag destinations for goto, slaying etc. and use it
87 in some of the maps.
88 - bigworldised many maps (islands as in pupland and aldwulf),
89 which is now trivial to do.
90 - removed all traces of the old (and never working) plug-in interface
91 (70kb code less on amd64).
92 - improve/tune scheduling priorities.
93 - fix some freezing bugs.
94 - fix a memory corruption problem in dynbuf.printf.
95 - use channels for chat and many informational commands.
96 - improved the tutorial.
97 - create missile is now fixed.
98 - race fields must now contain archetypes.
99 - jumping skill now works as advertised.
100
1012.2 Tue Sep 11 15:41:24 CEST 2007
4 - relicense under the gnu affero license. 102 - relicense under the gnu affero license.
103 - new inscription skill, can only inscribe INSCRIBABLE items.
5 - implement server-side framework for generic resources. 104 - implement server-side framework for generic resources.
6 - use resource framework for server-provided ambient 105 - use resource framework for server-provided ambient
7 music. 106 music.
107 - save object owners (players only atm).
8 - replace limited sound api with server-provided sound effects. 108 - replace limited sound api with server-provided sound effects.
9 - new sc (sound control) protocol command. 109 - new sc (sound control) protocol command.
10 - improve fxix protocol to include types. 110 - improve fxix protocol to include types.
11 - exactly fill tcp segments, if possible. 111 - exactly fill tcp segments, if possible.
12 - output-rate is now an upper limit, the server will automatically 112 - output-rate is now an upper limit, the server will automatically
17 having to upgrade clients. 117 having to upgrade clients.
18 - implement a (artwork) world map with realtime player position 118 - implement a (artwork) world map with realtime player position
19 tracking. 119 tracking.
20 - new and more efficient extcmd (server still supports old extcmd 120 - new and more efficient extcmd (server still supports old extcmd
21 protocol). 121 protocol).
122 - fixed lots of underflow/overflow bugs in diseases and general stats
123 calcluation that could be easily exploited by users.
124 - rebalanced diseases to spread more naturally/evenly.
125 - completely asynchronous map loading even for tiled maps.
22 - replace simple messaging protocol with channels carrying metadata 126 - replace simple messaging protocol with channels carrying metadata
23 (similar to message types, but more directed at the user). 127 (similar to message types, but more directed at the user).
24 - reduce command processing latency by a whopping 120ms by 128 - reduce command processing latency by a whopping 120ms by
25 reordering some processing steps inside the server. this directly 129 reordering some processing steps inside the server. this directly
26 reduces lag by 120ms. 130 reduces lag by 120ms.
54 - support custom keys for regions and maps, regions are now 158 - support custom keys for regions and maps, regions are now
55 refcount-managed. 159 refcount-managed.
56 - allow worldmap overlays anywhere in the 000..999 range. 160 - allow worldmap overlays anywhere in the 000..999 range.
57 - new system to acquire time slices for background jobs, to reduce 161 - new system to acquire time slices for background jobs, to reduce
58 jitter. 162 jitter.
59 - implement new observe command. 163 - semi-persistent object-referencing framework (currently only players
164 supported).
60 - dependency tracking for perl extensions. 165 - dependency tracking for perl extensions.
61 - new slag-ex extension for cleaning cauldrons. 166 - new slag-ex extension for cleaning cauldrons.
62 - server clamps some stats now to avoid over/underflow.
63 - fix invoke result processing. 167 - fix invoke result processing.
64 - there are even less i/o syncpoints in the server now. 168 - there are even less i/o syncpoints in the server now.
169 - added map-tags extension that scans all maps for object tags
170 and records them in the database (not used yet).
171 - metaserver 2 support.
65 - many more bugfixes and minor optimisations. 172 - many more bugfixes and minor optimisations.
66 173
672.1 Sun May 27 04:21:29 CEST 2007 1742.1 Sun May 27 04:21:29 CEST 2007
68 - optimised event invocation (non-wanted events can now be 175 - optimised event invocation (non-wanted events can now be
69 skipped with 4-5 inlined instructions). 176 skipped with 4-5 inlined instructions).

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