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Comparing deliantra/server/Changes (file contents):
Revision 1.64 by root, Fri Jan 25 17:58:38 2008 UTC vs.
Revision 1.78 by root, Thu Apr 10 15:35:15 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2
3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - append [drop xxx coins] to altar/trigger_altar/identify_table names
8 (also update all maps to use money instead of coins).
9 - improve uuid system.
10 - add uuid accessors to perl.
11 - add coin names and archetype accessors to perl.
12 - change perl extensions to not use hardcoded coins and values.
13
142.43 Sun Apr 6 20:35:29 CEST 2008
15 - work around a glibc bug that causes calloc to return non-zero memory
16 when mlockall has been used.
17 - pass environment to perl_sys_init3, as required by newer perls.
18 - use separate thread for ticker timing (and more in the future).
19 this greatly increases timing accuracy and gets rid of an enourmous
20 number of gettimeofday calls.
21 - use a seperate thread to signal aio completion, for lower latency.
22 - require Coro 4.47, which fixes a data corruption bug with its C API.
23
242.42 Sat Mar 15 12:05:21 CET 2008
25 - rebalanced default experience table to be more exponential
26 and much easier up to level ~40, then moderately harder.
27 - change attuned/repelled level boni to +-8 from +-2.
28 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
29 - do not exit on reload/load errors but properly cleanup.
30 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
2 31
32.41 Fri Jan 25 13:15:37 CET 2008 322.41 Fri Jan 25 13:15:37 CET 2008
4 - get rid of YAML::Syck, it's too buggy and misparses many files 33 - get rid of YAML::Syck, it's too buggy and misparses many files
5 (this fixes the jeweler skill). 34 (this fixes the jeweler skill).
6 - back-to-back perl_reloads don't freeze the ticker anymore. 35 - back-to-back perl_reloads don't freeze the ticker anymore.

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