--- deliantra/server/Changes 2011/04/22 06:17:00 1.775 +++ deliantra/server/Changes 2011/05/01 13:18:23 1.780 @@ -38,6 +38,7 @@ - (maps) implement a wilderness town portal. - (arch) set proper(?) int values for all monsters. - (maps) fire5.map could destroy players. + - use blitz++ for vector maths (new dependency). - only match archetype names in artifact allowed names. - new command "bumpmsg" that triggers the bump-into-wall messages. - altars with match expressions did not work properly. @@ -103,6 +104,12 @@ sense. - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext handle generic "world map areas". + - dropped micrpather again - we'll do our own implementation when we need it. + - added is_quad flag. + - (arch) added quad archetypes. + - made the pickaxe mining tool remove quad walls and floors. + - move key_values into their own class, simplifiying lots of code and + making it possible to use kv pairs easily for maps and other objects as well. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are