--- deliantra/server/Changes 2011/05/04 07:36:39 1.783 +++ deliantra/server/Changes 2011/05/07 20:03:27 1.787 @@ -114,6 +114,9 @@ - maps no longer get activated when loading, only when a palyer is "near" them. - maps can now be swapped (not loaded), active and inactive, other states have been removed, and the map "intelligently" changes between active/inactive. + - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. + - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. + - server now enforces width/height matches between tiled maps. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are