ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.755 by elmex, Tue Sep 21 07:36:07 2010 UTC vs.
Revision 1.788 by root, Sun May 8 21:51:26 2011 UTC

19 19
20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? 20TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters?
21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. 21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
24 26
25 - (maps) hopefully fix tobias' tower. 27 - (maps) hopefully fix tobias' tower.
26 - (maps) hopefully fix healing potion vendor in arena entrance. 28 - (maps) hopefully fix healing potion vendor in arena entrance.
27 - (arch) fixed an error in the Gnarg scale mail artifact. 29 - (arch) fixed an error in the Gnarg scale mail artifact.
28 - it was possible to unapply or half-unapply cursed items in many 30 - it was possible to unapply or half-unapply cursed items in many
34 (such as money, which won't stack afterwards). 36 (such as money, which won't stack afterwards).
35 - (maps) the shady rogue in goths can unapply cursed items for you. 37 - (maps) the shady rogue in goths can unapply cursed items for you.
36 - (maps) implement a wilderness town portal. 38 - (maps) implement a wilderness town portal.
37 - (arch) set proper(?) int values for all monsters. 39 - (arch) set proper(?) int values for all monsters.
38 - (maps) fire5.map could destroy players. 40 - (maps) fire5.map could destroy players.
41 - use blitz++ for vector maths (new dependency).
42 - only match archetype names in artifact allowed names.
43 - new command "bumpmsg" that triggers the bump-into-wall messages.
39 - altars with match expressions did not work properly. 44 - altars with match expressions did not work properly.
40 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 45 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
41 - god enemy race check fixed ("god detests your race"). 46 - god enemy race check fixed ("god detests your race").
42 - gods errornously allowed any kind of worshipping race, even 47 - gods errornously allowed any kind of worshipping race, even
43 ones they hate. 48 ones they hate.
44 - use same default config in code as on gameserver.deliantra.net. 49 - use same default config in code as on gameserver.deliantra.net.
45 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 50 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
46 our parser. 51 our parser.
52 - generate slightly more special exits and avoid warning.
47 - applying a glowing crystal now gives status messages. 53 - applying a glowing crystal now gives status messages.
48 - fix a memleak in the random map generator. 54 - fix a memleak in the random map generator.
49 - rework the random map parameter passign a bit to be extendable. 55 - rework the random map parameter passign a bit to be extendable.
50 - (random maps) use a nonrecursive algorithm to generate mazes, 56 - (random maps) use a nonrecursive algorithm to generate mazes,
51 also, improve the quality of the mazes (no longer will the edges 57 also, improve the quality of the mazes (no longer will the edges
71 and other fractal algorithms. 77 and other fractal algorithms.
72 - one can no longer emote to logged-out players. 78 - one can no longer emote to logged-out players.
73 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe 79 - (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe
74 sacks fit on a tile again. 80 sacks fit on a tile again.
75 - (arch) fixed message of improve wisdom scroll. 81 - (arch) fixed message of improve wisdom scroll.
82 - (arch) move glyph/magicmap/visibility into .faceinfo files,
83 support background colour for text clients.
84 - (arch) improve automatic name from archname generation.
85 - implement faceset 2, colour + utf-8 glyph, for text-based clients.
86 - support resist_xxx, body_xxx_info and body_xxx_used specials in
87 match expressions.
88 - don't cause an error if a monster tries to cast magic mapping.
89 - sometimes a special exit wasn't placed when it should have been.
90 - make newmapcmd mandatory, remove support for map0/map1.
91 - require EV 4.00.
92 - made wording of "use_skill jeweler analyze" a bit more precise.
93 - add perlxsi.c to cleanfiles.
94 - (arch) made speed potions easier for now.
95 - the server didn't properly initialise all client skill slots,
96 no known impact.
97 - clean up unused settings, introduce DELIANTRA_DATADIR.
98 - (arch) added potion of fortitude to resist fear for the jeweler skill.
99 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
100 a generic table/matrix/palette converter to cfutil.
101 - do not endlessly loop when an optional extension cannot be loaded.
102 - remove limits of 000..999 from worldmap coordinates, support negative
103 coordinates and introduce z-layers - deliantra is now 3d, in yet another
104 sense.
105 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
106 handle generic "world map areas".
107 - dropped micrpather again - we'll do our own implementation when we need it.
108 - added is_quad flag.
109 - (arch) added quad archetypes.
110 - made the pickaxe mining tool remove quad walls and floors.
111 - move key_values into their own class, simplifiying lots of code and
112 making it possible to use kv pairs easily for maps and other objects as well.
113 - get rid of get_archetype, finally.
114 - maps no longer get activated when loading, only when a palyer is "near" them.
115 - maps can now be swapped (not loaded), active and inactive, other states
116 have been removed, and the map "intelligently" changes between active/inactive.
117 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 - server now enforces width/height matches between tiled maps.
120 - fix some off-by-one bugs that presumably created empty rectangles
121 for unordered map walks - which should not cause any real issues.
76 122
773.0 Sat May 29 23:30:57 CEST 2010 1233.0 Sat May 29 23:30:57 CEST 2010
78 - (maps, arch) complete revamping of the transport routes - all cities are 124 - (maps, arch) complete revamping of the transport routes - all cities are
79 now easily reachable, at a price. 125 now easily reachable, at a price.
80 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 126 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines