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Comparing deliantra/server/Changes (file contents):
Revision 1.775 by root, Fri Apr 22 06:17:00 2011 UTC vs.
Revision 1.788 by root, Sun May 8 21:51:26 2011 UTC

36 (such as money, which won't stack afterwards). 36 (such as money, which won't stack afterwards).
37 - (maps) the shady rogue in goths can unapply cursed items for you. 37 - (maps) the shady rogue in goths can unapply cursed items for you.
38 - (maps) implement a wilderness town portal. 38 - (maps) implement a wilderness town portal.
39 - (arch) set proper(?) int values for all monsters. 39 - (arch) set proper(?) int values for all monsters.
40 - (maps) fire5.map could destroy players. 40 - (maps) fire5.map could destroy players.
41 - use blitz++ for vector maths (new dependency).
41 - only match archetype names in artifact allowed names. 42 - only match archetype names in artifact allowed names.
42 - new command "bumpmsg" that triggers the bump-into-wall messages. 43 - new command "bumpmsg" that triggers the bump-into-wall messages.
43 - altars with match expressions did not work properly. 44 - altars with match expressions did not work properly.
44 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 45 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
45 - god enemy race check fixed ("god detests your race"). 46 - god enemy race check fixed ("god detests your race").
101 - remove limits of 000..999 from worldmap coordinates, support negative 102 - remove limits of 000..999 from worldmap coordinates, support negative
102 coordinates and introduce z-layers - deliantra is now 3d, in yet another 103 coordinates and introduce z-layers - deliantra is now 3d, in yet another
103 sense. 104 sense.
104 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext 105 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
105 handle generic "world map areas". 106 handle generic "world map areas".
107 - dropped micrpather again - we'll do our own implementation when we need it.
108 - added is_quad flag.
109 - (arch) added quad archetypes.
110 - made the pickaxe mining tool remove quad walls and floors.
111 - move key_values into their own class, simplifiying lots of code and
112 making it possible to use kv pairs easily for maps and other objects as well.
113 - get rid of get_archetype, finally.
114 - maps no longer get activated when loading, only when a palyer is "near" them.
115 - maps can now be swapped (not loaded), active and inactive, other states
116 have been removed, and the map "intelligently" changes between active/inactive.
117 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 - server now enforces width/height matches between tiled maps.
120 - fix some off-by-one bugs that presumably created empty rectangles
121 for unordered map walks - which should not cause any real issues.
106 122
1073.0 Sat May 29 23:30:57 CEST 2010 1233.0 Sat May 29 23:30:57 CEST 2010
108 - (maps, arch) complete revamping of the transport routes - all cities are 124 - (maps, arch) complete revamping of the transport routes - all cities are
109 now easily reachable, at a price. 125 now easily reachable, at a price.
110 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 126 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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