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Comparing deliantra/server/Changes (file contents):
Revision 1.781 by root, Sun May 1 16:58:15 2011 UTC vs.
Revision 1.788 by root, Sun May 8 21:51:26 2011 UTC

109 - (arch) added quad archetypes. 109 - (arch) added quad archetypes.
110 - made the pickaxe mining tool remove quad walls and floors. 110 - made the pickaxe mining tool remove quad walls and floors.
111 - move key_values into their own class, simplifiying lots of code and 111 - move key_values into their own class, simplifiying lots of code and
112 making it possible to use kv pairs easily for maps and other objects as well. 112 making it possible to use kv pairs easily for maps and other objects as well.
113 - get rid of get_archetype, finally. 113 - get rid of get_archetype, finally.
114 - maps no longer get activated when loading, only when a palyer is "near" them.
115 - maps can now be swapped (not loaded), active and inactive, other states
116 have been removed, and the map "intelligently" changes between active/inactive.
117 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
118 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
119 - server now enforces width/height matches between tiled maps.
120 - fix some off-by-one bugs that presumably created empty rectangles
121 for unordered map walks - which should not cause any real issues.
114 122
1153.0 Sat May 29 23:30:57 CEST 2010 1233.0 Sat May 29 23:30:57 CEST 2010
116 - (maps, arch) complete revamping of the transport routes - all cities are 124 - (maps, arch) complete revamping of the transport routes - all cities are
117 now easily reachable, at a price. 125 now easily reachable, at a price.
118 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 126 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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