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Comparing deliantra/server/Changes (file contents):
Revision 1.784 by root, Wed May 4 19:04:43 2011 UTC vs.
Revision 1.789 by root, Sat May 14 17:13:38 2011 UTC

22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. 25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26 26
27TODO: potionimp/stat potion descriptrions
27 - (maps) hopefully fix tobias' tower. 28 - (maps) hopefully fix tobias' tower.
28 - (maps) hopefully fix healing potion vendor in arena entrance. 29 - (maps) hopefully fix healing potion vendor in arena entrance.
29 - (arch) fixed an error in the Gnarg scale mail artifact. 30 - (arch) fixed an error in the Gnarg scale mail artifact.
30 - it was possible to unapply or half-unapply cursed items in many 31 - it was possible to unapply or half-unapply cursed items in many
31 cases, which confused players and also player state. fixed. 32 cases, which confused players and also player state. fixed.
112 making it possible to use kv pairs easily for maps and other objects as well. 113 making it possible to use kv pairs easily for maps and other objects as well.
113 - get rid of get_archetype, finally. 114 - get rid of get_archetype, finally.
114 - maps no longer get activated when loading, only when a palyer is "near" them. 115 - maps no longer get activated when loading, only when a palyer is "near" them.
115 - maps can now be swapped (not loaded), active and inactive, other states 116 - maps can now be swapped (not loaded), active and inactive, other states
116 have been removed, and the map "intelligently" changes between active/inactive. 117 have been removed, and the map "intelligently" changes between active/inactive.
117 - new variable $cf::SERVER_TICK, alos rename pticks in C++ to server_tick. 118 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
119 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
120 - server now enforces width/height matches between tiled maps.
121 - fix some off-by-one bugs that presumably created empty rectangles
122 for unordered map walks - which should not cause any real issues.
118 123
1193.0 Sat May 29 23:30:57 CEST 2010 1243.0 Sat May 29 23:30:57 CEST 2010
120 - (maps, arch) complete revamping of the transport routes - all cities are 125 - (maps, arch) complete revamping of the transport routes - all cities are
121 now easily reachable, at a price. 126 now easily reachable, at a price.
122 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 127 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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