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Comparing deliantra/server/Changes (file contents):
Revision 1.792 by elmex, Fri Jun 3 08:36:45 2011 UTC vs.
Revision 1.819 by root, Sun Nov 11 04:29:10 2012 UTC

21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. 21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. 25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
26 28
27TODO: potionimp/stat potion descriptrions 29TODO: potionimp/stat potion descriptrions
30TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
31TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
32TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
33TODO: the sepharoth "Kether"
34TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
35TODO: only store face checksums in C++, store everything else in perl
28 - (maps) hopefully fix tobias' tower. 36 - (maps) hopefully fix tobias' tower.
29 - (maps) hopefully fix healing potion vendor in arena entrance. 37 - (maps) hopefully fix healing potion vendor in arena entrance.
30 - (arch) fixed an error in the Gnarg scale mail artifact. 38 - (arch) fixed an error in the Gnarg scale mail artifact.
31 - it was possible to unapply or half-unapply cursed items in many 39 - it was possible to unapply or half-unapply cursed items in many
32 cases, which confused players and also player state. fixed. 40 cases, which confused players and also player state. fixed.
37 (such as money, which won't stack afterwards). 45 (such as money, which won't stack afterwards).
38 - (maps) the shady rogue in goths can unapply cursed items for you. 46 - (maps) the shady rogue in goths can unapply cursed items for you.
39 - (maps) implement a wilderness town portal. 47 - (maps) implement a wilderness town portal.
40 - (arch) set proper(?) int values for all monsters. 48 - (arch) set proper(?) int values for all monsters.
41 - (maps) fire5.map could destroy players. 49 - (maps) fire5.map could destroy players.
50 - (maps( fix pet arena pit/arena entrace and exits.
42 - redo all build material faces from scratch. 51 - redo all build material faces from scratch.
43 - dropall without arguments now drops all containers. 52 - dropall without arguments now drops all containers.
44 - use blitz++ for vector maths (new dependency). 53 - use blitz++ for vector maths (new dependency).
45 - only match archetype names in artifact allowed names. 54 - only match archetype names in artifact allowed names.
46 - new command "bumpmsg" that triggers the bump-into-wall messages. 55 - new command "bumpmsg" that triggers the bump-into-wall messages.
121 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. 130 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
122 - server now enforces width/height matches between tiled maps. 131 - server now enforces width/height matches between tiled maps.
123 - fix some off-by-one bugs that presumably created empty rectangles 132 - fix some off-by-one bugs that presumably created empty rectangles
124 for unordered map walks - which should not cause any real issues. 133 for unordered map walks - which should not cause any real issues.
125 - increase face hashlen to 5 octets from 4, to avoid a collision. 134 - increase face hashlen to 5 octets from 4, to avoid a collision.
135 - fix output-rate limiting - min/max now use the first argument for the type,
136 as all other similar macros - might cause other breakage...
126 - cfutil no longer creates split tiles multiple times due to a 137 - cfutil no longer creates split tiles multiple times due to a
127 off-by-one bug in comparing mtimes. 138 off-by-one bug in comparing mtimes.
128 - cfutil now supports type: prefix to derive faces from other faces, which 139 - cfutil now supports type: prefix to derive faces from other faces, which
129 is used for all build materials currently. 140 is used for all build materials currently.
130 - require imagemagick >= 6.6. 141 - require imagemagick >= 6.6.
131 - fixed possible crash due to broken initialisation order of shstr and 142 - fixed possible crash due to broken initialisation order of shstr and
132 freed_map, thanks go to Jonathan Neuschäfer for spotting this! 143 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
144 - fix the brace command.
145 - implement refcnt_buf.
146 - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
147 codesize decrease. wow.
148 - removed version 1 ext/exti command support.
149 - store meta information in faceinfo->meta unless prepended or empty.
150 - new extension, ota_update, for online updates of the game client.
151 - implement a simpler config value system for extensions that allows
152 config updates without a reload.
153 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
154 - make pick_lock work over map boundaries, and fix a crash while we are
155 at it.
156 - make nekosan more disease-resistant.
157 - new event "infect".
158 - setup protocol packet now supports JSONOBJECT syntax.
159 - implement simple web server, currently to serve facedata for the html5
160 client.
161 - sort faces by name in the server to improve caching locality in clients.
162 - actually prune face checksums (exp_table's checksum was too long).
163 - add skill_info and spell_paths resources to enable caching the info
164 and removing another command.
165 - add command help info as res/command_help.
166 - assume all clients support the deliantra protocol extensions and allow
167 fxix/extcmd and other protocol "extensions" before setup.
168 - implement flash-policy-file server on server socket, to allow flash clients
169 to connect.
170 - implement exti doclet request to request documentation,
171 currently for commands only.
172 - created nickmon extension to monitor nicks.
173 - ix now keeps a copy of the face data while sending, in case the
174 face changes.
175 - do not allocate memory for empty refcnt_bufs.
176 - when faces change, invalidate all clients, not just clients with matching
177 faceset, as faceset only applies to tile resources.
178 - remove dependency on Time::HiRes.
179 - move face data to disk, and load it on each and every access. this saves
180 250mb ram on load, and 130mb ram in general, and only reduces the http
181 server hot cache throughput for faces from ~24000 to ~18000 requests/s
182 on my system. this should make it possible to add a lot more media files
183 in the future, and reduces the memory footprint by the server from 180mb
184 to 60mb ram.
133 185
1343.0 Sat May 29 23:30:57 CEST 2010 1863.0 Sat May 29 23:30:57 CEST 2010
135 - (maps, arch) complete revamping of the transport routes - all cities are 187 - (maps, arch) complete revamping of the transport routes - all cities are
136 now easily reachable, at a price. 188 now easily reachable, at a price.
137 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 189 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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