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Comparing deliantra/server/Changes (file contents):
Revision 1.773 by root, Fri Apr 22 02:03:10 2011 UTC vs.
Revision 1.794 by root, Sat Aug 13 23:18:20 2011 UTC

21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. 21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. 25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
26 28
29TODO: potionimp/stat potion descriptrions
27 - (maps) hopefully fix tobias' tower. 30 - (maps) hopefully fix tobias' tower.
28 - (maps) hopefully fix healing potion vendor in arena entrance. 31 - (maps) hopefully fix healing potion vendor in arena entrance.
29 - (arch) fixed an error in the Gnarg scale mail artifact. 32 - (arch) fixed an error in the Gnarg scale mail artifact.
30 - it was possible to unapply or half-unapply cursed items in many 33 - it was possible to unapply or half-unapply cursed items in many
31 cases, which confused players and also player state. fixed. 34 cases, which confused players and also player state. fixed.
36 (such as money, which won't stack afterwards). 39 (such as money, which won't stack afterwards).
37 - (maps) the shady rogue in goths can unapply cursed items for you. 40 - (maps) the shady rogue in goths can unapply cursed items for you.
38 - (maps) implement a wilderness town portal. 41 - (maps) implement a wilderness town portal.
39 - (arch) set proper(?) int values for all monsters. 42 - (arch) set proper(?) int values for all monsters.
40 - (maps) fire5.map could destroy players. 43 - (maps) fire5.map could destroy players.
44 - redo all build material faces from scratch.
45 - dropall without arguments now drops all containers.
46 - use blitz++ for vector maths (new dependency).
41 - only match archetype names in artifact allowed names. 47 - only match archetype names in artifact allowed names.
42 - new command "bumpmsg" that triggers the bump-into-wall messages. 48 - new command "bumpmsg" that triggers the bump-into-wall messages.
43 - altars with match expressions did not work properly. 49 - altars with match expressions did not work properly.
44 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 50 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
45 - god enemy race check fixed ("god detests your race"). 51 - god enemy race check fixed ("god detests your race").
95 no known impact. 101 no known impact.
96 - clean up unused settings, introduce DELIANTRA_DATADIR. 102 - clean up unused settings, introduce DELIANTRA_DATADIR.
97 - (arch) added potion of fortitude to resist fear for the jeweler skill. 103 - (arch) added potion of fortitude to resist fear for the jeweler skill.
98 - (arch, maps) move worldmap gridmap data to arch/res/ and implement 104 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
99 a generic table/matrix/palette converter to cfutil. 105 a generic table/matrix/palette converter to cfutil.
106 - do not endlessly loop when an optional extension cannot be loaded.
107 - remove limits of 000..999 from worldmap coordinates, support negative
108 coordinates and introduce z-layers - deliantra is now 3d, in yet another
109 sense.
110 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
111 handle generic "world map areas".
112 - dropped micrpather again - we'll do our own implementation when we need it.
113 - added is_quad flag.
114 - (arch) added quad archetypes.
115 - made the pickaxe mining tool remove quad walls and floors.
116 - move key_values into their own class, simplifiying lots of code and
117 making it possible to use kv pairs easily for maps and other objects as well.
118 - get rid of get_archetype, finally.
119 - maps no longer get activated when loading, only when a palyer is "near" them.
120 - maps can now be swapped (not loaded), active and inactive, other states
121 have been removed, and the map "intelligently" changes between active/inactive.
122 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
123 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
124 - server now enforces width/height matches between tiled maps.
125 - fix some off-by-one bugs that presumably created empty rectangles
126 for unordered map walks - which should not cause any real issues.
127 - increase face hashlen to 5 octets from 4, to avoid a collision.
128 - cfutil no longer creates split tiles multiple times due to a
129 off-by-one bug in comparing mtimes.
130 - cfutil now supports type: prefix to derive faces from other faces, which
131 is used for all build materials currently.
132 - require imagemagick >= 6.6.
133 - fixed possible crash due to broken initialisation order of shstr and
134 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
100 135
1013.0 Sat May 29 23:30:57 CEST 2010 1363.0 Sat May 29 23:30:57 CEST 2010
102 - (maps, arch) complete revamping of the transport routes - all cities are 137 - (maps, arch) complete revamping of the transport routes - all cities are
103 now easily reachable, at a price. 138 now easily reachable, at a price.
104 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 139 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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