--- deliantra/server/Changes 2011/10/15 00:58:13 1.796 +++ deliantra/server/Changes 2012/08/24 17:26:33 1.804 @@ -129,6 +129,8 @@ - fix some off-by-one bugs that presumably created empty rectangles for unordered map walks - which should not cause any real issues. - increase face hashlen to 5 octets from 4, to avoid a collision. + - fix output-rate limiting - min/max now use the first argument for the type, + as all other similar macros - might cause other breakage... - cfutil no longer creates split tiles multiple times due to a off-by-one bug in comparing mtimes. - cfutil now supports type: prefix to derive faces from other faces, which @@ -137,6 +139,17 @@ - fixed possible crash due to broken initialisation order of shstr and freed_map, thanks go to Jonathan Neuschäfer for spotting this! - fix the brace command. + - implement refcnt_buf. + - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb + codesize decrease. wow. + - removed version 1 ext/exti command support. + - store meta information in faceinfo->meta unless prepended or empty. + - new extension, ota_update, for online updates of the game client. + - implement a simpler config value system for extensions that allows + config updates without a reload. + - fix a segfault in reload_perl due to perl 5.12's gv management changes. + - make pick_lock work over map boundaries, and fix a crash while we are + at it. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are