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Comparing deliantra/server/Changes (file contents):
Revision 1.8 by root, Tue Apr 24 14:43:23 2007 UTC vs.
Revision 1.12 by root, Tue May 22 21:35:25 2007 UTC

1Crossfire TRT Server ChangeLog 1Crossfire TRT Server, Maps and Archetypes ChangeLog
2 2
32.1 32.1
4 - complete rewrite of town_portal: it now creates a portal
5 to the "nearest" town only, travel is only possible
6 to the town and back, anybody can use it.
7 - complete rewrite of the range/attack skill slot system:
8 there are now two slots, one for combat, one for ranged
9 attacks.
10 - introduce the concept of a current weapon (either a ranged
11 or a combat weapon/skill/tool) and switch between them as
12 needed.
13 - rewrite bow code so bows get more useful: apply damage,
14 attacktype and other stats to the arrows and treat
15 bows as weapons. also rebalance the missile weapons skill
16 so its damage increases with level.
17 - rewrite the complete player speed logic: weapon_speed now
18 works as documented and there are no unnatural speed boosts.
4 - implement a utility - cfutil - that simplifies arch and map 19 - implement a utility - cfutil - that simplifies arch and map
5 installation, replacing the old collect scripts and 20 installation, replacing the old collect scripts and
6 simplying deployment. 21 simplying deployment by scaling and cutting faces as required.
22 - simplify the map protocol extensively by taking advantage
23 of missing bigfaces, speeding up map generation immensely.
7 - implement inherit keyword allowing archetypes to inherit from 24 - implement inherit keyword allowing archetypes to inherit from
8 other archetypes. 25 other archetypes.
9 - rationalise archetype, region and treasurelist file format 26 - rationalise archetype, region and treasurelist file format
10 into a single file format and make them reloadable asynchronously. 27 into a single file format and make them reloadable asynchronously.
28 - make the worldmap, facedata (smoothing, faces, magicmap)
29 reloadable at runtime.
11 - implement 64x64 faceset support. 30 - implement 64x64 faceset support.
12 - implement fxixsx protocol that saves 31 - implement fxixsx protocol that saves
13 a lot of bandwidth over the old image/face/smooth packets 32 a lot of bandwidth over the old image/face/smooth packets
14 and allows images > packetsize. 33 and allows images > packetsize, incremental and background
34 transfers.
15 - implement a bandwidth-saving smoothing protocol that works 35 - implement a bandwidth-saving smoothing protocol that works
16 on a face basis as opposed to a mapspace basis. 36 on a face basis as opposed to a mapspace basis.
17 - the server can now rate-limit image uploads to not exceed 37 - the server can now rate-limit image uploads to not exceed
18 a certain (client-configurable) speed while guarenteeing full 38 a certain (client-configurable) speed while guarenteeing full
19 freedom of movement. 39 freedom of movement.
20 - implement new ex command to request item descriptions. 40 - implement new ex command to request item descriptions.
21 - implement new msg command for in-game messages with meta 41 - implement new msg command for in-game messages with meta
22 information (using xml). 42 information (using xml).
43 - enforce utf-8 for all text messages.
23 - many, many bugfixes. 44 - many, many bugfixes.
24 45
252.0 Tue Mar 6 15:22:53 CET 2007 462.0 Tue Mar 6 15:22:53 CET 2007
26 - make coroapi accessible to cf+. 47 - make coroapi accessible to cf+.
27 - moved map handling logic completely to perl 48 - moved map handling logic completely to perl

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