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Comparing deliantra/server/Changes (file contents):
Revision 1.35 by root, Thu Nov 8 01:48:00 2007 UTC vs.
Revision 1.80 by root, Fri Apr 11 14:09:56 2008 UTC

1Crossfire TRT Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
7 - append [drop xxx coins] to altar/trigger_altar/identify_table names
8 (also update all maps to use money instead of coins).
9 - add uuid accessors to perl.
10 - add coin names and archetype accessors to perl.
11 - fix runtime uuid file format to use "." instead of ",".
12 - change perl extensions to not use hardcoded coins and values.
13 - write uuids asynchronously (no hiccups due to uuid writes)
14 and be more parsimonous of uuid usage by the exact value out on exit.
15 - be more portable w.r.t. uuids and format specifiers everywhere.
16
172.43 Sun Apr 6 20:35:29 CEST 2008
18 - work around a glibc bug that causes calloc to return non-zero memory
19 when mlockall has been used.
20 - pass environment to perl_sys_init3, as required by newer perls.
21 - use separate thread for ticker timing (and more in the future).
22 this greatly increases timing accuracy and gets rid of an enourmous
23 number of gettimeofday calls.
24 - use a seperate thread to signal aio completion, for lower latency.
25 - require Coro 4.47, which fixes a data corruption bug with its C API.
26
272.42 Sat Mar 15 12:05:21 CET 2008
28 - rebalanced default experience table to be more exponential
29 and much easier up to level ~40, then moderately harder.
30 - change attuned/repelled level boni to +-8 from +-2.
31 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
32 - do not exit on reload/load errors but properly cleanup.
33 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
34
352.41 Fri Jan 25 13:15:37 CET 2008
36 - get rid of YAML::Syck, it's too buggy and misparses many files
37 (this fixes the jeweler skill).
38 - back-to-back perl_reloads don't freeze the ticker anymore.
39 - convert cfutil from Event to EV (forgot to do this earlier...).
40 - move tombstone to real map if player died due to cave-in (even if
41 it has reset, which is better than putting it on the savebed, also as
42 proof that the palyer didn't use a savebed).
43
442.4 Sun Jan 13 13:41:29 CET 2008
45 - work around perl bug in configure perl module version check.
46 - fix bug in golem move code that would cause a crash at tiling borders.
47 - fix a freeze bug when looking for an arrow in the inventory.
48 - fix a bug in animate_weapon, causing a crash.
49 - no longer exit when a coroutine throws an exception.
50 - fix a potential double free bug (nicely exploited by g++ 4.2).
51 - fix the "<player> is nuts" message.
52 - fix an exception at logout due to the json_coder being gone.
53 - upgrade to EV version 2.0 API.
54 - when players don't apply a savebed correctly but stand above one,
55 do not move or kill them.
56 - implement client-side settings page in playerbook (0.9963+ required).
57 - implement generic framework for server-side resource files.
58 - implement resource file update event.
59 - hook experience table update into the framework.
60 - move jeweler.yaml to resources (arch/).
61 - switch from Crossfire to Deliantra perl module.
62 - implement json2json arch filter.
63 - implement widget protocol version 2, support for ui templates.
64 - mapinfo is now handled fully asynchronously.
65 - ext/irc: also log irc messages.
66 - ext/schmorplog: write user stat files asynchronously.
67
682.32 Sun Dec 2 18:11:01 CET 2007
69 - limited the number of items that can be picked up and dropped
70 as temporary measurement against bad performance or dropping things
71 (this lead to long freezes and triggered the watchdog).
72 - improved the performance of the drop command a bit.
73 - switch from Event to EV for higher performance, easier usage,
74 less bugs...
75 - updated to release version of the gnu affero license.
76
772.31 Sun Nov 11 17:26:28 CET 2007
78 - more thoroughly rename the binaries, contact addresses.
79 - update the copyrights.
80 - avoid backtraces due to old spells on some maps, sometimes causing
81 crashes.
82 - fix a problem where facedata wasn't initialised to zero properly,
83 potentially causing crashes.
3 - assign weapons on user load time, not login-time, avoiding 84 - assign weapons on user load time, not login-time, avoiding
4 crashes. 85 crashes.
5 86
62.3 Sat Oct 27 11:22:38 CEST 2007 872.3 Sat Oct 27 11:22:38 CEST 2007
7 - fixed an important bug that caused passwords to be forgotten. 88 - fixed an important bug that caused passwords to be forgotten.

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