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Comparing deliantra/server/Changes (file contents):
Revision 1.825 by root, Sat Nov 17 11:13:54 2012 UTC vs.
Revision 1.843 by root, Wed Nov 16 22:31:34 2016 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4 4
5TODO: trap disarming/finding very little/constant experience?
5TODO: golem survives "longer" now - too long? 6TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 7TODO: clean up skill handling in kill_object.
7TODO: mining experience 8TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 9TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 10TODO: reload_settings
32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34TODO: the sepharoth "Kether" 35TODO: the sepharoth "Kether"
35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36TODO: only store face checksums in C++, store everything else in perl 37TODO: only store face checksums in C++, store everything else in perl
372012-11-17 11:47:58.9206 E Can't call method "cf::face::get_chksum" without a package or object reference at /home/cftest/cf/lib/cf line 3543.
38 38
39TODO: cspm spell arg
40
413.1 Wed Nov 16 23:17:11 CET 2016
42 - convert to blitz++ 0.10 and later (also requiring c++ 11).
43 - port to perl 5.18 and newer.
39 - (maps) hopefully fix tobias' tower. 44 - (maps) hopefully fix tobias' tower.
40 - (maps) hopefully fix healing potion vendor in arena entrance. 45 - (maps) hopefully fix healing potion vendor in arena entrance.
41 - (arch) fixed an error in the Gnarg scale mail artifact. 46 - (arch) fixed an error in the Gnarg scale mail artifact.
42 - it was possible to unapply or half-unapply cursed items in many 47 - it was possible to unapply or half-unapply cursed items in many
43 cases, which confused players and also player state. fixed. 48 cases, which confused players and also player state. fixed.
48 (such as money, which won't stack afterwards). 53 (such as money, which won't stack afterwards).
49 - (maps) the shady rogue in goths can unapply cursed items for you. 54 - (maps) the shady rogue in goths can unapply cursed items for you.
50 - (maps) implement a wilderness town portal. 55 - (maps) implement a wilderness town portal.
51 - (arch) set proper(?) int values for all monsters. 56 - (arch) set proper(?) int values for all monsters.
52 - (maps) fire5.map could destroy players. 57 - (maps) fire5.map could destroy players.
53 - (maps( fix pet arena pit/arena entrace and exits. 58 - (maps) fix pet arena pit/arena entrace and exits.
59 - clear the spell's applied flag when inscribing scrolls, to make the
60 scrolls mergeable.
54 - redo all build material faces from scratch. 61 - redo all build material faces from scratch.
55 - dropall without arguments now drops all containers. 62 - dropall without arguments now drops all containers.
56 - use blitz++ for vector maths (new dependency). 63 - use blitz++ for vector maths (new dependency).
57 - only match archetype names in artifact allowed names. 64 - only match archetype names in artifact allowed names.
58 - new command "bumpmsg" that triggers the bump-into-wall messages. 65 - new command "bumpmsg" that triggers the bump-into-wall messages.
70 - rework the random map parameter passign a bit to be extendable. 77 - rework the random map parameter passign a bit to be extendable.
71 - (random maps) use a nonrecursive algorithm to generate mazes, 78 - (random maps) use a nonrecursive algorithm to generate mazes,
72 also, improve the quality of the mazes (no longer will the edges 79 also, improve the quality of the mazes (no longer will the edges
73 almost always form a passage) and add two new types - "rooms" 80 almost always form a passage) and add two new types - "rooms"
74 and "braided". 81 and "braided".
82 - implement --unique option to reset command.
75 - (random maps) add new "cave" layout, which is much more ... 83 - (random maps) add new "cave" layout, which is much more ...
76 cave-like. 84 cave-like.
77 - (random maps) new layout style "castle" that generates straighish, 85 - (random maps) new layout style "castle" that generates straighish,
78 rogue-ish maps. 86 rogue-ish maps.
79 - (random maps) new layout style "multiple" that simply mixes multiple 87 - (random maps) new layout style "multiple" that simply mixes multiple
111 no known impact. 119 no known impact.
112 - clean up unused settings, introduce DELIANTRA_DATADIR. 120 - clean up unused settings, introduce DELIANTRA_DATADIR.
113 - (arch) added potion of fortitude to resist fear for the jeweler skill. 121 - (arch) added potion of fortitude to resist fear for the jeweler skill.
114 - (arch, maps) move worldmap gridmap data to arch/res/ and implement 122 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
115 a generic table/matrix/palette converter to cfutil. 123 a generic table/matrix/palette converter to cfutil.
124 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
125 apparently, in the brewery map).
116 - do not endlessly loop when an optional extension cannot be loaded. 126 - do not endlessly loop when an optional extension cannot be loaded.
117 - remove limits of 000..999 from worldmap coordinates, support negative 127 - remove limits of 000..999 from worldmap coordinates, support negative
118 coordinates and introduce z-layers - deliantra is now 3d, in yet another 128 coordinates and introduce z-layers - deliantra is now 3d, in yet another
119 sense. 129 sense.
120 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext 130 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
163 client. 173 client.
164 - sort faces by name in the server to improve caching locality in clients. 174 - sort faces by name in the server to improve caching locality in clients.
165 - actually prune face checksums (exp_table's checksum was too long). 175 - actually prune face checksums (exp_table's checksum was too long).
166 - add skill_info and spell_paths resources to enable caching the info 176 - add skill_info and spell_paths resources to enable caching the info
167 and removing another command. 177 and removing another command.
168 - add command help info as res/command_help. 178 - send completion info to the client.
169 - assume all clients support the deliantra protocol extensions and allow 179 - assume all clients support the deliantra protocol extensions and allow
170 fxix/extcmd and other protocol "extensions" before setup. 180 fxix/extcmd and other protocol "extensions" before setup.
171 - implement flash-policy-file server on server socket, to allow flash clients 181 - implement flash-policy-file server on server socket, to allow flash clients
172 to connect. 182 to connect.
173 - implement exti doclet request to request documentation, 183 - implement exti doclet request to request documentation,
188 - create food/missile will now fail when the mapspace limits are exceeded. 198 - create food/missile will now fail when the mapspace limits are exceeded.
189 - pod processing could deadlock because the child process might try 199 - pod processing could deadlock because the child process might try
190 to get a lock. 200 to get a lock.
191 - removed support for ncom packets. 201 - removed support for ncom packets.
192 - remove drawinfo packets from the server (use msg instead). 202 - remove drawinfo packets from the server (use msg instead).
203 - skill objects now have their documentation in the msg slot.
204 - no longer allow prefix match when matchign spells, spells names must
205 now be written fully.
206 - avoid a deadlock when the incloader is called to load an in-memory
207 file in a child process.
208 - implement spellmon v2 protocol - no spell message.
209 - remove ability to cats/invoke seplls by "count".
210 - the "may" mechanism now supports uuids ina ddition to nicknames.
211 - implement dm/dmhide in terms of the "may" mechanism, so dm
212 players must now be configured by adding may_command_dm: ["uuid..."]
213 to the config.
214 - remove nowiz command.
215 - change dm hiding - hidden status is no longer respected by spells etc.,
216 it only affects information commands. use observe instead.
217 - automatically send fx for all changed faces, not just for visible tiles.
218 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
219 problems in blitz++.
220 - catch sigfpe in the same way as sigsegv.
193 221
1943.0 Sat May 29 23:30:57 CEST 2010 2223.0 Sat May 29 23:30:57 CEST 2010
195 - (maps, arch) complete revamping of the transport routes - all cities are 223 - (maps, arch) complete revamping of the transport routes - all cities are
196 now easily reachable, at a price. 224 now easily reachable, at a price.
197 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 225 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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