--- deliantra/server/Changes 2012/11/20 13:40:23 1.826 +++ deliantra/server/Changes 2012/11/26 15:12:16 1.834 @@ -34,7 +34,9 @@ TODO: the sepharoth "Kether" TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern TODO: only store face checksums in C++, store everything else in perl +TODO: implement dm/nowiz in perl, async, because of file I/O. +TODO: cspm spell arg - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. - (arch) fixed an error in the Gnarg scale mail artifact. @@ -164,7 +166,7 @@ - actually prune face checksums (exp_table's checksum was too long). - add skill_info and spell_paths resources to enable caching the info and removing another command. - - add command help info as res/command_help. + - send completion info to the client. - assume all clients support the deliantra protocol extensions and allow fxix/extcmd and other protocol "extensions" before setup. - implement flash-policy-file server on server socket, to allow flash clients @@ -189,6 +191,20 @@ to get a lock. - removed support for ncom packets. - remove drawinfo packets from the server (use msg instead). + - skill objects now have their documentation in the msg slot. + - no longer allow prefix match when matchign spells, spells names must + now be written fully. + - avoid a deadlock when the incloader is called to load an in-memory + file in a child process. + - implement spellmon v2 protocol - no spell message. + - remove ability to cats/invoke seplls by "count". + - the "may" mechanism now supports uuids ina ddition to nicknames. + - implement dm/dmhide in terms of the "may" mechanism, so dm + players must now be configured by adding may_command_dm: ["uuid..."] + to the config. + - remove nowiz command. + - change dm hiding - hidden statis is no longer respected by spells etc., + it only affects information commands. use observe instead. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are