|
|
1 | 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and |
|
|
2 | dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents |
|
|
3 | modification of dam on items that have no dam, such as non-weapons |
|
|
4 | 17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added |
|
|
5 | |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
6 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
7 | |
3 | Version numbers sort like decimal numbers. |
8 | Version numbers sort like decimal numbers. |
4 | |
9 | |
|
|
10 | TODO: trap disarming/finding very little/constant experience? |
5 | TODO: golem survives "longer" now - too long? |
11 | TODO: golem survives "longer" now - too long? |
6 | TODO: clean up skill handling in kill_object. |
12 | TODO: clean up skill handling in kill_object. |
7 | TODO: mining experience |
13 | TODO: mining experience |
8 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
14 | TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
9 | TODO: reload_settings |
15 | TODO: reload_settings |
… | |
… | |
32 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
38 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
33 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
39 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
34 | TODO: the sepharoth "Kether" |
40 | TODO: the sepharoth "Kether" |
35 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
41 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
36 | TODO: only store face checksums in C++, store everything else in perl |
42 | TODO: only store face checksums in C++, store everything else in perl |
37 | TODO: implement dm/nowiz in perl, async, because of file I/O. |
43 | TODO: the motd command is missin |
38 | TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead. |
44 | TODO: cast create missile's argument should be documented and should work for bolts as well, example: |
|
|
45 | if I use 'cast create missile bolt, it would create bolts (+4) and if I use |
|
|
46 | 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create |
|
|
47 | missile Fire bolt would be invalid. These changes should be reflected in the |
|
|
48 | spell's description. |
|
|
49 | TODO: bowmode threewide (and possibly others) might not properly respect movetype |
|
|
50 | and arrows might end up in places where they shouldn't, e.g. on top of see-through |
|
|
51 | walls. |
|
|
52 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
|
|
53 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
39 | |
54 | |
|
|
55 | |
|
|
56 | TODO: cspm spell arg |
|
|
57 | TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4 |
|
|
58 | |
|
|
59 | - (maps) remove random workbench under house in darcap, fix exit and add random |
|
|
60 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
|
|
61 | illegal mlab access (ephraim). |
|
|
62 | - (maps) make some containers unstackable that erroneously stackable. |
|
|
63 | - (maps) fix a lot of bogus money/diamond converters in mlab. |
|
|
64 | - (arch) platinum to gold converter was broken in 2008 and paid out |
|
|
65 | one gold for one platinum only. mea culpa. |
|
|
66 | - recipe change: cure blindless potion now takes madman's eye. |
|
|
67 | - detect stackable containers at load time and make each stack a single item |
|
|
68 | (reported by Saiapatsu). |
|
|
69 | - (ipo) corrected "you'Ve got mail" message at login. |
|
|
70 | - refactored the anim frames/facing macros/methods to range check and avoid |
|
|
71 | crashes due to corrupted face numbers (e.g. in T_MATCH). |
|
|
72 | - fix possible animation update bug in hole animations. |
|
|
73 | - fix gate closing not updating the animation bug. |
|
|
74 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
|
|
75 | - last remaining BUG (that showed up in the logs for the last years) has |
|
|
76 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
|
|
77 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
|
|
78 | bolts and thrown objects as NO_PICK temporarily. |
|
|
79 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
|
|
80 | binary build into non-recursive Makefiles without static archives. hell, automake |
|
|
81 | is certainly not ready for non-recursive makes, what a hack :() |
|
|
82 | - use c++11 headers in preference to tr1 ones. |
|
|
83 | - fix odr violation: struct point. |
|
|
84 | - make the code warnigns-clean, for some definition of warnings. |
|
|
85 | - port to g++ 6. |
|
|
86 | - implement keep_suffix meta for cfutil, so files keep their extension. |
|
|
87 | - built-in webserver uses improved content-type detection and uses charset utf-8 |
|
|
88 | by default. |
|
|
89 | - do proper etag caching for resources in http server. |
|
|
90 | - fix webserver 304 response, which contained entity-headers, confusing squid. |
|
|
91 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
|
|
92 | causing a segfault. |
|
|
93 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
|
|
94 | directly referencing freearr_[xy], as the latter is used alot more often then |
|
|
95 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
|
|
96 | - tentative port to C++ 17. |
|
|
97 | - fix a potential bug with packet << (const char *)0. |
|
|
98 | - add COPYING.Other. |
|
|
99 | - include libecb and decore compiler.h and other places in preference to it. |
|
|
100 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
|
|
101 | - use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
|
|
102 | - level 0 experience valuew as uninitialised. all these years. |
|
|
103 | - run the shstr garbage collector regularly, not only after intern (). |
|
|
104 | - fixed minor undefined behaviour that was unlikely to result in problems. |
|
|
105 | - don't log runtime errors for invalid regexes for the maps command. |
|
|
106 | |
|
|
107 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
|
|
108 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
|
|
109 | - port to perl 5.18 and newer. |
|
|
110 | - switch to xz compressed archives as only dist method. |
|
|
111 | - upgrade to automake 1.15. |
40 | - (maps) hopefully fix tobias' tower. |
112 | - (maps) hopefully fix tobias' tower. |
41 | - (maps) hopefully fix healing potion vendor in arena entrance. |
113 | - (maps) hopefully fix healing potion vendor in arena entrance. |
42 | - (arch) fixed an error in the Gnarg scale mail artifact. |
114 | - (arch) fixed an error in the Gnarg scale mail artifact. |
43 | - it was possible to unapply or half-unapply cursed items in many |
115 | - it was possible to unapply or half-unapply cursed items in many |
44 | cases, which confused players and also player state. fixed. |
116 | cases, which confused players and also player state. fixed. |
… | |
… | |
49 | (such as money, which won't stack afterwards). |
121 | (such as money, which won't stack afterwards). |
50 | - (maps) the shady rogue in goths can unapply cursed items for you. |
122 | - (maps) the shady rogue in goths can unapply cursed items for you. |
51 | - (maps) implement a wilderness town portal. |
123 | - (maps) implement a wilderness town portal. |
52 | - (arch) set proper(?) int values for all monsters. |
124 | - (arch) set proper(?) int values for all monsters. |
53 | - (maps) fire5.map could destroy players. |
125 | - (maps) fire5.map could destroy players. |
54 | - (maps( fix pet arena pit/arena entrace and exits. |
126 | - (maps) fix pet arena pit/arena entrace and exits. |
|
|
127 | - clear the spell's applied flag when inscribing scrolls, to make the |
|
|
128 | scrolls mergeable. |
55 | - redo all build material faces from scratch. |
129 | - redo all build material faces from scratch. |
56 | - dropall without arguments now drops all containers. |
130 | - dropall without arguments now drops all containers. |
57 | - use blitz++ for vector maths (new dependency). |
131 | - use blitz++ for vector maths (new dependency). |
58 | - only match archetype names in artifact allowed names. |
132 | - only match archetype names in artifact allowed names. |
59 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
133 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
60 | - altars with match expressions did not work properly. |
134 | - altars with match expressions did not work properly. |
61 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
135 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
62 | - god enemy race check fixed ("god detests your race"). |
136 | - god enemy race check fixed ("god detests your race"). |
63 | - gods errornously allowed any kind of worshipping race, even |
137 | - gods erroneously allowed any kind of worshipping race, even |
64 | ones they hate. |
138 | ones they hate. |
65 | - use same default config in code as on gameserver.deliantra.net. |
139 | - use same default config in code as on gameserver.deliantra.net. |
66 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
140 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
67 | our parser. |
141 | our parser. |
68 | - generate slightly more special exits and avoid warning. |
142 | - generate slightly more special exits and avoid warning. |
69 | - applying a glowing crystal now gives status messages. |
143 | - applying a glowing crystal now gives status messages. |
70 | - fix a memleak in the random map generator. |
144 | - fix a memleak in the random map generator. |
71 | - rework the random map parameter passign a bit to be extendable. |
145 | - rework the random map parameter passing a bit to be extendable. |
72 | - (random maps) use a nonrecursive algorithm to generate mazes, |
146 | - (random maps) use a nonrecursive algorithm to generate mazes, |
73 | also, improve the quality of the mazes (no longer will the edges |
147 | also, improve the quality of the mazes (no longer will the edges |
74 | almost always form a passage) and add two new types - "rooms" |
148 | almost always form a passage) and add two new types - "rooms" |
75 | and "braided". |
149 | and "braided". |
|
|
150 | - implement --unique option to reset command. |
76 | - (random maps) add new "cave" layout, which is much more ... |
151 | - (random maps) add new "cave" layout, which is much more ... |
77 | cave-like. |
152 | cave-like. |
78 | - (random maps) new layout style "castle" that generates straighish, |
153 | - (random maps) new layout style "castle" that generates straighish, |
79 | rogue-ish maps. |
154 | rogue-ish maps. |
80 | - (random maps) new layout style "multiple" that simply mixes multiple |
155 | - (random maps) new layout style "multiple" that simply mixes multiple |
… | |
… | |
112 | no known impact. |
187 | no known impact. |
113 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
188 | - clean up unused settings, introduce DELIANTRA_DATADIR. |
114 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
189 | - (arch) added potion of fortitude to resist fear for the jeweler skill. |
115 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
190 | - (arch, maps) move worldmap gridmap data to arch/res/ and implement |
116 | a generic table/matrix/palette converter to cfutil. |
191 | a generic table/matrix/palette converter to cfutil. |
|
|
192 | - avoid crash in describe_item when a power crystal has maxsp=0 (as used, |
|
|
193 | apparently, in the brewery map). |
117 | - do not endlessly loop when an optional extension cannot be loaded. |
194 | - do not endlessly loop when an optional extension cannot be loaded. |
118 | - remove limits of 000..999 from worldmap coordinates, support negative |
195 | - remove limits of 000..999 from worldmap coordinates, support negative |
119 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
196 | coordinates and introduce z-layers - deliantra is now 3d, in yet another |
120 | sense. |
197 | sense. |
121 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
198 | - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
… | |
… | |
125 | - (arch) added quad archetypes. |
202 | - (arch) added quad archetypes. |
126 | - made the pickaxe mining tool remove quad walls and floors. |
203 | - made the pickaxe mining tool remove quad walls and floors. |
127 | - move key_values into their own class, simplifiying lots of code and |
204 | - move key_values into their own class, simplifiying lots of code and |
128 | making it possible to use kv pairs easily for maps and other objects as well. |
205 | making it possible to use kv pairs easily for maps and other objects as well. |
129 | - get rid of get_archetype, finally. |
206 | - get rid of get_archetype, finally. |
130 | - maps no longer get activated when loading, only when a palyer is "near" them. |
207 | - maps no longer get activated when loading, only when a player is "near" them. |
131 | - maps can now be swapped (not loaded), active and inactive, other states |
208 | - maps can now be swapped (not loaded), active and inactive, other states |
132 | have been removed, and the map "intelligently" changes between active/inactive. |
209 | have been removed, and the map "intelligently" changes between active/inactive. |
133 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
210 | - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
134 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
211 | - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
135 | - server now enforces width/height matches between tiled maps. |
212 | - server now enforces width/height matches between tiled maps. |
… | |
… | |
190 | - pod processing could deadlock because the child process might try |
267 | - pod processing could deadlock because the child process might try |
191 | to get a lock. |
268 | to get a lock. |
192 | - removed support for ncom packets. |
269 | - removed support for ncom packets. |
193 | - remove drawinfo packets from the server (use msg instead). |
270 | - remove drawinfo packets from the server (use msg instead). |
194 | - skill objects now have their documentation in the msg slot. |
271 | - skill objects now have their documentation in the msg slot. |
195 | - no longer allow prefix match when matchign spells, spells names must |
272 | - no longer allow prefix match when matching spells, spells names must |
196 | now be written fully. |
273 | now be written fully. |
|
|
274 | - avoid a deadlock when the incloader is called to load an in-memory |
|
|
275 | file in a child process. |
|
|
276 | - implement spellmon v2 protocol - no spell message. |
|
|
277 | - remove ability to cast/invoke seplls by "count". |
|
|
278 | - the "may" mechanism now supports uuids in addition to nicknames. |
|
|
279 | - implement dm/dmhide in terms of the "may" mechanism, so dm |
|
|
280 | players must now be configured by adding may_command_dm: ["uuid..."] |
|
|
281 | to the config. |
|
|
282 | - remove nowiz command. |
|
|
283 | - change dm hiding - hidden status is no longer respected by spells etc., |
|
|
284 | it only affects information commands. use observe instead. |
|
|
285 | - automatically send fx for all changed faces, not just for visible tiles. |
|
|
286 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
|
|
287 | problems in blitz++. |
|
|
288 | - catch sigfpe in the same way as sigsegv. |
197 | |
289 | |
198 | 3.0 Sat May 29 23:30:57 CEST 2010 |
290 | 3.0 Sat May 29 23:30:57 CEST 2010 |
199 | - (maps, arch) complete revamping of the transport routes - all cities are |
291 | - (maps, arch) complete revamping of the transport routes - all cities are |
200 | now easily reachable, at a price. |
292 | now easily reachable, at a price. |
201 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
293 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
… | |
… | |
319 | - move mark, run, run_stop, fire and fire_stop commands back from |
411 | - move mark, run, run_stop, fire and fire_stop commands back from |
320 | perl to C++, for speed reasons (basically undo patchset 1304). |
412 | perl to C++, for speed reasons (basically undo patchset 1304). |
321 | - add a client_destroy event, so we don't have to hook the |
413 | - add a client_destroy event, so we don't have to hook the |
322 | attachable destroy event (which is called much more often). |
414 | attachable destroy event (which is called much more often). |
323 | - removed (unused) FLOOR object type. |
415 | - removed (unused) FLOOR object type. |
324 | - fix errornous change_abil messages for rods (and other types). |
416 | - fix erroneous change_abil messages for rods (and other types). |
325 | - remove include/commands.h and server/c_new.C, and refactor |
417 | - remove include/commands.h and server/c_new.C, and refactor |
326 | all into server/commands.C. |
418 | all into server/commands.C. |
327 | - save and restore combat/ranged/current slot for players. |
419 | - save and restore combat/ranged/current slot for players. |
328 | - the server now batches item's face/fx commands, as opposed |
420 | - the server now batches item's face/fx commands, as opposed |
329 | to sending one fx per item - helps mostly at connect and |
421 | to sending one fx per item - helps mostly at connect and |
… | |
… | |
387 | core modules so perl doesn't do it later on. |
479 | core modules so perl doesn't do it later on. |
388 | - pre-load many of the files perl might load on it's own e.g. when |
480 | - pre-load many of the files perl might load on it's own e.g. when |
389 | compiling regexes. |
481 | compiling regexes. |
390 | - make exp_table and materials file reloadable. |
482 | - make exp_table and materials file reloadable. |
391 | - made reload_config non-blocking. |
483 | - made reload_config non-blocking. |
392 | - the seen command called (Blocking) stat() instead of aio_stat, |
484 | - the seen command called (blocking) stat() instead of aio_stat, |
393 | causing server freezes. |
485 | causing server freezes. |
394 | - store unhashed password, to prepare for safer authentication. |
486 | - store unhashed password, to prepare for safer authentication. |
395 | - do not log connections from the local host, to help a local |
487 | - do not log connections from the local host, to help a local |
396 | watchdog. |
488 | watchdog. |
397 | - fix summon freeze at map borders. |
489 | - fix summon freeze at map borders. |