--- deliantra/server/Changes 2008/01/25 18:13:57 1.65 +++ deliantra/server/Changes 2008/04/13 13:32:47 1.83 @@ -1,8 +1,52 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. -TODO: picking up the torches in nibmus seemingly works, but after +TODO: picking up the torches in nimbus seemingly works, but after a while (used up?) they seem to be gone from the inv but the client doesn't know about that. -TODO: dragons should not be able to change their title via the stetings tab in playerbook +TODO: dragons should not be able to change their title via the settings tab in playerbook + +TODO: one cna apply two handed weapons into ones combat slot! + + - append [drop xxx coins] to altar/trigger_altar/identify_table names + (also update all maps to use money instead of coins). + - add uuid accessors to perl. + - add coin names and archetype accessors to perl. + - fix runtime uuid file format to use "." instead of ",". + - change perl extensions to not use hardcoded coins and values. + - write uuids asynchronously (no hiccups due to uuid writes) + and be more parsimonous of uuid usage by the exact value out on exit. + - be more portable w.r.t. uuids and format specifiers everywhere. + - fix a minor memleak in the random map generator. + - some parts of the random map generator are not coroutine-safe, + so only call it "single-threaded". + - major cleanup of memory management in random map generator. + - solve the "slice_alloc becomes negative" mystery - no allocation bug, + bookkeeping bug. + - garbage collect shstr's more evenly and adaptively only when + there have in fact been allocations. + - fix object::insert to do as documented and insert into the env + if necessary. + - fix cf::map::unique_maps. + - fix nrof overflow check in can_merge_slow. + - fix converter code to handle >31 bit values. + - added support for the player_sold flag + +2.43 Sun Apr 6 20:35:29 CEST 2008 + - work around a glibc bug that causes calloc to return non-zero memory + when mlockall has been used. + - pass environment to perl_sys_init3, as required by newer perls. + - use separate thread for ticker timing (and more in the future). + this greatly increases timing accuracy and gets rid of an enourmous + number of gettimeofday calls. + - use a separate thread to signal aio completion, for lower latency. + - require Coro 4.47, which fixes a data corruption bug with its C API. + +2.42 Sat Mar 15 12:05:21 CET 2008 + - rebalanced default experience table to be more exponential + and much easier up to level ~40, then moderately harder. + - change attuned/repelled level boni to +-8 from +-2. + - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. + - do not exit on reload/load errors but properly cleanup. + - fix a 32 bit uncleanlyness in the slice debugging wrapper. 2.41 Fri Jan 25 13:15:37 CET 2008 - get rid of YAML::Syck, it's too buggy and misparses many files