--- deliantra/server/Changes 2012/11/21 12:12:03 1.829 +++ deliantra/server/Changes 2012/11/28 12:39:21 1.835 @@ -35,8 +35,8 @@ TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern TODO: only store face checksums in C++, store everything else in perl TODO: implement dm/nowiz in perl, async, because of file I/O. -TODO: remove pod/skill_help.pod, at least for individual skills, generate from arches instead. +TODO: cspm spell arg - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. - (arch) fixed an error in the Gnarg scale mail artifact. @@ -194,6 +194,18 @@ - skill objects now have their documentation in the msg slot. - no longer allow prefix match when matchign spells, spells names must now be written fully. + - avoid a deadlock when the incloader is called to load an in-memory + file in a child process. + - implement spellmon v2 protocol - no spell message. + - remove ability to cats/invoke seplls by "count". + - the "may" mechanism now supports uuids ina ddition to nicknames. + - implement dm/dmhide in terms of the "may" mechanism, so dm + players must now be configured by adding may_command_dm: ["uuid..."] + to the config. + - remove nowiz command. + - change dm hiding - hidden status is no longer respected by spells etc., + it only affects information commands. use observe instead. + - automatically send fx for all changed faces, not just for visible tiles. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are