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Comparing deliantra/server/Changes (file contents):
Revision 1.773 by root, Fri Apr 22 02:03:10 2011 UTC vs.
Revision 1.837 by root, Wed Dec 12 02:13:04 2012 UTC

21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. 21TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136.
22 when trying to load a map that apparently could not been saved during chargen. 22 when trying to load a map that apparently could not been saved during chargen.
23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron. 23TODO: http://maps.deliantra.net/lostwages/alchemistscave.xhtml - doesn't work, even after the diamonds you do not get the cauldron.
24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 24TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4
25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. 25TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'.
26TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object
27TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png
28TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player?
26 29
30TODO: potionimp/stat potion descriptrions
31TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the
32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34TODO: the sepharoth "Kether"
35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36TODO: only store face checksums in C++, store everything else in perl
37
38TODO: cspm spell arg
27 - (maps) hopefully fix tobias' tower. 39 - (maps) hopefully fix tobias' tower.
28 - (maps) hopefully fix healing potion vendor in arena entrance. 40 - (maps) hopefully fix healing potion vendor in arena entrance.
29 - (arch) fixed an error in the Gnarg scale mail artifact. 41 - (arch) fixed an error in the Gnarg scale mail artifact.
30 - it was possible to unapply or half-unapply cursed items in many 42 - it was possible to unapply or half-unapply cursed items in many
31 cases, which confused players and also player state. fixed. 43 cases, which confused players and also player state. fixed.
36 (such as money, which won't stack afterwards). 48 (such as money, which won't stack afterwards).
37 - (maps) the shady rogue in goths can unapply cursed items for you. 49 - (maps) the shady rogue in goths can unapply cursed items for you.
38 - (maps) implement a wilderness town portal. 50 - (maps) implement a wilderness town portal.
39 - (arch) set proper(?) int values for all monsters. 51 - (arch) set proper(?) int values for all monsters.
40 - (maps) fire5.map could destroy players. 52 - (maps) fire5.map could destroy players.
53 - (maps) fix pet arena pit/arena entrace and exits.
54 - clear the spell's applied flag when inscribing scrolls, to make the
55 scrolls mergeable.
56 - redo all build material faces from scratch.
57 - dropall without arguments now drops all containers.
58 - use blitz++ for vector maths (new dependency).
41 - only match archetype names in artifact allowed names. 59 - only match archetype names in artifact allowed names.
42 - new command "bumpmsg" that triggers the bump-into-wall messages. 60 - new command "bumpmsg" that triggers the bump-into-wall messages.
43 - altars with match expressions did not work properly. 61 - altars with match expressions did not work properly.
44 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 62 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
45 - god enemy race check fixed ("god detests your race"). 63 - god enemy race check fixed ("god detests your race").
95 no known impact. 113 no known impact.
96 - clean up unused settings, introduce DELIANTRA_DATADIR. 114 - clean up unused settings, introduce DELIANTRA_DATADIR.
97 - (arch) added potion of fortitude to resist fear for the jeweler skill. 115 - (arch) added potion of fortitude to resist fear for the jeweler skill.
98 - (arch, maps) move worldmap gridmap data to arch/res/ and implement 116 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
99 a generic table/matrix/palette converter to cfutil. 117 a generic table/matrix/palette converter to cfutil.
118 - do not endlessly loop when an optional extension cannot be loaded.
119 - remove limits of 000..999 from worldmap coordinates, support negative
120 coordinates and introduce z-layers - deliantra is now 3d, in yet another
121 sense.
122 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
123 handle generic "world map areas".
124 - dropped micrpather again - we'll do our own implementation when we need it.
125 - added is_quad flag.
126 - (arch) added quad archetypes.
127 - made the pickaxe mining tool remove quad walls and floors.
128 - move key_values into their own class, simplifiying lots of code and
129 making it possible to use kv pairs easily for maps and other objects as well.
130 - get rid of get_archetype, finally.
131 - maps no longer get activated when loading, only when a palyer is "near" them.
132 - maps can now be swapped (not loaded), active and inactive, other states
133 have been removed, and the map "intelligently" changes between active/inactive.
134 - new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick.
135 - remove legacy fly_on/off, flying, walk_on/off and no_pass attributes.
136 - server now enforces width/height matches between tiled maps.
137 - fix some off-by-one bugs that presumably created empty rectangles
138 for unordered map walks - which should not cause any real issues.
139 - increase face hashlen to 5 octets from 4, to avoid a collision.
140 - fix output-rate limiting - min/max now use the first argument for the type,
141 as all other similar macros - might cause other breakage...
142 - cfutil no longer creates split tiles multiple times due to a
143 off-by-one bug in comparing mtimes.
144 - cfutil now supports type: prefix to derive faces from other faces, which
145 is used for all build materials currently.
146 - require imagemagick >= 6.6.
147 - fixed possible crash due to broken initialisation order of shstr and
148 freed_map, thanks go to Jonathan Neuschäfer for spotting this!
149 - fix the brace command.
150 - implement refcnt_buf.
151 - avoid std::string to store facedata, use refcnt_buf instead, for a 20kb
152 codesize decrease. wow.
153 - removed version 1 ext/exti command support.
154 - store meta information in faceinfo->meta unless prepended or empty.
155 - new extension, ota_update, for online updates of the game client.
156 - implement a simpler config value system for extensions that allows
157 config updates without a reload.
158 - fix a segfault in reload_perl due to perl 5.12's gv management changes.
159 - make pick_lock work over map boundaries, and fix a crash while we are
160 at it.
161 - make nekosan more disease-resistant.
162 - new event "infect".
163 - setup protocol packet now supports JSONOBJECT syntax.
164 - implement simple web server, currently to serve facedata for the html5
165 client.
166 - sort faces by name in the server to improve caching locality in clients.
167 - actually prune face checksums (exp_table's checksum was too long).
168 - add skill_info and spell_paths resources to enable caching the info
169 and removing another command.
170 - send completion info to the client.
171 - assume all clients support the deliantra protocol extensions and allow
172 fxix/extcmd and other protocol "extensions" before setup.
173 - implement flash-policy-file server on server socket, to allow flash clients
174 to connect.
175 - implement exti doclet request to request documentation,
176 currently for commands only.
177 - created nickmon extension to monitor nicks.
178 - ix now keeps a copy of the face data while sending, in case the
179 face changes.
180 - do not allocate memory for empty refcnt_bufs.
181 - when faces change, invalidate all clients, not just clients with matching
182 faceset, as faceset only applies to tile resources.
183 - remove dependency on Time::HiRes.
184 - move face data to disk, and load it on each and every access. this saves
185 250mb ram on load, and 130mb ram in general, and only reduces the http
186 server hot cache throughput for faces from ~24000 to ~18000 requests/s
187 on my system. this should make it possible to add a lot more media files
188 in the future, and reduces the memory footprint by the server from 180mb
189 to 60mb ram.
190 - create food/missile will now fail when the mapspace limits are exceeded.
191 - pod processing could deadlock because the child process might try
192 to get a lock.
193 - removed support for ncom packets.
194 - remove drawinfo packets from the server (use msg instead).
195 - skill objects now have their documentation in the msg slot.
196 - no longer allow prefix match when matchign spells, spells names must
197 now be written fully.
198 - avoid a deadlock when the incloader is called to load an in-memory
199 file in a child process.
200 - implement spellmon v2 protocol - no spell message.
201 - remove ability to cats/invoke seplls by "count".
202 - the "may" mechanism now supports uuids ina ddition to nicknames.
203 - implement dm/dmhide in terms of the "may" mechanism, so dm
204 players must now be configured by adding may_command_dm: ["uuid..."]
205 to the config.
206 - remove nowiz command.
207 - change dm hiding - hidden status is no longer respected by spells etc.,
208 it only affects information commands. use observe instead.
209 - automatically send fx for all changed faces, not just for visible tiles.
210 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
211 problems in blitz++.
100 212
1013.0 Sat May 29 23:30:57 CEST 2010 2133.0 Sat May 29 23:30:57 CEST 2010
102 - (maps, arch) complete revamping of the transport routes - all cities are 214 - (maps, arch) complete revamping of the transport routes - all cities are
103 now easily reachable, at a price. 215 now easily reachable, at a price.
104 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 216 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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