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Comparing deliantra/server/Changes (file contents):
Revision 1.833 by root, Sun Nov 25 14:59:24 2012 UTC vs.
Revision 1.837 by root, Wed Dec 12 02:13:04 2012 UTC

32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34TODO: the sepharoth "Kether" 34TODO: the sepharoth "Kether"
35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36TODO: only store face checksums in C++, store everything else in perl 36TODO: only store face checksums in C++, store everything else in perl
37TODO: implement dm/nowiz in perl, async, because of file I/O.
38 37
39TODO: cspm spell arg 38TODO: cspm spell arg
40 - (maps) hopefully fix tobias' tower. 39 - (maps) hopefully fix tobias' tower.
41 - (maps) hopefully fix healing potion vendor in arena entrance. 40 - (maps) hopefully fix healing potion vendor in arena entrance.
42 - (arch) fixed an error in the Gnarg scale mail artifact. 41 - (arch) fixed an error in the Gnarg scale mail artifact.
49 (such as money, which won't stack afterwards). 48 (such as money, which won't stack afterwards).
50 - (maps) the shady rogue in goths can unapply cursed items for you. 49 - (maps) the shady rogue in goths can unapply cursed items for you.
51 - (maps) implement a wilderness town portal. 50 - (maps) implement a wilderness town portal.
52 - (arch) set proper(?) int values for all monsters. 51 - (arch) set proper(?) int values for all monsters.
53 - (maps) fire5.map could destroy players. 52 - (maps) fire5.map could destroy players.
54 - (maps( fix pet arena pit/arena entrace and exits. 53 - (maps) fix pet arena pit/arena entrace and exits.
54 - clear the spell's applied flag when inscribing scrolls, to make the
55 scrolls mergeable.
55 - redo all build material faces from scratch. 56 - redo all build material faces from scratch.
56 - dropall without arguments now drops all containers. 57 - dropall without arguments now drops all containers.
57 - use blitz++ for vector maths (new dependency). 58 - use blitz++ for vector maths (new dependency).
58 - only match archetype names in artifact allowed names. 59 - only match archetype names in artifact allowed names.
59 - new command "bumpmsg" that triggers the bump-into-wall messages. 60 - new command "bumpmsg" that triggers the bump-into-wall messages.
196 now be written fully. 197 now be written fully.
197 - avoid a deadlock when the incloader is called to load an in-memory 198 - avoid a deadlock when the incloader is called to load an in-memory
198 file in a child process. 199 file in a child process.
199 - implement spellmon v2 protocol - no spell message. 200 - implement spellmon v2 protocol - no spell message.
200 - remove ability to cats/invoke seplls by "count". 201 - remove ability to cats/invoke seplls by "count".
202 - the "may" mechanism now supports uuids ina ddition to nicknames.
203 - implement dm/dmhide in terms of the "may" mechanism, so dm
204 players must now be configured by adding may_command_dm: ["uuid..."]
205 to the config.
206 - remove nowiz command.
207 - change dm hiding - hidden status is no longer respected by spells etc.,
208 it only affects information commands. use observe instead.
209 - automatically send fx for all changed faces, not just for visible tiles.
210 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
211 problems in blitz++.
201 212
2023.0 Sat May 29 23:30:57 CEST 2010 2133.0 Sat May 29 23:30:57 CEST 2010
203 - (maps, arch) complete revamping of the transport routes - all cities are 214 - (maps, arch) complete revamping of the transport routes - all cities are
204 now easily reachable, at a price. 215 now easily reachable, at a price.
205 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 216 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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