--- deliantra/server/Changes 2012/11/13 01:12:23 1.821 +++ deliantra/server/Changes 2012/12/17 02:02:29 1.838 @@ -25,14 +25,17 @@ TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png +TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player? TODO: potionimp/stat potion descriptrions -TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the -TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical -TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or +TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the +TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical +TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or TODO: the sepharoth "Kether" TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern TODO: only store face checksums in C++, store everything else in perl + +TODO: cspm spell arg - (maps) hopefully fix tobias' tower. - (maps) hopefully fix healing potion vendor in arena entrance. - (arch) fixed an error in the Gnarg scale mail artifact. @@ -47,7 +50,9 @@ - (maps) implement a wilderness town portal. - (arch) set proper(?) int values for all monsters. - (maps) fire5.map could destroy players. - - (maps( fix pet arena pit/arena entrace and exits. + - (maps) fix pet arena pit/arena entrace and exits. + - clear the spell's applied flag when inscribing scrolls, to make the + scrolls mergeable. - redo all build material faces from scratch. - dropall without arguments now drops all containers. - use blitz++ for vector maths (new dependency). @@ -110,6 +115,8 @@ - (arch) added potion of fortitude to resist fear for the jeweler skill. - (arch, maps) move worldmap gridmap data to arch/res/ and implement a generic table/matrix/palette converter to cfutil. + - avoid crash in describe_item when a power crystal has maxsp=0 (as used, + apparently, in the brewery map). - do not endlessly loop when an optional extension cannot be loaded. - remove limits of 000..999 from worldmap coordinates, support negative coordinates and introduce z-layers - deliantra is now 3d, in yet another @@ -162,7 +169,7 @@ - actually prune face checksums (exp_table's checksum was too long). - add skill_info and spell_paths resources to enable caching the info and removing another command. - - add command help info as res/command_help. + - send completion info to the client. - assume all clients support the deliantra protocol extensions and allow fxix/extcmd and other protocol "extensions" before setup. - implement flash-policy-file server on server socket, to allow flash clients @@ -184,7 +191,26 @@ to 60mb ram. - create food/missile will now fail when the mapspace limits are exceeded. - pod processing could deadlock because the child process might try - to gte a lock. + to get a lock. + - removed support for ncom packets. + - remove drawinfo packets from the server (use msg instead). + - skill objects now have their documentation in the msg slot. + - no longer allow prefix match when matchign spells, spells names must + now be written fully. + - avoid a deadlock when the incloader is called to load an in-memory + file in a child process. + - implement spellmon v2 protocol - no spell message. + - remove ability to cats/invoke seplls by "count". + - the "may" mechanism now supports uuids ina ddition to nicknames. + - implement dm/dmhide in terms of the "may" mechanism, so dm + players must now be configured by adding may_command_dm: ["uuid..."] + to the config. + - remove nowiz command. + - change dm hiding - hidden status is no longer respected by spells etc., + it only affects information commands. use observe instead. + - automatically send fx for all changed faces, not just for visible tiles. + - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar + problems in blitz++. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are