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Comparing deliantra/server/Changes (file contents):
Revision 1.832 by root, Thu Nov 22 05:53:42 2012 UTC vs.
Revision 1.838 by root, Mon Dec 17 02:02:29 2012 UTC

32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34TODO: the sepharoth "Kether" 34TODO: the sepharoth "Kether"
35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36TODO: only store face checksums in C++, store everything else in perl 36TODO: only store face checksums in C++, store everything else in perl
37TODO: implement dm/nowiz in perl, async, because of file I/O.
38 37
38TODO: cspm spell arg
39 - (maps) hopefully fix tobias' tower. 39 - (maps) hopefully fix tobias' tower.
40 - (maps) hopefully fix healing potion vendor in arena entrance. 40 - (maps) hopefully fix healing potion vendor in arena entrance.
41 - (arch) fixed an error in the Gnarg scale mail artifact. 41 - (arch) fixed an error in the Gnarg scale mail artifact.
42 - it was possible to unapply or half-unapply cursed items in many 42 - it was possible to unapply or half-unapply cursed items in many
43 cases, which confused players and also player state. fixed. 43 cases, which confused players and also player state. fixed.
48 (such as money, which won't stack afterwards). 48 (such as money, which won't stack afterwards).
49 - (maps) the shady rogue in goths can unapply cursed items for you. 49 - (maps) the shady rogue in goths can unapply cursed items for you.
50 - (maps) implement a wilderness town portal. 50 - (maps) implement a wilderness town portal.
51 - (arch) set proper(?) int values for all monsters. 51 - (arch) set proper(?) int values for all monsters.
52 - (maps) fire5.map could destroy players. 52 - (maps) fire5.map could destroy players.
53 - (maps( fix pet arena pit/arena entrace and exits. 53 - (maps) fix pet arena pit/arena entrace and exits.
54 - clear the spell's applied flag when inscribing scrolls, to make the
55 scrolls mergeable.
54 - redo all build material faces from scratch. 56 - redo all build material faces from scratch.
55 - dropall without arguments now drops all containers. 57 - dropall without arguments now drops all containers.
56 - use blitz++ for vector maths (new dependency). 58 - use blitz++ for vector maths (new dependency).
57 - only match archetype names in artifact allowed names. 59 - only match archetype names in artifact allowed names.
58 - new command "bumpmsg" that triggers the bump-into-wall messages. 60 - new command "bumpmsg" that triggers the bump-into-wall messages.
111 no known impact. 113 no known impact.
112 - clean up unused settings, introduce DELIANTRA_DATADIR. 114 - clean up unused settings, introduce DELIANTRA_DATADIR.
113 - (arch) added potion of fortitude to resist fear for the jeweler skill. 115 - (arch) added potion of fortitude to resist fear for the jeweler skill.
114 - (arch, maps) move worldmap gridmap data to arch/res/ and implement 116 - (arch, maps) move worldmap gridmap data to arch/res/ and implement
115 a generic table/matrix/palette converter to cfutil. 117 a generic table/matrix/palette converter to cfutil.
118 - avoid crash in describe_item when a power crystal has maxsp=0 (as used,
119 apparently, in the brewery map).
116 - do not endlessly loop when an optional extension cannot be loaded. 120 - do not endlessly loop when an optional extension cannot be loaded.
117 - remove limits of 000..999 from worldmap coordinates, support negative 121 - remove limits of 000..999 from worldmap coordinates, support negative
118 coordinates and introduce z-layers - deliantra is now 3d, in yet another 122 coordinates and introduce z-layers - deliantra is now 3d, in yet another
119 sense. 123 sense.
120 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext 124 - move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext
194 - no longer allow prefix match when matchign spells, spells names must 198 - no longer allow prefix match when matchign spells, spells names must
195 now be written fully. 199 now be written fully.
196 - avoid a deadlock when the incloader is called to load an in-memory 200 - avoid a deadlock when the incloader is called to load an in-memory
197 file in a child process. 201 file in a child process.
198 - implement spellmon v2 protocol - no spell message. 202 - implement spellmon v2 protocol - no spell message.
203 - remove ability to cats/invoke seplls by "count".
204 - the "may" mechanism now supports uuids ina ddition to nicknames.
205 - implement dm/dmhide in terms of the "may" mechanism, so dm
206 players must now be configured by adding may_command_dm: ["uuid..."]
207 to the config.
208 - remove nowiz command.
209 - change dm hiding - hidden status is no longer respected by spells etc.,
210 it only affects information commands. use observe instead.
211 - automatically send fx for all changed faces, not just for visible tiles.
212 - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar
213 problems in blitz++.
199 214
2003.0 Sat May 29 23:30:57 CEST 2010 2153.0 Sat May 29 23:30:57 CEST 2010
201 - (maps, arch) complete revamping of the transport routes - all cities are 216 - (maps, arch) complete revamping of the transport routes - all cities are
202 now easily reachable, at a price. 217 now easily reachable, at a price.
203 - (maps) the mana fountain now has a ratelimit of 30 potions per hour. 218 - (maps) the mana fountain now has a ratelimit of 30 potions per hour.

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