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72 | - rework the random map parameter passign a bit to be extendable. |
72 | - rework the random map parameter passign a bit to be extendable. |
73 | - (random maps) use a nonrecursive algorithm to generate mazes, |
73 | - (random maps) use a nonrecursive algorithm to generate mazes, |
74 | also, improve the quality of the mazes (no longer will the edges |
74 | also, improve the quality of the mazes (no longer will the edges |
75 | almost always form a passage) and add two new types - "rooms" |
75 | almost always form a passage) and add two new types - "rooms" |
76 | and "braided". |
76 | and "braided". |
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77 | - implement --unique option to reset command. |
77 | - (random maps) add new "cave" layout, which is much more ... |
78 | - (random maps) add new "cave" layout, which is much more ... |
78 | cave-like. |
79 | cave-like. |
79 | - (random maps) new layout style "castle" that generates straighish, |
80 | - (random maps) new layout style "castle" that generates straighish, |
80 | rogue-ish maps. |
81 | rogue-ish maps. |
81 | - (random maps) new layout style "multiple" that simply mixes multiple |
82 | - (random maps) new layout style "multiple" that simply mixes multiple |
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209 | - change dm hiding - hidden status is no longer respected by spells etc., |
210 | - change dm hiding - hidden status is no longer respected by spells etc., |
210 | it only affects information commands. use observe instead. |
211 | it only affects information commands. use observe instead. |
211 | - automatically send fx for all changed faces, not just for visible tiles. |
212 | - automatically send fx for all changed faces, not just for visible tiles. |
212 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
213 | - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
213 | problems in blitz++. |
214 | problems in blitz++. |
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215 | - catch sigfpe in the same way as sigsegv. |
214 | |
216 | |
215 | 3.0 Sat May 29 23:30:57 CEST 2010 |
217 | 3.0 Sat May 29 23:30:57 CEST 2010 |
216 | - (maps, arch) complete revamping of the transport routes - all cities are |
218 | - (maps, arch) complete revamping of the transport routes - all cities are |
217 | now easily reachable, at a price. |
219 | now easily reachable, at a price. |
218 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
220 | - (maps) the mana fountain now has a ratelimit of 30 potions per hour. |