--- deliantra/server/Changes 2012/12/17 02:02:29 1.838 +++ deliantra/server/Changes 2013/01/11 15:08:03 1.840 @@ -74,6 +74,7 @@ also, improve the quality of the mazes (no longer will the edges almost always form a passage) and add two new types - "rooms" and "braided". + - implement --unique option to reset command. - (random maps) add new "cave" layout, which is much more ... cave-like. - (random maps) new layout style "castle" that generates straighish, @@ -211,6 +212,7 @@ - automatically send fx for all changed faces, not just for visible tiles. - fix g++-4.7/c++ incompatibilities in noise.h, and work around similar problems in blitz++. + - catch sigfpe in the same way as sigsegv. 3.0 Sat May 29 23:30:57 CEST 2010 - (maps, arch) complete revamping of the transport routes - all cities are