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72 | - rework the random map parameter passign a bit to be extendable. |
72 | - rework the random map parameter passign a bit to be extendable. |
73 | - (random maps) use a nonrecursive algorithm to generate mazes, |
73 | - (random maps) use a nonrecursive algorithm to generate mazes, |
74 | also, improve the quality of the mazes (no longer will the edges |
74 | also, improve the quality of the mazes (no longer will the edges |
75 | almost always form a passage) and add two new types - "rooms" |
75 | almost always form a passage) and add two new types - "rooms" |
76 | and "braided". |
76 | and "braided". |
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77 | - implement --unique option to reset command. |
77 | - (random maps) add new "cave" layout, which is much more ... |
78 | - (random maps) add new "cave" layout, which is much more ... |
78 | cave-like. |
79 | cave-like. |
79 | - (random maps) new layout style "castle" that generates straighish, |
80 | - (random maps) new layout style "castle" that generates straighish, |
80 | rogue-ish maps. |
81 | rogue-ish maps. |
81 | - (random maps) new layout style "multiple" that simply mixes multiple |
82 | - (random maps) new layout style "multiple" that simply mixes multiple |