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Comparing deliantra/server/Changes (file contents):
Revision 1.840 by root, Fri Jan 11 15:08:03 2013 UTC vs.
Revision 1.861 by root, Wed Nov 14 19:45:06 2018 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3Version numbers sort like decimal numbers. 3Version numbers sort like decimal numbers.
4 4
5TODO: trap disarming/finding very little/constant experience?
5TODO: golem survives "longer" now - too long? 6TODO: golem survives "longer" now - too long?
6TODO: clean up skill handling in kill_object. 7TODO: clean up skill handling in kill_object.
7TODO: mining experience 8TODO: mining experience
8TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player 9TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player
9TODO: reload_settings 10TODO: reload_settings
32TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
33TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
34TODO: the sepharoth "Kether" 35TODO: the sepharoth "Kether"
35TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
36TODO: only store face checksums in C++, store everything else in perl 37TODO: only store face checksums in C++, store everything else in perl
38TODO: the motd command is missin
39TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40 if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42 missile Fire bolt would be invalid. These changes should be reflected in the
43 spell's description.
44TODO: bowmode threewide (and possibly others) might not properly respect movetype
45 and arrows might end up in places where they shouldn't, e.g. on top of see-through
46 walls.
47TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49
37 50
38TODO: cspm spell arg 51TODO: cspm spell arg
52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53
54 - (maps) remove random worbench under house in darcap, fix exit and add random
55 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56 illegal mlab access (ephraim).
57 - (maps) make some containers unstackable that erroneously stackable.
58 - detect stackable containers at load time and make each stack a single item.
59 - last remaining BUG (that showed up in the logs for the last years) has
60 been fixed: monsters would snatch arrows/thrown_objs out of the air without
61 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
62 bolts and thrown objects as NO_PICK temporarily.
63 - since binutils/gcc/etc. conspired to break static archives, converted the server
64 binary build into non-recursive Makefiles without static archives. hell, automake
65 is certainly not ready for non-recursive makes, what a hack :()
66 - use c++11 headers in preference to tr1 ones.
67 - fix odr violation: struct point.
68 - make the code warnigns-clean, for some definition of warnings.
69 - port to g++ 6.
70 - implement keep_suffix meta for cfutil, so files keep their extension.
71 - built-in webserver uses improved content-type detection and uses charset utf-8
72 by default.
73 - do proper etag caching for resources in http server.
74 - fix webserver 304 response, which contained entity-headers, confusing squid.
75 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
76 causing a segfault.
77 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
78 directly referencing freearr_[xy], as the latter is used alot more often then
79 DIRX/DIRY, and this allows us to change freearr_[xy].
80
813.1 Wed Nov 16 23:17:11 CET 2016
82 - convert to blitz++ 0.10 and later (also requiring c++ 11).
83 - port to perl 5.18 and newer.
84 - switch to xz compressed archives as only dist method.
85 - upgrade to automake 1.15.
39 - (maps) hopefully fix tobias' tower. 86 - (maps) hopefully fix tobias' tower.
40 - (maps) hopefully fix healing potion vendor in arena entrance. 87 - (maps) hopefully fix healing potion vendor in arena entrance.
41 - (arch) fixed an error in the Gnarg scale mail artifact. 88 - (arch) fixed an error in the Gnarg scale mail artifact.
42 - it was possible to unapply or half-unapply cursed items in many 89 - it was possible to unapply or half-unapply cursed items in many
43 cases, which confused players and also player state. fixed. 90 cases, which confused players and also player state. fixed.
59 - only match archetype names in artifact allowed names. 106 - only match archetype names in artifact allowed names.
60 - new command "bumpmsg" that triggers the bump-into-wall messages. 107 - new command "bumpmsg" that triggers the bump-into-wall messages.
61 - altars with match expressions did not work properly. 108 - altars with match expressions did not work properly.
62 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 109 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
63 - god enemy race check fixed ("god detests your race"). 110 - god enemy race check fixed ("god detests your race").
64 - gods errornously allowed any kind of worshipping race, even 111 - gods erroneously allowed any kind of worshipping race, even
65 ones they hate. 112 ones they hate.
66 - use same default config in code as on gameserver.deliantra.net. 113 - use same default config in code as on gameserver.deliantra.net.
67 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 114 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
68 our parser. 115 our parser.
69 - generate slightly more special exits and avoid warning. 116 - generate slightly more special exits and avoid warning.
338 - move mark, run, run_stop, fire and fire_stop commands back from 385 - move mark, run, run_stop, fire and fire_stop commands back from
339 perl to C++, for speed reasons (basically undo patchset 1304). 386 perl to C++, for speed reasons (basically undo patchset 1304).
340 - add a client_destroy event, so we don't have to hook the 387 - add a client_destroy event, so we don't have to hook the
341 attachable destroy event (which is called much more often). 388 attachable destroy event (which is called much more often).
342 - removed (unused) FLOOR object type. 389 - removed (unused) FLOOR object type.
343 - fix errornous change_abil messages for rods (and other types). 390 - fix erroneous change_abil messages for rods (and other types).
344 - remove include/commands.h and server/c_new.C, and refactor 391 - remove include/commands.h and server/c_new.C, and refactor
345 all into server/commands.C. 392 all into server/commands.C.
346 - save and restore combat/ranged/current slot for players. 393 - save and restore combat/ranged/current slot for players.
347 - the server now batches item's face/fx commands, as opposed 394 - the server now batches item's face/fx commands, as opposed
348 to sending one fx per item - helps mostly at connect and 395 to sending one fx per item - helps mostly at connect and

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