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1 | 17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and |
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2 | dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents |
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3 | modification of dam on items that have no dam, such as non-weapons |
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4 | 17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added |
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5 | |
1 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
6 | Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
2 | |
7 | |
3 | Version numbers sort like decimal numbers. |
8 | Version numbers sort like decimal numbers. |
4 | |
9 | |
5 | TODO: trap disarming/finding very little/constant experience? |
10 | TODO: trap disarming/finding very little/constant experience? |
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33 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
38 | TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
34 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
39 | TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
35 | TODO: the sepharoth "Kether" |
40 | TODO: the sepharoth "Kether" |
36 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
41 | TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
37 | TODO: only store face checksums in C++, store everything else in perl |
42 | TODO: only store face checksums in C++, store everything else in perl |
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43 | TODO: the motd command is missin |
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44 | TODO: cast create missile's argument should be documented and should work for bolts as well, example: |
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45 | if I use 'cast create missile bolt, it would create bolts (+4) and if I use |
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46 | 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create |
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47 | missile Fire bolt would be invalid. These changes should be reflected in the |
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48 | spell's description. |
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49 | TODO: bowmode threewide (and possibly others) might not properly respect movetype |
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50 | and arrows might end up in places where they shouldn't, e.g. on top of see-through |
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51 | walls. |
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52 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
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53 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
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54 | |
38 | |
55 | |
39 | TODO: cspm spell arg |
56 | TODO: cspm spell arg |
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57 | |
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58 | - (maps) remove random worbench under house in darcap, fix exit and add random |
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59 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
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60 | illegal mlab access (ephraim). |
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61 | - (maps) make some containers unstackable that erroneously stackable. |
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62 | - detect stackable containers at load time and make each stack a single item |
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63 | (reported by Saiapatsu). |
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64 | - refactored the anim frames/facing macros/methods to range check and avoid |
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65 | crashes due to corrupted face numbers (e.g. in T_MATCH). |
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66 | - fix possible animation update bug in hole animations. |
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67 | - fix gate closing not updating the animation bug. |
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68 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
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69 | - last remaining BUG (that showed up in the logs for the last years) has |
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70 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
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71 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
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72 | bolts and thrown objects as NO_PICK temporarily. |
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73 | - since binutils/gcc/etc. conspired to break static archives, converted the server |
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74 | binary build into non-recursive Makefiles without static archives. hell, automake |
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75 | is certainly not ready for non-recursive makes, what a hack :() |
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76 | - use c++11 headers in preference to tr1 ones. |
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77 | - fix odr violation: struct point. |
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78 | - make the code warnigns-clean, for some definition of warnings. |
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79 | - port to g++ 6. |
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80 | - implement keep_suffix meta for cfutil, so files keep their extension. |
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81 | - built-in webserver uses improved content-type detection and uses charset utf-8 |
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82 | by default. |
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83 | - do proper etag caching for resources in http server. |
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84 | - fix webserver 304 response, which contained entity-headers, confusing squid. |
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85 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
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86 | causing a segfault. |
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87 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
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88 | directly referencing freearr_[xy], as the latter is used alot more often then |
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89 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
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90 | - tentative port to C++ 17. |
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91 | - fix a potential bug with packet << (const char *)0. |
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92 | - add COPYING.Other. |
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93 | - include libecb and decore compiler.h and other places in preference to it. |
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94 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
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95 | - use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
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96 | - level 0 experience valuew as uninitialised. all these years. |
40 | |
97 | |
41 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
98 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
42 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
99 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
43 | - port to perl 5.18 and newer. |
100 | - port to perl 5.18 and newer. |
44 | - switch to xz compressed archives as only dist method. |
101 | - switch to xz compressed archives as only dist method. |
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66 | - only match archetype names in artifact allowed names. |
123 | - only match archetype names in artifact allowed names. |
67 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
124 | - new command "bumpmsg" that triggers the bump-into-wall messages. |
68 | - altars with match expressions did not work properly. |
125 | - altars with match expressions did not work properly. |
69 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
126 | - use last_sp not cursed/damned flags in remove_curse/damnation spells. |
70 | - god enemy race check fixed ("god detests your race"). |
127 | - god enemy race check fixed ("god detests your race"). |
71 | - gods errornously allowed any kind of worshipping race, even |
128 | - gods erroneously allowed any kind of worshipping race, even |
72 | ones they hate. |
129 | ones they hate. |
73 | - use same default config in code as on gameserver.deliantra.net. |
130 | - use same default config in code as on gameserver.deliantra.net. |
74 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
131 | - Pod::POM 0.26 and higher actually interpret =encoding, which broke |
75 | our parser. |
132 | our parser. |
76 | - generate slightly more special exits and avoid warning. |
133 | - generate slightly more special exits and avoid warning. |
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345 | - move mark, run, run_stop, fire and fire_stop commands back from |
402 | - move mark, run, run_stop, fire and fire_stop commands back from |
346 | perl to C++, for speed reasons (basically undo patchset 1304). |
403 | perl to C++, for speed reasons (basically undo patchset 1304). |
347 | - add a client_destroy event, so we don't have to hook the |
404 | - add a client_destroy event, so we don't have to hook the |
348 | attachable destroy event (which is called much more often). |
405 | attachable destroy event (which is called much more often). |
349 | - removed (unused) FLOOR object type. |
406 | - removed (unused) FLOOR object type. |
350 | - fix errornous change_abil messages for rods (and other types). |
407 | - fix erroneous change_abil messages for rods (and other types). |
351 | - remove include/commands.h and server/c_new.C, and refactor |
408 | - remove include/commands.h and server/c_new.C, and refactor |
352 | all into server/commands.C. |
409 | all into server/commands.C. |
353 | - save and restore combat/ranged/current slot for players. |
410 | - save and restore combat/ranged/current slot for players. |
354 | - the server now batches item's face/fx commands, as opposed |
411 | - the server now batches item's face/fx commands, as opposed |
355 | to sending one fx per item - helps mostly at connect and |
412 | to sending one fx per item - helps mostly at connect and |