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Comparing deliantra/server/Changes (file contents):
Revision 1.851 by root, Wed Jan 11 11:39:02 2017 UTC vs.
Revision 1.869 by root, Tue Nov 27 18:47:35 2018 UTC

117:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2 dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3 modification of dam on items that have no dam, such as non-weapons
417:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5
1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 6Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 7
3Version numbers sort like decimal numbers. 8Version numbers sort like decimal numbers.
4 9
5TODO: trap disarming/finding very little/constant experience? 10TODO: trap disarming/finding very little/constant experience?
33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 38TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 39TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35TODO: the sepharoth "Kether" 40TODO: the sepharoth "Kether"
36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 41TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37TODO: only store face checksums in C++, store everything else in perl 42TODO: only store face checksums in C++, store everything else in perl
43TODO: the motd command is missin
44TODO: cast create missile's argument should be documented and should work for bolts as well, example:
45 if I use 'cast create missile bolt, it would create bolts (+4) and if I use
46 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
47 missile Fire bolt would be invalid. These changes should be reflected in the
48 spell's description.
49TODO: bowmode threewide (and possibly others) might not properly respect movetype
50 and arrows might end up in places where they shouldn't, e.g. on top of see-through
51 walls.
52TODO: rijk's frontend does not look for .xhtml files when serving static files.
53TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
54
38 55
39TODO: cspm spell arg 56TODO: cspm spell arg
40 57
58 - (maps) remove random worbench under house in darcap, fix exit and add random
59 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60 illegal mlab access (ephraim).
61 - (maps) make some containers unstackable that erroneously stackable.
62 - detect stackable containers at load time and make each stack a single item
63 (reported by Saiapatsu).
64 - refactored the anim frames/facing macros/methods to range check and avoid
65 crashes due to corrupted face numbers (e.g. in T_MATCH).
66 - fix possible animation update bug in hole animations.
67 - fix gate closing not updating the animation bug.
68 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
41 - last remaining BUG (that showed up in the logs for the last years) has 69 - last remaining BUG (that showed up in the logs for the last years) has
42 been fixed: monsters would snatch arrows/thrown_objs out of the air without 70 been fixed: monsters would snatch arrows/thrown_objs out of the air without
43 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 71 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44 bolts and thrown objects as NO_PICK temporarily. 72 bolts and thrown objects as NO_PICK temporarily.
45 - since binutils/gcc/etc. conspired to break static archives, converted the server 73 - since binutils/gcc/etc. conspired to break static archives, converted the server
48 - use c++11 headers in preference to tr1 ones. 76 - use c++11 headers in preference to tr1 ones.
49 - fix odr violation: struct point. 77 - fix odr violation: struct point.
50 - make the code warnigns-clean, for some definition of warnings. 78 - make the code warnigns-clean, for some definition of warnings.
51 - port to g++ 6. 79 - port to g++ 6.
52 - implement keep_suffix meta for cfutil, so files keep their extension. 80 - implement keep_suffix meta for cfutil, so files keep their extension.
81 - built-in webserver uses improved content-type detection and uses charset utf-8
82 by default.
83 - do proper etag caching for resources in http server.
84 - fix webserver 304 response, which contained entity-headers, confusing squid.
85 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
86 causing a segfault.
87 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
88 directly referencing freearr_[xy], as the latter is used alot more often then
89 DIRX/DIRY, and this allows us to change freearr_[xy].
90 - tentative port to C++ 17.
91 - fix a potential bug with packet << (const char *)0.
92 - add COPYING.Other.
93 - include libecb and decore compiler.h and other places in preference to it.
94 - include ska's flat_hash_map and use it instead of unordered_map/set.
95 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
96 - level 0 experience valuew as uninitialised. all these years.
53 97
543.1 Wed Nov 16 23:17:11 CET 2016 983.1 Wed Nov 16 23:17:11 CET 2016
55 - convert to blitz++ 0.10 and later (also requiring c++ 11). 99 - convert to blitz++ 0.10 and later (also requiring c++ 11).
56 - port to perl 5.18 and newer. 100 - port to perl 5.18 and newer.
57 - switch to xz compressed archives as only dist method. 101 - switch to xz compressed archives as only dist method.
79 - only match archetype names in artifact allowed names. 123 - only match archetype names in artifact allowed names.
80 - new command "bumpmsg" that triggers the bump-into-wall messages. 124 - new command "bumpmsg" that triggers the bump-into-wall messages.
81 - altars with match expressions did not work properly. 125 - altars with match expressions did not work properly.
82 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 126 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
83 - god enemy race check fixed ("god detests your race"). 127 - god enemy race check fixed ("god detests your race").
84 - gods errornously allowed any kind of worshipping race, even 128 - gods erroneously allowed any kind of worshipping race, even
85 ones they hate. 129 ones they hate.
86 - use same default config in code as on gameserver.deliantra.net. 130 - use same default config in code as on gameserver.deliantra.net.
87 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 131 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
88 our parser. 132 our parser.
89 - generate slightly more special exits and avoid warning. 133 - generate slightly more special exits and avoid warning.
358 - move mark, run, run_stop, fire and fire_stop commands back from 402 - move mark, run, run_stop, fire and fire_stop commands back from
359 perl to C++, for speed reasons (basically undo patchset 1304). 403 perl to C++, for speed reasons (basically undo patchset 1304).
360 - add a client_destroy event, so we don't have to hook the 404 - add a client_destroy event, so we don't have to hook the
361 attachable destroy event (which is called much more often). 405 attachable destroy event (which is called much more often).
362 - removed (unused) FLOOR object type. 406 - removed (unused) FLOOR object type.
363 - fix errornous change_abil messages for rods (and other types). 407 - fix erroneous change_abil messages for rods (and other types).
364 - remove include/commands.h and server/c_new.C, and refactor 408 - remove include/commands.h and server/c_new.C, and refactor
365 all into server/commands.C. 409 all into server/commands.C.
366 - save and restore combat/ranged/current slot for players. 410 - save and restore combat/ranged/current slot for players.
367 - the server now batches item's face/fx commands, as opposed 411 - the server now batches item's face/fx commands, as opposed
368 to sending one fx per item - helps mostly at connect and 412 to sending one fx per item - helps mostly at connect and

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