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Comparing deliantra/server/Changes (file contents):
Revision 1.857 by root, Sat Sep 16 21:55:47 2017 UTC vs.
Revision 1.869 by root, Tue Nov 27 18:47:35 2018 UTC

117:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2 dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3 modification of dam on items that have no dam, such as non-weapons
417:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5
1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 6Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 7
3Version numbers sort like decimal numbers. 8Version numbers sort like decimal numbers.
4 9
5TODO: trap disarming/finding very little/constant experience? 10TODO: trap disarming/finding very little/constant experience?
47TODO: rijk's frontend does not look for .xhtml files when serving static files. 52TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 53TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 54
50 55
51TODO: cspm spell arg 56TODO: cspm spell arg
52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 57
58 - (maps) remove random worbench under house in darcap, fix exit and add random
59 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60 illegal mlab access (ephraim).
61 - (maps) make some containers unstackable that erroneously stackable.
62 - detect stackable containers at load time and make each stack a single item
63 (reported by Saiapatsu).
64 - refactored the anim frames/facing macros/methods to range check and avoid
65 crashes due to corrupted face numbers (e.g. in T_MATCH).
66 - fix possible animation update bug in hole animations.
67 - fix gate closing not updating the animation bug.
68 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
54 - last remaining BUG (that showed up in the logs for the last years) has 69 - last remaining BUG (that showed up in the logs for the last years) has
55 been fixed: monsters would snatch arrows/thrown_objs out of the air without 70 been fixed: monsters would snatch arrows/thrown_objs out of the air without
56 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 71 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
57 bolts and thrown objects as NO_PICK temporarily. 72 bolts and thrown objects as NO_PICK temporarily.
58 - since binutils/gcc/etc. conspired to break static archives, converted the server 73 - since binutils/gcc/etc. conspired to break static archives, converted the server
67 by default. 82 by default.
68 - do proper etag caching for resources in http server. 83 - do proper etag caching for resources in http server.
69 - fix webserver 304 response, which contained entity-headers, confusing squid. 84 - fix webserver 304 response, which contained entity-headers, confusing squid.
70 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, 85 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
71 causing a segfault. 86 causing a segfault.
87 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
88 directly referencing freearr_[xy], as the latter is used alot more often then
89 DIRX/DIRY, and this allows us to change freearr_[xy].
90 - tentative port to C++ 17.
91 - fix a potential bug with packet << (const char *)0.
92 - add COPYING.Other.
93 - include libecb and decore compiler.h and other places in preference to it.
94 - include ska's flat_hash_map and use it instead of unordered_map/set.
95 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
96 - level 0 experience valuew as uninitialised. all these years.
72 97
733.1 Wed Nov 16 23:17:11 CET 2016 983.1 Wed Nov 16 23:17:11 CET 2016
74 - convert to blitz++ 0.10 and later (also requiring c++ 11). 99 - convert to blitz++ 0.10 and later (also requiring c++ 11).
75 - port to perl 5.18 and newer. 100 - port to perl 5.18 and newer.
76 - switch to xz compressed archives as only dist method. 101 - switch to xz compressed archives as only dist method.
98 - only match archetype names in artifact allowed names. 123 - only match archetype names in artifact allowed names.
99 - new command "bumpmsg" that triggers the bump-into-wall messages. 124 - new command "bumpmsg" that triggers the bump-into-wall messages.
100 - altars with match expressions did not work properly. 125 - altars with match expressions did not work properly.
101 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 126 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
102 - god enemy race check fixed ("god detests your race"). 127 - god enemy race check fixed ("god detests your race").
103 - gods errornously allowed any kind of worshipping race, even 128 - gods erroneously allowed any kind of worshipping race, even
104 ones they hate. 129 ones they hate.
105 - use same default config in code as on gameserver.deliantra.net. 130 - use same default config in code as on gameserver.deliantra.net.
106 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 131 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
107 our parser. 132 our parser.
108 - generate slightly more special exits and avoid warning. 133 - generate slightly more special exits and avoid warning.
377 - move mark, run, run_stop, fire and fire_stop commands back from 402 - move mark, run, run_stop, fire and fire_stop commands back from
378 perl to C++, for speed reasons (basically undo patchset 1304). 403 perl to C++, for speed reasons (basically undo patchset 1304).
379 - add a client_destroy event, so we don't have to hook the 404 - add a client_destroy event, so we don't have to hook the
380 attachable destroy event (which is called much more often). 405 attachable destroy event (which is called much more often).
381 - removed (unused) FLOOR object type. 406 - removed (unused) FLOOR object type.
382 - fix errornous change_abil messages for rods (and other types). 407 - fix erroneous change_abil messages for rods (and other types).
383 - remove include/commands.h and server/c_new.C, and refactor 408 - remove include/commands.h and server/c_new.C, and refactor
384 all into server/commands.C. 409 all into server/commands.C.
385 - save and restore combat/ranged/current slot for players. 410 - save and restore combat/ranged/current slot for players.
386 - the server now batches item's face/fx commands, as opposed 411 - the server now batches item's face/fx commands, as opposed
387 to sending one fx per item - helps mostly at connect and 412 to sending one fx per item - helps mostly at connect and

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