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Comparing deliantra/server/Changes (file contents):
Revision 1.858 by root, Sat Sep 16 22:17:41 2017 UTC vs.
Revision 1.872 by root, Tue Jul 16 18:56:43 2019 UTC

117:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2 dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3 modification of dam on items that have no dam, such as non-weapons
417:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5
1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 6Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 7
3Version numbers sort like decimal numbers. 8Version numbers sort like decimal numbers.
4 9
5TODO: trap disarming/finding very little/constant experience? 10TODO: trap disarming/finding very little/constant experience?
47TODO: rijk's frontend does not look for .xhtml files when serving static files. 52TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 53TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 54
50 55
51TODO: cspm spell arg 56TODO: cspm spell arg
52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 57
58 - (maps) remove random workbench under house in darcap, fix exit and add random
59 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
60 illegal mlab access (ephraim).
61 - (maps) make some containers unstackable that erroneously stackable.
62 - (arch) platinum to gold converter was broken in 2008 and paid out
63 one gold for one platinum only. mea culpa.
64 - detect stackable containers at load time and make each stack a single item
65 (reported by Saiapatsu).
66 - refactored the anim frames/facing macros/methods to range check and avoid
67 crashes due to corrupted face numbers (e.g. in T_MATCH).
68 - fix possible animation update bug in hole animations.
69 - fix gate closing not updating the animation bug.
70 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
54 - last remaining BUG (that showed up in the logs for the last years) has 71 - last remaining BUG (that showed up in the logs for the last years) has
55 been fixed: monsters would snatch arrows/thrown_objs out of the air without 72 been fixed: monsters would snatch arrows/thrown_objs out of the air without
56 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 73 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
57 bolts and thrown objects as NO_PICK temporarily. 74 bolts and thrown objects as NO_PICK temporarily.
58 - since binutils/gcc/etc. conspired to break static archives, converted the server 75 - since binutils/gcc/etc. conspired to break static archives, converted the server
70 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, 87 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
71 causing a segfault. 88 causing a segfault.
72 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of 89 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
73 directly referencing freearr_[xy], as the latter is used alot more often then 90 directly referencing freearr_[xy], as the latter is used alot more often then
74 DIRX/DIRY, and this allows us to change freearr_[xy]. 91 DIRX/DIRY, and this allows us to change freearr_[xy].
92 - tentative port to C++ 17.
93 - fix a potential bug with packet << (const char *)0.
94 - add COPYING.Other.
95 - include libecb and decore compiler.h and other places in preference to it.
96 - include ska's flat_hash_map and use it instead of unordered_map/set.
97 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
98 - level 0 experience valuew as uninitialised. all these years.
99 - run the shstr garbage collector regularly, not only after intern ().
100 - fixed minor undefined behaviour that was unlieklly to result in problems.
101 - don't log runtime errors for invalid regexes for the maps command.
75 102
763.1 Wed Nov 16 23:17:11 CET 2016 1033.1 Wed Nov 16 23:17:11 CET 2016
77 - convert to blitz++ 0.10 and later (also requiring c++ 11). 104 - convert to blitz++ 0.10 and later (also requiring c++ 11).
78 - port to perl 5.18 and newer. 105 - port to perl 5.18 and newer.
79 - switch to xz compressed archives as only dist method. 106 - switch to xz compressed archives as only dist method.
101 - only match archetype names in artifact allowed names. 128 - only match archetype names in artifact allowed names.
102 - new command "bumpmsg" that triggers the bump-into-wall messages. 129 - new command "bumpmsg" that triggers the bump-into-wall messages.
103 - altars with match expressions did not work properly. 130 - altars with match expressions did not work properly.
104 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 131 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
105 - god enemy race check fixed ("god detests your race"). 132 - god enemy race check fixed ("god detests your race").
106 - gods errornously allowed any kind of worshipping race, even 133 - gods erroneously allowed any kind of worshipping race, even
107 ones they hate. 134 ones they hate.
108 - use same default config in code as on gameserver.deliantra.net. 135 - use same default config in code as on gameserver.deliantra.net.
109 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 136 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
110 our parser. 137 our parser.
111 - generate slightly more special exits and avoid warning. 138 - generate slightly more special exits and avoid warning.
380 - move mark, run, run_stop, fire and fire_stop commands back from 407 - move mark, run, run_stop, fire and fire_stop commands back from
381 perl to C++, for speed reasons (basically undo patchset 1304). 408 perl to C++, for speed reasons (basically undo patchset 1304).
382 - add a client_destroy event, so we don't have to hook the 409 - add a client_destroy event, so we don't have to hook the
383 attachable destroy event (which is called much more often). 410 attachable destroy event (which is called much more often).
384 - removed (unused) FLOOR object type. 411 - removed (unused) FLOOR object type.
385 - fix errornous change_abil messages for rods (and other types). 412 - fix erroneous change_abil messages for rods (and other types).
386 - remove include/commands.h and server/c_new.C, and refactor 413 - remove include/commands.h and server/c_new.C, and refactor
387 all into server/commands.C. 414 all into server/commands.C.
388 - save and restore combat/ranged/current slot for players. 415 - save and restore combat/ranged/current slot for players.
389 - the server now batches item's face/fx commands, as opposed 416 - the server now batches item's face/fx commands, as opposed
390 to sending one fx per item - helps mostly at connect and 417 to sending one fx per item - helps mostly at connect and

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