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Comparing deliantra/server/Changes (file contents):
Revision 1.83 by elmex, Sun Apr 13 13:32:47 2008 UTC vs.
Revision 1.86 by root, Tue Apr 15 03:16:02 2008 UTC

2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5TODO: dragons should not be able to change their title via the settings tab in playerbook
6 6
7TODO: one cna apply two handed weapons into ones combat slot! 7 - the two handed weapon skill cna no longe rbe used as unarmed combat
8 8 skill.
9 - append [drop xxx coins] to altar/trigger_altar/identify_table names 9 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
10 (also update all maps to use money instead of coins). 10 names (also update all maps to use money instead of coins).
11 - add uuid accessors to perl. 11 - add uuid accessors to perl.
12 - add coin names and archetype accessors to perl. 12 - add coin names and archetype accessors to perl.
13 - fix runtime uuid file format to use "." instead of ",". 13 - fix runtime uuid file format to use "." instead of ",".
14 - change perl extensions to not use hardcoded coins and values. 14 - change perl extensions to not use hardcoded coins and values.
15 - write uuids asynchronously (no hiccups due to uuid writes) 15 - write uuids asynchronously (no hiccups due to uuid writes)
16 and be more parsimonous of uuid usage by the exact value out on exit. 16 and be more parsimonous of uuid usage by the exact value out on exit.
17 - write log messages in another thread, removing another sync point.
18 - support multi-line log messages in a nicer way.
17 - be more portable w.r.t. uuids and format specifiers everywhere. 19 - be more portable w.r.t. uuids and format specifiers everywhere.
18 - fix a minor memleak in the random map generator. 20 - fix a minor memleak in the random map generator.
19 - some parts of the random map generator are not coroutine-safe, 21 - some parts of the random map generator are not coroutine-safe,
20 so only call it "single-threaded". 22 so only call it "single-threaded".
21 - major cleanup of memory management in random map generator. 23 - major cleanup of memory management in random map generator.
27 if necessary. 29 if necessary.
28 - fix cf::map::unique_maps. 30 - fix cf::map::unique_maps.
29 - fix nrof overflow check in can_merge_slow. 31 - fix nrof overflow check in can_merge_slow.
30 - fix converter code to handle >31 bit values. 32 - fix converter code to handle >31 bit values.
31 - added support for the player_sold flag 33 - added support for the player_sold flag
34 - converters no longer accept unpaid items.
32 35
332.43 Sun Apr 6 20:35:29 CEST 2008 362.43 Sun Apr 6 20:35:29 CEST 2008
34 - work around a glibc bug that causes calloc to return non-zero memory 37 - work around a glibc bug that causes calloc to return non-zero memory
35 when mlockall has been used. 38 when mlockall has been used.
36 - pass environment to perl_sys_init3, as required by newer perls. 39 - pass environment to perl_sys_init3, as required by newer perls.

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