--- deliantra/server/Changes 2008/04/15 03:16:02 1.86 +++ deliantra/server/Changes 2008/04/15 18:43:11 1.88 @@ -21,8 +21,11 @@ - some parts of the random map generator are not coroutine-safe, so only call it "single-threaded". - major cleanup of memory management in random map generator. + - slight refactoring of the random map generator, faster too. - solve the "slice_alloc becomes negative" mystery - no allocation bug, bookkeeping bug. + - work around "player is on active list" problem by deactivating player + after loading. - garbage collect shstr's more evenly and adaptively only when there have in fact been allocations. - fix object::insert to do as documented and insert into the env @@ -32,6 +35,7 @@ - fix converter code to handle >31 bit values. - added support for the player_sold flag - converters no longer accept unpaid items. + - canonicalize random map meta files for better unification. 2.43 Sun Apr 6 20:35:29 CEST 2008 - work around a glibc bug that causes calloc to return non-zero memory