--- deliantra/server/Changes 2018/11/14 19:40:44 1.860 +++ deliantra/server/Changes 2018/11/14 22:52:12 1.863 @@ -55,7 +55,9 @@ reading to dragonslib map, modify zealots house in mlab/tavern.map to remove illegal mlab access (ephraim). - (maps) make some containers unstackable that erroneously stackable. - - detect stackable containers at load time and make each stack a single item. + - detect stackable containers at load time and make each stack a single item + (reported by Saiapatsu). + - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). - last remaining BUG (that showed up in the logs for the last years) has been fixed: monsters would snatch arrows/thrown_objs out of the air without stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, @@ -77,6 +79,7 @@ - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of directly referencing freearr_[xy], as the latter is used alot more often then DIRX/DIRY, and this allows us to change freearr_[xy]. + - remove deprecated c++ exception specifications. 3.1 Wed Nov 16 23:17:11 CET 2016 - convert to blitz++ 0.10 and later (also requiring c++ 11). @@ -108,7 +111,7 @@ - altars with match expressions did not work properly. - use last_sp not cursed/damned flags in remove_curse/damnation spells. - god enemy race check fixed ("god detests your race"). - - gods errornously allowed any kind of worshipping race, even + - gods erroneously allowed any kind of worshipping race, even ones they hate. - use same default config in code as on gameserver.deliantra.net. - Pod::POM 0.26 and higher actually interpret =encoding, which broke @@ -387,7 +390,7 @@ - add a client_destroy event, so we don't have to hook the attachable destroy event (which is called much more often). - removed (unused) FLOOR object type. - - fix errornous change_abil messages for rods (and other types). + - fix erroneous change_abil messages for rods (and other types). - remove include/commands.h and server/c_new.C, and refactor all into server/commands.C. - save and restore combat/ranged/current slot for players.