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Comparing deliantra/server/Changes (file contents):
Revision 1.864 by root, Wed Nov 14 23:24:27 2018 UTC vs.
Revision 1.868 by root, Thu Nov 22 00:40:12 2018 UTC

47TODO: rijk's frontend does not look for .xhtml files when serving static files. 47TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 49
50 50
51TODO: cspm spell arg 51TODO: cspm spell arg
52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 52
54 - (maps) remove random worbench under house in darcap, fix exit and add random 53 - (maps) remove random worbench under house in darcap, fix exit and add random
55 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove 54 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56 illegal mlab access (ephraim). 55 illegal mlab access (ephraim).
57 - (maps) make some containers unstackable that erroneously stackable. 56 - (maps) make some containers unstackable that erroneously stackable.
58 - detect stackable containers at load time and make each stack a single item 57 - detect stackable containers at load time and make each stack a single item
59 (reported by Saiapatsu). 58 (reported by Saiapatsu).
59 - refactored the anim frames/facing macros/methods to range check and avoid
60 crashes due to corrupted face numbers (e.g. in T_MATCH).
61 - fix possible animation update bug in hole animations.
62 - fix gate closing not updating the animation bug.
60 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). 63 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
61 - last remaining BUG (that showed up in the logs for the last years) has 64 - last remaining BUG (that showed up in the logs for the last years) has
62 been fixed: monsters would snatch arrows/thrown_objs out of the air without 65 been fixed: monsters would snatch arrows/thrown_objs out of the air without
63 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 66 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
64 bolts and thrown objects as NO_PICK temporarily. 67 bolts and thrown objects as NO_PICK temporarily.
79 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of 82 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
80 directly referencing freearr_[xy], as the latter is used alot more often then 83 directly referencing freearr_[xy], as the latter is used alot more often then
81 DIRX/DIRY, and this allows us to change freearr_[xy]. 84 DIRX/DIRY, and this allows us to change freearr_[xy].
82 - tentative port to C++ 17. 85 - tentative port to C++ 17.
83 - fix a potential bug with packet << (const char *)0. 86 - fix a potential bug with packet << (const char *)0.
87 - add COPYING.Other.
88 - include libecb and decore compiler.h and other places in preference to it.
89 - include ska's flat_hash_map and use it instead of unordered_map/set.
90 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
91 - level 0 experience valuew as uninitialised. all these years.
84 92
853.1 Wed Nov 16 23:17:11 CET 2016 933.1 Wed Nov 16 23:17:11 CET 2016
86 - convert to blitz++ 0.10 and later (also requiring c++ 11). 94 - convert to blitz++ 0.10 and later (also requiring c++ 11).
87 - port to perl 5.18 and newer. 95 - port to perl 5.18 and newer.
88 - switch to xz compressed archives as only dist method. 96 - switch to xz compressed archives as only dist method.

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