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Comparing deliantra/server/Changes (file contents):
Revision 1.865 by root, Sat Nov 17 23:33:17 2018 UTC vs.
Revision 1.874 by root, Sat May 23 06:48:58 2020 UTC

117:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2 dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3 modification of dam on items that have no dam, such as non-weapons
417:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5
1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 6Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 7
3Version numbers sort like decimal numbers. 8Version numbers sort like decimal numbers.
4 9
5TODO: trap disarming/finding very little/constant experience? 10TODO: trap disarming/finding very little/constant experience?
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 53TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 54
50 55
51TODO: cspm spell arg 56TODO: cspm spell arg
52 57
53 - (maps) remove random worbench under house in darcap, fix exit and add random 58 - (maps) remove random workbench under house in darcap, fix exit and add random
54 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove 59 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55 illegal mlab access (ephraim). 60 illegal mlab access (ephraim).
56 - (maps) make some containers unstackable that erroneously stackable. 61 - (maps) make some containers unstackable that erroneously stackable.
62 - (maps) fix a lot of bogus money/diamond converters in mlab.
63 - (arch) platinum to gold converter was broken in 2008 and paid out
64 one gold for one platinum only. mea culpa.
65 - recipe change: cure blindless potion now takes madman's eye.
57 - detect stackable containers at load time and make each stack a single item 66 - detect stackable containers at load time and make each stack a single item
58 (reported by Saiapatsu). 67 (reported by Saiapatsu).
68 - refactored the anim frames/facing macros/methods to range check and avoid
69 crashes due to corrupted face numbers (e.g. in T_MATCH).
70 - fix possible animation update bug in hole animations.
71 - fix gate closing not updating the animation bug.
59 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). 72 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
60 - last remaining BUG (that showed up in the logs for the last years) has 73 - last remaining BUG (that showed up in the logs for the last years) has
61 been fixed: monsters would snatch arrows/thrown_objs out of the air without 74 been fixed: monsters would snatch arrows/thrown_objs out of the air without
62 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 75 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
63 bolts and thrown objects as NO_PICK temporarily. 76 bolts and thrown objects as NO_PICK temporarily.
81 - tentative port to C++ 17. 94 - tentative port to C++ 17.
82 - fix a potential bug with packet << (const char *)0. 95 - fix a potential bug with packet << (const char *)0.
83 - add COPYING.Other. 96 - add COPYING.Other.
84 - include libecb and decore compiler.h and other places in preference to it. 97 - include libecb and decore compiler.h and other places in preference to it.
85 - include ska's flat_hash_map and use it instead of unordered_map/set. 98 - include ska's flat_hash_map and use it instead of unordered_map/set.
99 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
100 - level 0 experience valuew as uninitialised. all these years.
101 - run the shstr garbage collector regularly, not only after intern ().
102 - fixed minor undefined behaviour that was unlieklly to result in problems.
103 - don't log runtime errors for invalid regexes for the maps command.
86 104
873.1 Wed Nov 16 23:17:11 CET 2016 1053.1 Wed Nov 16 23:17:11 CET 2016
88 - convert to blitz++ 0.10 and later (also requiring c++ 11). 106 - convert to blitz++ 0.10 and later (also requiring c++ 11).
89 - port to perl 5.18 and newer. 107 - port to perl 5.18 and newer.
90 - switch to xz compressed archives as only dist method. 108 - switch to xz compressed archives as only dist method.

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