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Comparing deliantra/server/Changes (file contents):
Revision 1.847 by root, Thu Nov 17 23:28:04 2016 UTC vs.
Revision 1.866 by root, Sun Nov 18 00:06:52 2018 UTC

33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical 33TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical
34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or 34TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or
35TODO: the sepharoth "Kether" 35TODO: the sepharoth "Kether"
36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern 36TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern
37TODO: only store face checksums in C++, store everything else in perl 37TODO: only store face checksums in C++, store everything else in perl
38TODO: the motd command is missin
39TODO: cast create missile's argument should be documented and should work for bolts as well, example:
40 if I use 'cast create missile bolt, it would create bolts (+4) and if I use
41 'cast create missile bolt Fire, it would create bolts of Fire. 'cast create
42 missile Fire bolt would be invalid. These changes should be reflected in the
43 spell's description.
44TODO: bowmode threewide (and possibly others) might not properly respect movetype
45 and arrows might end up in places where they shouldn't, e.g. on top of see-through
46 walls.
47TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49
38 50
39TODO: cspm spell arg 51TODO: cspm spell arg
40 52
53 - (maps) remove random worbench under house in darcap, fix exit and add random
54 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55 illegal mlab access (ephraim).
56 - (maps) make some containers unstackable that erroneously stackable.
57 - detect stackable containers at load time and make each stack a single item
58 (reported by Saiapatsu).
59 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
41 - last remaining BUG (that showed up in the logs for the last years) has 60 - last remaining BUG (that showed up in the logs for the last years) has
42 been fixed: monsters would snatch arrows/thrown_objs out of the air without 61 been fixed: monsters would snatch arrows/thrown_objs out of the air without
43 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 62 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
44 bolts and thrown objects as NO_PICK temporarily. 63 bolts and thrown objects as NO_PICK temporarily.
45 - since binutils/gcc/etc. conspired to break static archives, converted the server 64 - since binutils/gcc/etc. conspired to break static archives, converted the server
46 binary build into non-recursive Makefiles without static archives. hell, automake 65 binary build into non-recursive Makefiles without static archives. hell, automake
47 is cetrainly not ready for non-recursive makes, what a hack :() 66 is certainly not ready for non-recursive makes, what a hack :()
67 - use c++11 headers in preference to tr1 ones.
48 - fix odr violation: struct point. 68 - fix odr violation: struct point.
69 - make the code warnigns-clean, for some definition of warnings.
70 - port to g++ 6.
71 - implement keep_suffix meta for cfutil, so files keep their extension.
72 - built-in webserver uses improved content-type detection and uses charset utf-8
73 by default.
74 - do proper etag caching for resources in http server.
75 - fix webserver 304 response, which contained entity-headers, confusing squid.
76 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
77 causing a segfault.
78 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
79 directly referencing freearr_[xy], as the latter is used alot more often then
80 DIRX/DIRY, and this allows us to change freearr_[xy].
81 - tentative port to C++ 17.
82 - fix a potential bug with packet << (const char *)0.
83 - add COPYING.Other.
84 - include libecb and decore compiler.h and other places in preference to it.
85 - include ska's flat_hash_map and use it instead of unordered_map/set.
86 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
49 87
503.1 Wed Nov 16 23:17:11 CET 2016 883.1 Wed Nov 16 23:17:11 CET 2016
51 - convert to blitz++ 0.10 and later (also requiring c++ 11). 89 - convert to blitz++ 0.10 and later (also requiring c++ 11).
52 - port to perl 5.18 and newer. 90 - port to perl 5.18 and newer.
53 - switch to xz compressed archives as only dist method. 91 - switch to xz compressed archives as only dist method.
75 - only match archetype names in artifact allowed names. 113 - only match archetype names in artifact allowed names.
76 - new command "bumpmsg" that triggers the bump-into-wall messages. 114 - new command "bumpmsg" that triggers the bump-into-wall messages.
77 - altars with match expressions did not work properly. 115 - altars with match expressions did not work properly.
78 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 116 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
79 - god enemy race check fixed ("god detests your race"). 117 - god enemy race check fixed ("god detests your race").
80 - gods errornously allowed any kind of worshipping race, even 118 - gods erroneously allowed any kind of worshipping race, even
81 ones they hate. 119 ones they hate.
82 - use same default config in code as on gameserver.deliantra.net. 120 - use same default config in code as on gameserver.deliantra.net.
83 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 121 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
84 our parser. 122 our parser.
85 - generate slightly more special exits and avoid warning. 123 - generate slightly more special exits and avoid warning.
354 - move mark, run, run_stop, fire and fire_stop commands back from 392 - move mark, run, run_stop, fire and fire_stop commands back from
355 perl to C++, for speed reasons (basically undo patchset 1304). 393 perl to C++, for speed reasons (basically undo patchset 1304).
356 - add a client_destroy event, so we don't have to hook the 394 - add a client_destroy event, so we don't have to hook the
357 attachable destroy event (which is called much more often). 395 attachable destroy event (which is called much more often).
358 - removed (unused) FLOOR object type. 396 - removed (unused) FLOOR object type.
359 - fix errornous change_abil messages for rods (and other types). 397 - fix erroneous change_abil messages for rods (and other types).
360 - remove include/commands.h and server/c_new.C, and refactor 398 - remove include/commands.h and server/c_new.C, and refactor
361 all into server/commands.C. 399 all into server/commands.C.
362 - save and restore combat/ranged/current slot for players. 400 - save and restore combat/ranged/current slot for players.
363 - the server now batches item's face/fx commands, as opposed 401 - the server now batches item's face/fx commands, as opposed
364 to sending one fx per item - helps mostly at connect and 402 to sending one fx per item - helps mostly at connect and

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