--- deliantra/server/Changes 2018/11/14 19:45:06 1.861 +++ deliantra/server/Changes 2018/11/18 00:06:52 1.866 @@ -49,13 +49,14 @@ TODO: cspm spell arg -TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change - (maps) remove random worbench under house in darcap, fix exit and add random reading to dragonslib map, modify zealots house in mlab/tavern.map to remove illegal mlab access (ephraim). - (maps) make some containers unstackable that erroneously stackable. - - detect stackable containers at load time and make each stack a single item. + - detect stackable containers at load time and make each stack a single item + (reported by Saiapatsu). + - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). - last remaining BUG (that showed up in the logs for the last years) has been fixed: monsters would snatch arrows/thrown_objs out of the air without stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, @@ -77,6 +78,12 @@ - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of directly referencing freearr_[xy], as the latter is used alot more often then DIRX/DIRY, and this allows us to change freearr_[xy]. + - tentative port to C++ 17. + - fix a potential bug with packet << (const char *)0. + - add COPYING.Other. + - include libecb and decore compiler.h and other places in preference to it. + - include ska's flat_hash_map and use it instead of unordered_map/set. + - use c++11 variadic templates in include/callback.h, get rid of callback.pl. 3.1 Wed Nov 16 23:17:11 CET 2016 - convert to blitz++ 0.10 and later (also requiring c++ 11).