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Comparing deliantra/server/Changes (file contents):
Revision 1.859 by root, Wed Apr 25 04:58:46 2018 UTC vs.
Revision 1.867 by root, Sun Nov 18 15:19:47 2018 UTC

47TODO: rijk's frontend does not look for .xhtml files when serving static files. 47TODO: rijk's frontend does not look for .xhtml files when serving static files.
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 49
50 50
51TODO: cspm spell arg 51TODO: cspm spell arg
52TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change
53 52
54 - (maps) remove random worbench under house in darcap, fix exit and add random 53 - (maps) remove random worbench under house in darcap, fix exit and add random
55 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove 54 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
56 illegal mlab access (ephraim). 55 illegal mlab access (ephraim).
56 - (maps) make some containers unstackable that erroneously stackable.
57 - detect stackable containers at load time and make each stack a single item
58 (reported by Saiapatsu).
59 - refactored the anim frames/facing macros/methods to range check and avoid
60 crashes due to corrupted face numbers (e.g. in T_MATCH).
61 - fix possible animation update bug in hole animations.
62 - fix gate closing not updating the animation bug.
63 - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu).
57 - last remaining BUG (that showed up in the logs for the last years) has 64 - last remaining BUG (that showed up in the logs for the last years) has
58 been fixed: monsters would snatch arrows/thrown_objs out of the air without 65 been fixed: monsters would snatch arrows/thrown_objs out of the air without
59 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, 66 stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows,
60 bolts and thrown objects as NO_PICK temporarily. 67 bolts and thrown objects as NO_PICK temporarily.
61 - since binutils/gcc/etc. conspired to break static archives, converted the server 68 - since binutils/gcc/etc. conspired to break static archives, converted the server
73 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, 80 - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null,
74 causing a segfault. 81 causing a segfault.
75 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of 82 - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of
76 directly referencing freearr_[xy], as the latter is used alot more often then 83 directly referencing freearr_[xy], as the latter is used alot more often then
77 DIRX/DIRY, and this allows us to change freearr_[xy]. 84 DIRX/DIRY, and this allows us to change freearr_[xy].
85 - tentative port to C++ 17.
86 - fix a potential bug with packet << (const char *)0.
87 - add COPYING.Other.
88 - include libecb and decore compiler.h and other places in preference to it.
89 - include ska's flat_hash_map and use it instead of unordered_map/set.
90 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
78 91
793.1 Wed Nov 16 23:17:11 CET 2016 923.1 Wed Nov 16 23:17:11 CET 2016
80 - convert to blitz++ 0.10 and later (also requiring c++ 11). 93 - convert to blitz++ 0.10 and later (also requiring c++ 11).
81 - port to perl 5.18 and newer. 94 - port to perl 5.18 and newer.
82 - switch to xz compressed archives as only dist method. 95 - switch to xz compressed archives as only dist method.
104 - only match archetype names in artifact allowed names. 117 - only match archetype names in artifact allowed names.
105 - new command "bumpmsg" that triggers the bump-into-wall messages. 118 - new command "bumpmsg" that triggers the bump-into-wall messages.
106 - altars with match expressions did not work properly. 119 - altars with match expressions did not work properly.
107 - use last_sp not cursed/damned flags in remove_curse/damnation spells. 120 - use last_sp not cursed/damned flags in remove_curse/damnation spells.
108 - god enemy race check fixed ("god detests your race"). 121 - god enemy race check fixed ("god detests your race").
109 - gods errornously allowed any kind of worshipping race, even 122 - gods erroneously allowed any kind of worshipping race, even
110 ones they hate. 123 ones they hate.
111 - use same default config in code as on gameserver.deliantra.net. 124 - use same default config in code as on gameserver.deliantra.net.
112 - Pod::POM 0.26 and higher actually interpret =encoding, which broke 125 - Pod::POM 0.26 and higher actually interpret =encoding, which broke
113 our parser. 126 our parser.
114 - generate slightly more special exits and avoid warning. 127 - generate slightly more special exits and avoid warning.
383 - move mark, run, run_stop, fire and fire_stop commands back from 396 - move mark, run, run_stop, fire and fire_stop commands back from
384 perl to C++, for speed reasons (basically undo patchset 1304). 397 perl to C++, for speed reasons (basically undo patchset 1304).
385 - add a client_destroy event, so we don't have to hook the 398 - add a client_destroy event, so we don't have to hook the
386 attachable destroy event (which is called much more often). 399 attachable destroy event (which is called much more often).
387 - removed (unused) FLOOR object type. 400 - removed (unused) FLOOR object type.
388 - fix errornous change_abil messages for rods (and other types). 401 - fix erroneous change_abil messages for rods (and other types).
389 - remove include/commands.h and server/c_new.C, and refactor 402 - remove include/commands.h and server/c_new.C, and refactor
390 all into server/commands.C. 403 all into server/commands.C.
391 - save and restore combat/ranged/current slot for players. 404 - save and restore combat/ranged/current slot for players.
392 - the server now batches item's face/fx commands, as opposed 405 - the server now batches item's face/fx commands, as opposed
393 to sending one fx per item - helps mostly at connect and 406 to sending one fx per item - helps mostly at connect and

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