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47 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
47 | TODO: rijk's frontend does not look for .xhtml files when serving static files. |
48 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
48 | TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
49 | |
49 | |
50 | |
50 | |
51 | TODO: cspm spell arg |
51 | TODO: cspm spell arg |
52 | TODO: freearr_x => DIRX, freearr_x => freear[].x?, check bin size change |
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53 | |
52 | |
54 | - (maps) remove random worbench under house in darcap, fix exit and add random |
53 | - (maps) remove random worbench under house in darcap, fix exit and add random |
55 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
54 | reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
56 | illegal mlab access (ephraim). |
55 | illegal mlab access (ephraim). |
57 | - (maps) make some containers unstackable that erroneously stackable. |
56 | - (maps) make some containers unstackable that erroneously stackable. |
58 | - detect stackable containers at load time and make each stack a single item |
57 | - detect stackable containers at load time and make each stack a single item |
59 | (reported by Saiapatsu). |
58 | (reported by Saiapatsu). |
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59 | - refactored the anim frames/facing macros/methods to range check and avoid |
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60 | crashes due to corrupted face numbers (e.g. in T_MATCH). |
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61 | - fix possible animation update bug in hole animations. |
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62 | - fix gate closing not updating the animation bug. |
60 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
63 | - do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
61 | - last remaining BUG (that showed up in the logs for the last years) has |
64 | - last remaining BUG (that showed up in the logs for the last years) has |
62 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
65 | been fixed: monsters would snatch arrows/thrown_objs out of the air without |
63 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
66 | stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
64 | bolts and thrown objects as NO_PICK temporarily. |
67 | bolts and thrown objects as NO_PICK temporarily. |
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77 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
80 | - potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
78 | causing a segfault. |
81 | causing a segfault. |
79 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
82 | - change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
80 | directly referencing freearr_[xy], as the latter is used alot more often then |
83 | directly referencing freearr_[xy], as the latter is used alot more often then |
81 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
84 | DIRX/DIRY, and this allows us to change freearr_[xy]. |
82 | - remove deprecated c++ exception specifications. |
85 | - tentative port to C++ 17. |
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86 | - fix a potential bug with packet << (const char *)0. |
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87 | - add COPYING.Other. |
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88 | - include libecb and decore compiler.h and other places in preference to it. |
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89 | - include ska's flat_hash_map and use it instead of unordered_map/set. |
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90 | - use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
83 | |
91 | |
84 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
92 | 3.1 Wed Nov 16 23:17:11 CET 2016 |
85 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
93 | - convert to blitz++ 0.10 and later (also requiring c++ 11). |
86 | - port to perl 5.18 and newer. |
94 | - port to perl 5.18 and newer. |
87 | - switch to xz compressed archives as only dist method. |
95 | - switch to xz compressed archives as only dist method. |