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Comparing deliantra/server/Changes (file contents):
Revision 1.867 by root, Sun Nov 18 15:19:47 2018 UTC vs.
Revision 1.872 by root, Tue Jul 16 18:56:43 2019 UTC

117:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and
2 dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents
3 modification of dam on items that have no dam, such as non-weapons
417:25:50 <Saiapatsu> I have no clue why attacktype isn't being added
5
1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 6Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 7
3Version numbers sort like decimal numbers. 8Version numbers sort like decimal numbers.
4 9
5TODO: trap disarming/finding very little/constant experience? 10TODO: trap disarming/finding very little/constant experience?
48TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. 53TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler.
49 54
50 55
51TODO: cspm spell arg 56TODO: cspm spell arg
52 57
53 - (maps) remove random worbench under house in darcap, fix exit and add random 58 - (maps) remove random workbench under house in darcap, fix exit and add random
54 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove 59 reading to dragonslib map, modify zealots house in mlab/tavern.map to remove
55 illegal mlab access (ephraim). 60 illegal mlab access (ephraim).
56 - (maps) make some containers unstackable that erroneously stackable. 61 - (maps) make some containers unstackable that erroneously stackable.
62 - (arch) platinum to gold converter was broken in 2008 and paid out
63 one gold for one platinum only. mea culpa.
57 - detect stackable containers at load time and make each stack a single item 64 - detect stackable containers at load time and make each stack a single item
58 (reported by Saiapatsu). 65 (reported by Saiapatsu).
59 - refactored the anim frames/facing macros/methods to range check and avoid 66 - refactored the anim frames/facing macros/methods to range check and avoid
60 crashes due to corrupted face numbers (e.g. in T_MATCH). 67 crashes due to corrupted face numbers (e.g. in T_MATCH).
61 - fix possible animation update bug in hole animations. 68 - fix possible animation update bug in hole animations.
86 - fix a potential bug with packet << (const char *)0. 93 - fix a potential bug with packet << (const char *)0.
87 - add COPYING.Other. 94 - add COPYING.Other.
88 - include libecb and decore compiler.h and other places in preference to it. 95 - include libecb and decore compiler.h and other places in preference to it.
89 - include ska's flat_hash_map and use it instead of unordered_map/set. 96 - include ska's flat_hash_map and use it instead of unordered_map/set.
90 - use c++11 variadic templates in include/callback.h, get rid of callback.pl. 97 - use c++11 variadic templates in include/callback.h, get rid of callback.pl.
98 - level 0 experience valuew as uninitialised. all these years.
99 - run the shstr garbage collector regularly, not only after intern ().
100 - fixed minor undefined behaviour that was unlieklly to result in problems.
101 - don't log runtime errors for invalid regexes for the maps command.
91 102
923.1 Wed Nov 16 23:17:11 CET 2016 1033.1 Wed Nov 16 23:17:11 CET 2016
93 - convert to blitz++ 0.10 and later (also requiring c++ 11). 104 - convert to blitz++ 0.10 and later (also requiring c++ 11).
94 - port to perl 5.18 and newer. 105 - port to perl 5.18 and newer.
95 - switch to xz compressed archives as only dist method. 106 - switch to xz compressed archives as only dist method.

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