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Comparing deliantra/server/Changes (file contents):
Revision 1.91 by root, Wed Apr 16 21:14:13 2008 UTC vs.
Revision 1.96 by root, Sun Apr 20 05:24:55 2008 UTC

4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5TODO: dragons should not be able to change their title via the settings tab in playerbook
6 6
7 - support perls not compiled with 64 bit support (though this is not a 7 - support perls not compiled with 64 bit support (though this is not a
8 recommended configuration) (reported by Samuel Gondouin). 8 recommended configuration) (reported by Samuel Gondouin).
9 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
10 finally reloadable at runtime.
11 - always put godgiven items into the player inventory, never any containers.
12 - changed archetype loading algorithm to only require one pass and
13 use delayed resolving of references.
14 - implement an "incremental garbage collector" for archetypes.
15 - enable slice allocator again.
16 - (maps, arch) the scorn go club was founded!
17 - (arch) do no longer support player abilities, they didn't work anyways.
18 - (arch) the alchemy spell is now of the alchemy spell school.
19 - implement optional free memory poisoning.
9 20
102.5 Wed Apr 16 15:06:53 CEST 2008 212.5 Wed Apr 16 15:06:53 CEST 2008
11 - the two handed weapon skill can no longer be used as unarmed combat 22 - the two handed weapon skill can no longer be used as unarmed combat
12 skill. 23 skill.
13 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter 24 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter

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