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Comparing deliantra/server/Changes (file contents):
Revision 1.88 by root, Tue Apr 15 18:43:11 2008 UTC vs.
Revision 1.94 by root, Sun Apr 20 00:44:12 2008 UTC

2 2
3TODO: picking up the torches in nimbus seemingly works, but after 3TODO: picking up the torches in nimbus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that. 4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook 5TODO: dragons should not be able to change their title via the settings tab in playerbook
6 6
7 - support perls not compiled with 64 bit support (though this is not a
8 recommended configuration) (reported by Samuel Gondouin).
9 - match archetypes by name, not by ptr, in treasure.C, this makes archetypes
10 finally reloadable at runtime.
11 - always put godgiven items into the player inventory, never any containers.
12 - changed archetype loading algorithm to only require one pass and
13 use delayed resolving of references.
14 - enable slice allocator again.
15 - (maps, arch) the scorn go club was founded!
16 - (arch) do no longer support player abilities, they didn't work anyways.
17
182.5 Wed Apr 16 15:06:53 CEST 2008
7 - the two handed weapon skill cna no longe rbe used as unarmed combat 19 - the two handed weapon skill can no longer be used as unarmed combat
8 skill. 20 skill.
9 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter 21 - append [drop xxx coins] to altar/trigger_altar/identify_table/converter
10 names (also update all maps to use money instead of coins). 22 names (also update all maps to use money instead of coins).
11 - add uuid accessors to perl. 23 - add uuid accessors to perl.
12 - add coin names and archetype accessors to perl. 24 - add coin names and archetype accessors to perl.

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