--- deliantra/server/Changes 2008/04/15 14:06:36 1.87 +++ deliantra/server/Changes 2008/04/20 06:21:45 1.98 @@ -4,7 +4,24 @@ a while (used up?) they seem to be gone from the inv but the client doesn't know about that. TODO: dragons should not be able to change their title via the settings tab in playerbook - - the two handed weapon skill cna no longe rbe used as unarmed combat + - properly link against libgthread as that is needed to make the slice + allocator thread-safe. + - support perls not compiled with 64 bit support (though this is not a + recommended configuration) (reported by Samuel Gondouin). + - match archetypes by name, not by ptr, in treasure.C, this makes archetypes + finally reloadable at runtime. + - always put godgiven items into the player inventory, never any containers. + - changed archetype loading algorithm to only require one pass and + use delayed resolving of references. + - implement an "incremental garbage collector" for archetypes. + - (maps, arch) the scorn go club was founded! + - (arch) do no longer support player abilities, they didn't work anyways. + - (arch) the alchemy spell is now of the alchemy spell school. + - enable slice allocator again. + - implement optional free memory poisoning. + +2.5 Wed Apr 16 15:06:53 CEST 2008 + - the two handed weapon skill can no longer be used as unarmed combat skill. - append [drop xxx coins] to altar/trigger_altar/identify_table/converter names (also update all maps to use money instead of coins). @@ -35,6 +52,7 @@ - fix converter code to handle >31 bit values. - added support for the player_sold flag - converters no longer accept unpaid items. + - canonicalize random map meta files for better unification. 2.43 Sun Apr 6 20:35:29 CEST 2008 - work around a glibc bug that causes calloc to return non-zero memory