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/cvs/deliantra/server/Changes
Revision: 1.6
Committed: Tue Apr 17 19:57:09 2007 UTC (17 years ago) by root
Branch: MAIN
Changes since 1.5: +17 -1 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 Crossfire TRT Server ChangeLog
2
3 2.1
4 - implement a utility - cfutil - that simplifies arch and map
5 installation, replacing the old collect scripts and
6 simplying deployment.
7 - implement inherit keyword allowing archetypes to inherit from
8 other archetypes.
9 - rationalise archetype, region and treasurelist file format
10 into a single file format and make them reloadable asynchronously.
11 - implement 64x64 faceset support.
12 - implement fxixsx protocol that saves
13 a lot of bandwidth over the old image/face/smooth packets
14 and allows images > packetsize.
15 - implement a bandwidth-saving smoothing protocol that works
16 on a face basis as opposed to a mapspace basis.
17 - many, many bugfixes.
18
19 2.0 Tue Mar 6 15:22:53 CET 2007
20 - make coroapi accessible to cf+.
21 - moved map handling logic completely to perl
22 - per player maps are now marked in the map
23 - maps are saved completely differently now,
24 and much more often.
25 - rewrote map header parser and writer
26 - maps and players are now (in the average case) loaded
27 and saved completely asynchronously, I/O contention will no
28 longer freeze the server.
29 - players and maps can be loaded anytime, without the player
30 being logged in.
31 - automatically generate method interfaces for perl from headers
32 - unbundled freezethaw
33 - mostly rewrote common/map.C
34 - completely rewrite server/swap.C
35 - introduced "runtime", the CCT clock (corrected crossfire time) :)
36 - introduced new keyword for map files: file_format_version (integer, server version: 0)
37 - better message for apply failures due to applymode
38 - removed most all of the weather code
39 - unified logging to stderr and file
40 - too many minor changes to document