| 1 |
17:23:15 <Saiapatsu> schmorp: I've noticed that artifact armor generation will not copy over attacktype and |
| 2 |
dam. I've found that line 1421 of deliantra/server/common/treasure.C prevents |
| 3 |
modification of dam on items that have no dam, such as non-weapons |
| 4 |
17:25:50 <Saiapatsu> I have no clue why attacktype isn't being added |
| 5 |
|
| 6 |
Deliantra MORPG Server, Maps and Archetypes ChangeLog. |
| 7 |
|
| 8 |
Version numbers sort like decimal numbers. |
| 9 |
|
| 10 |
TODO: trap disarming/finding very little/constant experience? |
| 11 |
TODO: golem survives "longer" now - too long? |
| 12 |
TODO: clean up skill handling in kill_object. |
| 13 |
TODO: mining experience |
| 14 |
TODO: highest cpu users: stand_in_light (object *op), get_map_flags, blocked_link, path_to_player |
| 15 |
TODO: reload_settings |
| 16 |
TODO: thawer should not next() |
| 17 |
TODO: pet experience is, rarely, given to the wrong skill (e.g. mining) |
| 18 |
TODO: 2010-05-21 02:48:16.4562 D victim {cnt:109581,uuid:<1.858befa27>,name:"ice",flags:[0,8,103],type:23}(on /whalingoutpost/misc/icecavern1@8+43) (-21) already dead in hit_player() |
| 19 |
TODO: jumping, maybe dimdoor works wonders with earthwalls in between. |
| 20 |
TODO: cats dimdoor, invoke charm => watch Log-1 |
| 21 |
TODO: fountain magic power and shop magic powre potions are different, also, potions are not identified |
| 22 |
TODO: identify doesn't merge |
| 23 |
TOOD: apply should only apply one stack items |
| 24 |
TODO: fixed random maps, e.g. for buildings |
| 25 |
|
| 26 |
TODO: fix rando maps - wallstyle includes piers? random exitstyle is teleporters? |
| 27 |
TODO: 2010-07-26 23:16:17.5863 W Can't call method "skip_block" on an undefined value at /opt/deliantra-server/share/deliantra-server/cf.pm line 2136. |
| 28 |
when trying to load a map that apparently could not been saved during chargen. |
| 29 |
TODO: 2010-10-12 00:46:54.9727 E place_special_exit: undefined hole type 4 |
| 30 |
TODO: 2010-10-12 00:05:52.3436 E object refering to nonexistant archetype 'ability_fire'. |
| 31 |
TODO: 2011-08-13 23:21:15.7242 E Treasurelist mage_hound did not generate a valid entry in summon_object |
| 32 |
TODO: partially transparent, yellow ground(?): wall/bulletwall/bul_wall_*.x11.32x32.png |
| 33 |
TODO: op->failmsgf ("You lack the proper attunement to cast %s!", &spell_ob->name); <- why for moving bsall spells? check if caster is player? |
| 34 |
|
| 35 |
TODO: potionimp/stat potion descriptrions |
| 36 |
TODO: 22:29:37 -server:#cf- Scara chats: schmorp: i'm trying to get a clue about the tarot and the meaning of the |
| 37 |
TODO: sepharoth, it goes like this: philosophical salt equals "Gunas" (Subconsciousness), philosophical |
| 38 |
TODO: sulfur equals "Rajas" (Activity) and philosphical mercury equals "Sattva" (Superconsciousness) or |
| 39 |
TODO: the sepharoth "Kether" |
| 40 |
TODO: "illegal" access to mlab via town portal in zealots house near mlab tavern |
| 41 |
TODO: only store face checksums in C++, store everything else in perl |
| 42 |
TODO: the motd command is missin |
| 43 |
TODO: cast create missile's argument should be documented and should work for bolts as well, example: |
| 44 |
if I use 'cast create missile bolt, it would create bolts (+4) and if I use |
| 45 |
'cast create missile bolt Fire, it would create bolts of Fire. 'cast create |
| 46 |
missile Fire bolt would be invalid. These changes should be reflected in the |
| 47 |
spell's description. |
| 48 |
TODO: bowmode threewide (and possibly others) might not properly respect movetype |
| 49 |
and arrows might end up in places where they shouldn't, e.g. on top of see-through |
| 50 |
walls. |
| 51 |
TODO: Allow players to forget spells in the testing server - this makes spell testing and iteration simpler. |
| 52 |
|
| 53 |
TODO: cspm spell arg |
| 54 |
TODO: holy symbol of great virtue in shops has item power 3, as artifatc from thaumathurgy it has 4 |
| 55 |
TODO: %EXT_CFG is not used? should probably be used during reload_config |
| 56 |
|
| 57 |
- temporary workaround for an optimiser bug in gcc 10, optimising out |
| 58 |
memsets used to zero-initialize memory. |
| 59 |
- time out connections that fail to protocol detect after 300s. |
| 60 |
- (arch) extend experience table to level 120, as a player reached level 115 |
| 61 |
three times. |
| 62 |
- (arch) tanning bench size increased form 350kg to 4000kg to accomodate |
| 63 |
gaelotrolls. |
| 64 |
- (maps) remove random workbench under house in darcap, fix exit and add random |
| 65 |
reading to dragonslib map, modify zealots house in mlab/tavern.map to remove |
| 66 |
illegal mlab access (ephraim). |
| 67 |
- (maps) make some containers unstackable that erroneously stackable. |
| 68 |
- (maps) fix a lot of bogus money/diamond converters in mlab. |
| 69 |
- (arch) platinum to gold converter was broken in 2008 and paid out |
| 70 |
one gold for one platinum only. mea culpa. |
| 71 |
- recipe change: cure blindless potion now takes madman's eye. |
| 72 |
- detect stackable containers at load time and make each stack a single item |
| 73 |
(reported by Saiapatsu). |
| 74 |
- (ipo) corrected "you'Ve got mail" message at login. |
| 75 |
- add "disease" attack message, which wa smissing, causing crashes. |
| 76 |
- fix a null pointer dereference in random map generation. |
| 77 |
- refactored the anim frames/facing macros/methods to range check and avoid |
| 78 |
crashes due to corrupted face numbers (e.g. in T_MATCH). |
| 79 |
- fix possible animation update bug in hole animations. |
| 80 |
- fix gate closing not updating the animation bug. |
| 81 |
- do not allow runes to be cast into inaccessible areas (reported by Saiapatsu). |
| 82 |
- last remaining BUG (that showed up in the logs for the last years) has |
| 83 |
been fixed: monsters would snatch arrows/thrown_objs out of the air without |
| 84 |
stopping them, causing BUG: arrow had no map. Fixed by marking shot arrows, |
| 85 |
bolts and thrown objects as NO_PICK temporarily. |
| 86 |
- since binutils/gcc/etc. conspired to break static archives, converted the server |
| 87 |
binary build into non-recursive Makefiles without static archives. hell, automake |
| 88 |
is certainly not ready for non-recursive makes, what a hack :() |
| 89 |
- use c++11 headers in preference to tr1 ones. |
| 90 |
- fix odr violation: struct point. |
| 91 |
- make the code warnigns-clean, for some definition of warnings. |
| 92 |
- port to g++ 6. |
| 93 |
- implement keep_suffix meta for cfutil, so files keep their extension. |
| 94 |
- built-in webserver uses improved content-type detection and uses charset utf-8 |
| 95 |
by default. |
| 96 |
- do proper etag caching for resources in http server. |
| 97 |
- fix webserver 304 response, which contained entity-headers, confusing squid. |
| 98 |
- potentially fix a bug where ob->contr is non-null while ob->contr->ob is null, |
| 99 |
causing a segfault. |
| 100 |
- change DIRX/DIRY macros to take a diretcion as argument, and use them instead of |
| 101 |
directly referencing freearr_[xy], as the latter is used alot more often then |
| 102 |
DIRX/DIRY, and this allows us to change freearr_[xy]. |
| 103 |
- tentative port to C++ 17. |
| 104 |
- fix a potential bug with packet << (const char *)0. |
| 105 |
- add COPYING.Other. |
| 106 |
- include libecb and decore compiler.h and other places in preference to it. |
| 107 |
- include ska's flat_hash_map and use it instead of unordered_map/set. |
| 108 |
- use c++11 variadic templates in include/callback.h, get rid of callback.pl. |
| 109 |
- level 0 experience valuew as uninitialised. all these years. |
| 110 |
- run the shstr garbage collector regularly, not only after intern (). |
| 111 |
- fixed minor undefined behaviour that was unlikely to result in problems. |
| 112 |
- don't log runtime errors for invalid regexes for the maps command. |
| 113 |
- (maps) fix elmex school and heaven wall/check_inv move_block values. |
| 114 |
- (arch) reduce acidpriest and snitchangel experience by 90%, as per |
| 115 |
discussion with our resident lvl 115 player ap_po. |
| 116 |
- players at max level would have their experience halved when gaining |
| 117 |
exp because the difference to the next level would be negative |
| 118 |
(reported by ap_po). |
| 119 |
- player-only teleporters (EXIT_PATH set) will trry to teleport |
| 120 |
the player above them, instead of the first object they find and failing |
| 121 |
if it's not a player. |
| 122 |
- switch from mallinfo to mallinfo2 in glibc. |
| 123 |
- remove vestigates of g_slice allocator and rename wrappers |
| 124 |
to deliantra_allocator. for now using malloc. |
| 125 |
- (arch) dust of impenetrability no longer requires a burnt torch, |
| 126 |
but a normal torch. Kragi weapons also require a healing potion |
| 127 |
instead of a potion of healing. |
| 128 |
|
| 129 |
3.1 Wed Nov 16 23:17:11 CET 2016 |
| 130 |
- convert to blitz++ 0.10 and later (also requiring c++ 11). |
| 131 |
- port to perl 5.18 and newer. |
| 132 |
- switch to xz compressed archives as only dist method. |
| 133 |
- upgrade to automake 1.15. |
| 134 |
- (maps) hopefully fix tobias' tower. |
| 135 |
- (maps) hopefully fix healing potion vendor in arena entrance. |
| 136 |
- (arch) fixed an error in the Gnarg scale mail artifact. |
| 137 |
- it was possible to unapply or half-unapply cursed items in many |
| 138 |
cases, which confused players and also player state. fixed. |
| 139 |
- (arch) remove curse now works more liek idnetify in that it uncurses |
| 140 |
some items. also, no longer uncurses spells or other invisibles. |
| 141 |
- (arch) remove curse and identify now treta the marked tiem first. |
| 142 |
- creators no longer identify objects that shouldn't be identified |
| 143 |
(such as money, which won't stack afterwards). |
| 144 |
- (maps) the shady rogue in goths can unapply cursed items for you. |
| 145 |
- (maps) implement a wilderness town portal. |
| 146 |
- (arch) set proper(?) int values for all monsters. |
| 147 |
- (maps) fire5.map could destroy players. |
| 148 |
- (maps) fix pet arena pit/arena entrace and exits. |
| 149 |
- clear the spell's applied flag when inscribing scrolls, to make the |
| 150 |
scrolls mergeable. |
| 151 |
- redo all build material faces from scratch. |
| 152 |
- dropall without arguments now drops all containers. |
| 153 |
- use blitz++ for vector maths (new dependency). |
| 154 |
- only match archetype names in artifact allowed names. |
| 155 |
- new command "bumpmsg" that triggers the bump-into-wall messages. |
| 156 |
- altars with match expressions did not work properly. |
| 157 |
- use last_sp not cursed/damned flags in remove_curse/damnation spells. |
| 158 |
- god enemy race check fixed ("god detests your race"). |
| 159 |
- gods erroneously allowed any kind of worshipping race, even |
| 160 |
ones they hate. |
| 161 |
- use same default config in code as on gameserver.deliantra.net. |
| 162 |
- Pod::POM 0.26 and higher actually interpret =encoding, which broke |
| 163 |
our parser. |
| 164 |
- generate slightly more special exits and avoid warning. |
| 165 |
- applying a glowing crystal now gives status messages. |
| 166 |
- fix a memleak in the random map generator. |
| 167 |
- rework the random map parameter passing a bit to be extendable. |
| 168 |
- (random maps) use a nonrecursive algorithm to generate mazes, |
| 169 |
also, improve the quality of the mazes (no longer will the edges |
| 170 |
almost always form a passage) and add two new types - "rooms" |
| 171 |
and "braided". |
| 172 |
- implement --unique option to reset command. |
| 173 |
- (random maps) add new "cave" layout, which is much more ... |
| 174 |
cave-like. |
| 175 |
- (random maps) new layout style "castle" that generates straighish, |
| 176 |
rogue-ish maps. |
| 177 |
- (random maps) new layout style "multiple" that simply mixes multiple |
| 178 |
different styles in different areas. |
| 179 |
- roguelike maps sometimes had dead ends due to symmetry settings. |
| 180 |
- rewrite layout management in the random map generator from the |
| 181 |
ground up. |
| 182 |
- fix bug in tausworthe rng initialisation. |
| 183 |
- switched to the faster and hopefully better quality gfsr{24,55} random |
| 184 |
number generator, the same algorithm that freeciv apparently uses. |
| 185 |
- replace unreachable walls in random maps by "blocked", which saves |
| 186 |
memory and imho looks nicer. |
| 187 |
- (arch) fix samhlaidh archetype. |
| 188 |
- fix the "archname" match special function. |
| 189 |
- add kensler ("better gradient noise") functins, as well as fBm |
| 190 |
and other fractal algorithms. |
| 191 |
- one can no longer emote to logged-out players. |
| 192 |
- (maps) /pup_land/nurnberg/storehouse quest was fixed, the potatoe |
| 193 |
sacks fit on a tile again. |
| 194 |
- (arch) fixed message of improve wisdom scroll. |
| 195 |
- (arch) move glyph/magicmap/visibility into .faceinfo files, |
| 196 |
support background colour for text clients. |
| 197 |
- (arch) improve automatic name from archname generation. |
| 198 |
- implement faceset 2, colour + utf-8 glyph, for text-based clients. |
| 199 |
- support resist_xxx, body_xxx_info and body_xxx_used specials in |
| 200 |
match expressions. |
| 201 |
- don't cause an error if a monster tries to cast magic mapping. |
| 202 |
- sometimes a special exit wasn't placed when it should have been. |
| 203 |
- make newmapcmd mandatory, remove support for map0/map1. |
| 204 |
- require EV 4.00. |
| 205 |
- made wording of "use_skill jeweler analyze" a bit more precise. |
| 206 |
- add perlxsi.c to cleanfiles. |
| 207 |
- (arch) made speed potions easier for now. |
| 208 |
- the server didn't properly initialise all client skill slots, |
| 209 |
no known impact. |
| 210 |
- clean up unused settings, introduce DELIANTRA_DATADIR. |
| 211 |
- (arch) added potion of fortitude to resist fear for the jeweler skill. |
| 212 |
- (arch, maps) move worldmap gridmap data to arch/res/ and implement |
| 213 |
a generic table/matrix/palette converter to cfutil. |
| 214 |
- avoid crash in describe_item when a power crystal has maxsp=0 (as used, |
| 215 |
apparently, in the brewery map). |
| 216 |
- do not endlessly loop when an optional extension cannot be loaded. |
| 217 |
- remove limits of 000..999 from worldmap coordinates, support negative |
| 218 |
coordinates and introduce z-layers - deliantra is now 3d, in yet another |
| 219 |
sense. |
| 220 |
- move "the worldmap" to ext/map-world-classic.ext and make ext/map-world.ext |
| 221 |
handle generic "world map areas". |
| 222 |
- dropped micrpather again - we'll do our own implementation when we need it. |
| 223 |
- added is_quad flag. |
| 224 |
- (arch) added quad archetypes. |
| 225 |
- made the pickaxe mining tool remove quad walls and floors. |
| 226 |
- move key_values into their own class, simplifiying lots of code and |
| 227 |
making it possible to use kv pairs easily for maps and other objects as well. |
| 228 |
- get rid of get_archetype, finally. |
| 229 |
- maps no longer get activated when loading, only when a player is "near" them. |
| 230 |
- maps can now be swapped (not loaded), active and inactive, other states |
| 231 |
have been removed, and the map "intelligently" changes between active/inactive. |
| 232 |
- new variable $cf::SERVER_TICK, also rename pticks in C++ to server_tick. |
| 233 |
- remove legacy fly_on/off, flying, walk_on/off and no_pass attributes. |
| 234 |
- server now enforces width/height matches between tiled maps. |
| 235 |
- fix some off-by-one bugs that presumably created empty rectangles |
| 236 |
for unordered map walks - which should not cause any real issues. |
| 237 |
- increase face hashlen to 5 octets from 4, to avoid a collision. |
| 238 |
- fix output-rate limiting - min/max now use the first argument for the type, |
| 239 |
as all other similar macros - might cause other breakage... |
| 240 |
- cfutil no longer creates split tiles multiple times due to a |
| 241 |
off-by-one bug in comparing mtimes. |
| 242 |
- cfutil now supports type: prefix to derive faces from other faces, which |
| 243 |
is used for all build materials currently. |
| 244 |
- require imagemagick >= 6.6. |
| 245 |
- fixed possible crash due to broken initialisation order of shstr and |
| 246 |
freed_map, thanks go to Jonathan Neuschäfer for spotting this! |
| 247 |
- fix the brace command. |
| 248 |
- implement refcnt_buf. |
| 249 |
- avoid std::string to store facedata, use refcnt_buf instead, for a 20kb |
| 250 |
codesize decrease. wow. |
| 251 |
- removed version 1 ext/exti command support. |
| 252 |
- store meta information in faceinfo->meta unless prepended or empty. |
| 253 |
- new extension, ota_update, for online updates of the game client. |
| 254 |
- implement a simpler config value system for extensions that allows |
| 255 |
config updates without a reload. |
| 256 |
- fix a segfault in reload_perl due to perl 5.12's gv management changes. |
| 257 |
- make pick_lock work over map boundaries, and fix a crash while we are |
| 258 |
at it. |
| 259 |
- make nekosan more disease-resistant. |
| 260 |
- new event "infect". |
| 261 |
- setup protocol packet now supports JSONOBJECT syntax. |
| 262 |
- implement simple web server, currently to serve facedata for the html5 |
| 263 |
client. |
| 264 |
- sort faces by name in the server to improve caching locality in clients. |
| 265 |
- actually prune face checksums (exp_table's checksum was too long). |
| 266 |
- add skill_info and spell_paths resources to enable caching the info |
| 267 |
and removing another command. |
| 268 |
- send completion info to the client. |
| 269 |
- assume all clients support the deliantra protocol extensions and allow |
| 270 |
fxix/extcmd and other protocol "extensions" before setup. |
| 271 |
- implement flash-policy-file server on server socket, to allow flash clients |
| 272 |
to connect. |
| 273 |
- implement exti doclet request to request documentation, |
| 274 |
currently for commands only. |
| 275 |
- created nickmon extension to monitor nicks. |
| 276 |
- ix now keeps a copy of the face data while sending, in case the |
| 277 |
face changes. |
| 278 |
- do not allocate memory for empty refcnt_bufs. |
| 279 |
- when faces change, invalidate all clients, not just clients with matching |
| 280 |
faceset, as faceset only applies to tile resources. |
| 281 |
- remove dependency on Time::HiRes. |
| 282 |
- move face data to disk, and load it on each and every access. this saves |
| 283 |
250mb ram on load, and 130mb ram in general, and only reduces the http |
| 284 |
server hot cache throughput for faces from ~24000 to ~18000 requests/s |
| 285 |
on my system. this should make it possible to add a lot more media files |
| 286 |
in the future, and reduces the memory footprint by the server from 180mb |
| 287 |
to 60mb ram. |
| 288 |
- create food/missile will now fail when the mapspace limits are exceeded. |
| 289 |
- pod processing could deadlock because the child process might try |
| 290 |
to get a lock. |
| 291 |
- removed support for ncom packets. |
| 292 |
- remove drawinfo packets from the server (use msg instead). |
| 293 |
- skill objects now have their documentation in the msg slot. |
| 294 |
- no longer allow prefix match when matching spells, spells names must |
| 295 |
now be written fully. |
| 296 |
- avoid a deadlock when the incloader is called to load an in-memory |
| 297 |
file in a child process. |
| 298 |
- implement spellmon v2 protocol - no spell message. |
| 299 |
- remove ability to cast/invoke seplls by "count". |
| 300 |
- the "may" mechanism now supports uuids in addition to nicknames. |
| 301 |
- implement dm/dmhide in terms of the "may" mechanism, so dm |
| 302 |
players must now be configured by adding may_command_dm: ["uuid..."] |
| 303 |
to the config. |
| 304 |
- remove nowiz command. |
| 305 |
- change dm hiding - hidden status is no longer respected by spells etc., |
| 306 |
it only affects information commands. use observe instead. |
| 307 |
- automatically send fx for all changed faces, not just for visible tiles. |
| 308 |
- fix g++-4.7/c++ incompatibilities in noise.h, and work around similar |
| 309 |
problems in blitz++. |
| 310 |
- catch sigfpe in the same way as sigsegv. |
| 311 |
|
| 312 |
3.0 Sat May 29 23:30:57 CEST 2010 |
| 313 |
- (maps, arch) complete revamping of the transport routes - all cities are |
| 314 |
now easily reachable, at a price. |
| 315 |
- (maps) the mana fountain now has a ratelimit of 30 potions per hour. |
| 316 |
- (maps) added (navar) gravedigger, that buys players gravestones. |
| 317 |
- (maps) added the rathouse quest for the shockwave spell in navar |
| 318 |
(by Dustfinger). |
| 319 |
- (maps) fixed bad floor tile in navar apartment. |
| 320 |
- made (wizard) look_at show also uuids. |
| 321 |
- added cf::object::find_object_uuid (::find_object already exists!). |
| 322 |
- (maps) added new apartment, made by LinuxLemoner. |
| 323 |
- (maps) added quest for the mining skill scroll to valleynoy. |
| 324 |
- (maps) added greedy highlevel book shop to heaven town. |
| 325 |
- (arch) added sounds: zombie death, book reading, inscription. |
| 326 |
- (arch) made the hill giants loose more body parts. |
| 327 |
- (arch, maps) added black unicorn horn, required to access mlab hell. |
| 328 |
- (arch) increased the (possible) number of arrows/bolts found in shops |
| 329 |
and made them a bit more expensive. |
| 330 |
- (maps) add more glory hole treasure styles. |
| 331 |
- (maps, arch) add "hollow" variants of cave\d tiles, and use them |
| 332 |
in a select number of mlab maps. |
| 333 |
- (maps) the library should be less of a death trap now. |
| 334 |
- (maps) exits no longer point to auto-apply exits, most affected |
| 335 |
maps now have proper doors or a similar solution. |
| 336 |
- (arch) jumping skill has now physical attacktype. |
| 337 |
- (maps) fixed nurnberg/reception/fire5 to match new style torches. |
| 338 |
- enter_map did not normalise the map coordinates when the destination |
| 339 |
space is blocked, causing badness and freezes for the player. |
| 340 |
- when applying containers, server checks for the key on activate |
| 341 |
and also allows players to unapply active containers they don't have |
| 342 |
a key for. |
| 343 |
- moved formulae, attackmess, artifacts, exp_table, materials and |
| 344 |
races files to arch, where they belong (exp_table is no longer in |
| 345 |
confdir but in datadir now!). |
| 346 |
- jeweler and sound config files are now normal datafiles as well. |
| 347 |
- quit_character was causing a runtime exception, causing it to not |
| 348 |
work since 2.93. |
| 349 |
- entering a map will now respect move_on and other effects, |
| 350 |
except for auto-apply exits :/ |
| 351 |
- only talk to the items on the nearest mapspace, or, of there |
| 352 |
are none, to the player, not ALL items in vicinity. |
| 353 |
- do not update the floorbox while running, to avoid big item |
| 354 |
updates that cost network bandwidth and processing power. |
| 355 |
- diseases could reduce a monsters speed to MIN_ACTIVE_SPEED, which |
| 356 |
caused overflows causing monsters to become living deads. |
| 357 |
- unapply weapons and armour before trying to improve it. |
| 358 |
- teach the random map generator the ability to read ".rmg" files |
| 359 |
that specify which actual style map to generate, and use it for |
| 360 |
the default decorstyle to avoid inappropriate maps to be used. |
| 361 |
- support (with some limitations) multiple different skills with the |
| 362 |
same subtype. |
| 363 |
- fix "nekosan duplication" bug - map swap out was not atomic, |
| 364 |
so nekosan could end up beign saved AND escaped to another map. |
| 365 |
- show invisible no longer makes magic mouths visible. |
| 366 |
- move_type changes (spells, skills etc.) now will correctly |
| 367 |
take move_on/move_off into account (e.g. buttons). |
| 368 |
- display (exit) or (random map) in client for those objects. |
| 369 |
- removed (useless) spell damage columns from spell info and replace |
| 370 |
it by effective casting level - clients > 2.10 required to display |
| 371 |
properly. |
| 372 |
- building of levers/doors works again for all kinds of floors. |
| 373 |
- the player can now withdraw and deposit all the available money. |
| 374 |
- (maps) fix the apartment shop (japan => 吾妻) and add descriptions for |
| 375 |
steinwandstadt/celvear. |
| 376 |
- (maps) added /goodies map (goto *idkfa) with stuff useful for testing. |
| 377 |
- (arch,maps,code) rebalanced value of spellbooks greatly. it's now |
| 378 |
mostly based on the spell's level in the spellbook. |
| 379 |
- the music scheduler did not properly send new music on region |
| 380 |
changes. |
| 381 |
- (maps) fix some map regions and the region tree. |
| 382 |
- the server will now be more picky when parsing the regions file. |
| 383 |
- do not rely on chosen_skill in calc_alch_danger. |
| 384 |
- improve editor support protocol slightly, provide workarounds for 2.10 |
| 385 |
clients. |
| 386 |
- follow has been rewritten to be, hopefully, more robust. |
| 387 |
- follow mode will not be aborted when the follower tries to move. |
| 388 |
- tcp.ext didn't unbind in reloads. |
| 389 |
- map-tags.ext didn't properly close the database on reloads. |
| 390 |
- cfutil skips .-directories when scanning. |
| 391 |
- build.ext prevents players from building on other player's maps. |
| 392 |
- rent.ext allows the dm to enter anytime. |
| 393 |
- NPC_Dialogue adds a new predefined variable, $map. |
| 394 |
- new "build" event hook. |
| 395 |
- get rid of archetype min/max values except max_x (which should go, too). |
| 396 |
- added fix_generated_item and cf::object::generate to XS interface. |
| 397 |
- no longer use uppercase identifiers for saving anywhere, but support |
| 398 |
them on loading, for old playerfiles and maps. |
| 399 |
- removed is_legal_2ways_exit - this is apparently dead code, and |
| 400 |
would be handled differently nowadays anyway. |
| 401 |
- random map .meta were not being expired at all. |
| 402 |
- replace move_ob/move_object functiony by the equivalent move method. |
| 403 |
- update to automake 1.10. |
| 404 |
- invitation to maps with unagressive and friendly monsters doesn't |
| 405 |
require level 4 anymore. |
| 406 |
- do not let update_stats muck with the chosen_skill anymore. |
| 407 |
- monsters now rotate through all skills (in chosen_skill). |
| 408 |
- fix lots of path-related buffer overflows in the random map generator. |
| 409 |
- detect/sense curse/magic will no longer work on items that don't |
| 410 |
need identify. |
| 411 |
- added detect mineral vein spell. |
| 412 |
- support "wall overlays" in the random map generator - not very generic, |
| 413 |
used by minable veins. |
| 414 |
- (maps) relocated jeweler town to another directoy. |
| 415 |
- (arch) implement mining pickaxes and mining skill. |
| 416 |
- (arch) add missing stonebig_club archetype from cfextended. |
| 417 |
- jeweler skill doesn't diminish input values anymore. |
| 418 |
- jeweler skill is harder to level now, but in exchange item power |
| 419 |
of the output is only 1/5th (instead of 1/3rd) of ring level. |
| 420 |
- jeweler skill adds the makers name (currently not visible) to the |
| 421 |
generated ring/amulet. |
| 422 |
- generate most constants for perl automatically. |
| 423 |
- properly check for weapon name prefix ("Ragnarok's sword"). |
| 424 |
- when player dies, restore his food to at least 200. |
| 425 |
- support multiple inheritance for arch sources (inherit a,b,c). |
| 426 |
- switch to storable-n-format for facedata, for better interoperability. |
| 427 |
- implement generic "ranged" item framework (pickaxe, fishing rod). |
| 428 |
- the singing skill actually respects the direction now. |
| 429 |
- oratory and singing now require a direction. |
| 430 |
- use_skill now requires that you can actually apply the skill tool. |
| 431 |
- do not invoke perl on every user command anymore by providing |
| 432 |
a command and an unknown_command event. |
| 433 |
- move mark, run, run_stop, fire and fire_stop commands back from |
| 434 |
perl to C++, for speed reasons (basically undo patchset 1304). |
| 435 |
- add a client_destroy event, so we don't have to hook the |
| 436 |
attachable destroy event (which is called much more often). |
| 437 |
- removed (unused) FLOOR object type. |
| 438 |
- fix erroneous change_abil messages for rods (and other types). |
| 439 |
- remove include/commands.h and server/c_new.C, and refactor |
| 440 |
all into server/commands.C. |
| 441 |
- save and restore combat/ranged/current slot for players. |
| 442 |
- the server now batches item's face/fx commands, as opposed |
| 443 |
to sending one fx per item - helps mostly at connect and |
| 444 |
with floorbox updates. |
| 445 |
- implemented ext::player_env::play_music_once $who->contr, "km/...". |
| 446 |
- the random map generator now supports selecting difficult for |
| 447 |
more style categories than just monsters (all except fountains |
| 448 |
apparently). |
| 449 |
- object serialiser no longer creates empty "owner" references. |
| 450 |
- make sure failed castings take some time, too, to avoid being |
| 451 |
smitten by your god. |
| 452 |
- many more failmsgs and help texts. |
| 453 |
- support log suspension/resumption, e.g. for defragmenting. |
| 454 |
- stop thrown objects when their speed goes too low. |
| 455 |
- log the number of unique logins seen every minute in a compact |
| 456 |
format (for statistics). |
| 457 |
- do not send delitem for players. |
| 458 |
- support static scalar data members properly in genacc now. |
| 459 |
- implement "simple" freelist management for objects. |
| 460 |
- recycle object counts now - to support longer uptimes. |
| 461 |
- got rid of the dreaded write_parameters_to_string (666 chars omitted) |
| 462 |
function (and yes, 666 is exact!). |
| 463 |
- random map generator results should now be fully repeatable. |
| 464 |
- fixed possible crash bug in build code. |
| 465 |
- rename find_marked_object to ->mark and speed up. |
| 466 |
- player movers properly destroy themselves when used up, instead |
| 467 |
of leaking. |
| 468 |
- do not show msg for unidentified objects that need identification. |
| 469 |
- convert formulae/bookarch/settings file parser to thawer framework. |
| 470 |
- finally get rid of fgets (..., thawer) and use a much cleaner |
| 471 |
next_line method. |
| 472 |
- use nicer file format for exp_table and attackmess |
| 473 |
(more like other resource files). |
| 474 |
- make parse errors during server startup fatal. |
| 475 |
- properly initialise all maptile values in constructor. |
| 476 |
- improved {link} map. |
| 477 |
- optional unloadable extensions will not lead to an endless loop. |
| 478 |
- server will cleanly autorestart when running out of protocol IDs. |
| 479 |
- use faster and slightly more exact find_dir_2 replacement. |
| 480 |
- building listening books is possible again. |
| 481 |
- (maps, arch) added archetype for building instructions and replaced |
| 482 |
the copies of the instructions in the maps with it. |
| 483 |
- (arch) made the spark shower spell available in shops. |
| 484 |
- don't create a second LOGIN event on character creation. |
| 485 |
- correctly generate "You paid xyz" message in shops. |
| 486 |
- the shop menu now also displays the (approx) value of the item. |
| 487 |
- added a 'password' command, to let DMs change the password of players |
| 488 |
more conveniently. |
| 489 |
- correctly save shopitems string, to avoid parse error when reading |
| 490 |
saved maps. |
| 491 |
- logging now differentiates between logging levels better. |
| 492 |
- speed up get_typedata. |
| 493 |
- fix deadlock problem during server shutdown/reload. |
| 494 |
- make ext/checkrusage "more" non-blocking. |
| 495 |
- use common::sense for extensions. |
| 496 |
- work around a 50.10.0 utf8 caching bug. |
| 497 |
- correctly try to load tiled maps in adjacent_map, might fix |
| 498 |
"no relation to target" bugs. |
| 499 |
- try to load (pure-)perl modules asynchronously, warn about |
| 500 |
modules being loaded from the mainloop, pre-load some more |
| 501 |
core modules so perl doesn't do it later on. |
| 502 |
- pre-load many of the files perl might load on it's own e.g. when |
| 503 |
compiling regexes. |
| 504 |
- make exp_table and materials file reloadable. |
| 505 |
- made reload_config non-blocking. |
| 506 |
- the seen command called (blocking) stat() instead of aio_stat, |
| 507 |
causing server freezes. |
| 508 |
- store unhashed password, to prepare for safer authentication. |
| 509 |
- do not log connections from the local host, to help a local |
| 510 |
watchdog. |
| 511 |
- fix summon freeze at map borders. |
| 512 |
- support @group syntax and music config file for music face lists. |
| 513 |
- run post_init jobs in parallel, they might do I/O. |
| 514 |
- avoid apply conversion for converters. |
| 515 |
|
| 516 |
2.93 Sat Feb 13 15:52:36 CET 2010 |
| 517 |
- (maps) fix travel to valdor and back. |
| 518 |
- do no longer by default eval map cod ein safe compartments |
| 519 |
(this can be re-enabled using the safe_eval config option). |
| 520 |
- (maps) fix an apparent crash bug caused by broken generstors |
| 521 |
in lorak. |
| 522 |
- fix data corruption issues caused by recursive calls to |
| 523 |
unordered_mapwalk - now every caller must provide its own |
| 524 |
buffer. |
| 525 |
- (maps) improve tindervale maps slightly. |
| 526 |
- (arch) considerably decrease slag ex price. |
| 527 |
- (arch) fix filth archetype. |
| 528 |
- extension dependency resolve was completely broken. |
| 529 |
- multipart objects would cause save_throw_object to crash - it |
| 530 |
now acts on the head only. |
| 531 |
- do not try to connect to an irc server unless explicitly configured. |
| 532 |
- do not expect decltype() to be available in gcc 4.4. |
| 533 |
- extended the safe perl environment by loops. |
| 534 |
- (arch) fix "armless cook" facings. |
| 535 |
- the "experience table" resource item did not have a proper |
| 536 |
hash associated with it, so updates could not be detected. |
| 537 |
- fixed poison traps in doors. |
| 538 |
- player->killer_name did not properly flag the name as unicode. |
| 539 |
- aggressively mark many more methods as utf8 or octet-expecting, |
| 540 |
and provide a non-destructive SvPVutf8 variant. |
| 541 |
- do not allow dragon players to change their title via the settings. |
| 542 |
- ratelimited jeweler skill nugget conversion. |
| 543 |
- under high load, the server stopped swapping out to make |
| 544 |
the server more responsive, but making it impossible to reduce |
| 545 |
the load by... swapping out. slot queuing will now always make |
| 546 |
some progress. |
| 547 |
- improve the quality of the load-avg calculation. |
| 548 |
- (maps) fixed quest npc in jeweler dungeon quest. |
| 549 |
- don't fail to write the runtime file if the temporary already exists. |
| 550 |
- ipo.ext no longer uses (synchronous) CFDB, stores mail directly at |
| 551 |
player now. |
| 552 |
- rewrote hiscore code from scratch to use async I/O, store uuid and |
| 553 |
timestamp and use a tab in the client to increase awareness. |
| 554 |
- npc dialog setflag/setsatte now check for defined'ness, so |
| 555 |
setflag 0 is possible. |
| 556 |
- make install now deletes old extensions, to ease upgrades in the |
| 557 |
deliantra vm. |
| 558 |
|
| 559 |
2.92 Thu Dec 24 04:51:56 CET 2009 |
| 560 |
- the destruction spell could/would corrupt server memory quite often. |
| 561 |
- logging in only fixed the combat slot when the palyer was loaded from |
| 562 |
disk, not when it already was in memory. |
| 563 |
- cede in wait_for_tick* when the tivck is inhibited hopefully |
| 564 |
avoiding livelock during high-load emergency saves. |
| 565 |
- logging in did not properly unapply all skills. |
| 566 |
- (maps) make the invite quest marking much more obvious. |
| 567 |
- (arch) fix warrior archetype names. |
| 568 |
- map prefetching never prefetch upwards. |
| 569 |
- wizpass no longer makes you non-blocking. |
| 570 |
- (maps) add light to some of the special maps, add troll |
| 571 |
map. |
| 572 |
|
| 573 |
2.91 Mon Nov 30 10:18:09 CET 2009 |
| 574 |
- (maps) add gorokh_final mapset from crossfire. |
| 575 |
- (maps) block most vault-type mlab locations, open up |
| 576 |
imperial converters for anybody to use. |
| 577 |
- (maps, arch) replace all permanent stat potions by random |
| 578 |
variants. |
| 579 |
- (maps) spread gorokh demon styles more evenly over 1..100. |
| 580 |
- TRIGGER events got passed a garbage pointer instead of a |
| 581 |
real player object on player changes. |
| 582 |
- diseases and maybe other things could sometimes reduce the speed |
| 583 |
to below MIN_ACTIVE_SPEED, deactivating the monster and causing |
| 584 |
much grief. |
| 585 |
- speed_left randomisation was, apparently, totally broken. |
| 586 |
- introduce FLAG_RANDOM_SPEED instead of using the sign bit |
| 587 |
of the speed slot internally and in map save files. among other |
| 588 |
things, this gets rid of all the abs (speed) calls. |
| 589 |
- reduce map file save files by using abridged keywords aliases. |
| 590 |
- shop specialisation calculation was totally broken. |
| 591 |
- nrof/itemcount/volume limits when dropping to the floor are |
| 592 |
now enforced. |
| 593 |
- fix magic mapping, which only worked for inate spell casting. |
| 594 |
- godgiven items will now be explicitly described as such. |
| 595 |
- (arch) dded a quiver of bolts. |
| 596 |
- materialnames would change "randomly" on every load, only |
| 597 |
set the material when the materialname was not set before. |
| 598 |
- balancing change, halve rod recharge speed (instead |
| 599 |
of 4.8s, the standard rods now recharge in ~10s. not a solution, |
| 600 |
but still. |
| 601 |
- reduce cpu time used for map saving by >>50% by avoiding |
| 602 |
the costly flag-checking loop in most cases and using a simple |
| 603 |
repeat-cache for speed_left. |
| 604 |
- always delay stats update for players on insert/remove till |
| 605 |
next tick/command, which saves a lot of cpu cycles on drop/take. |
| 606 |
- add hint about havign to run to attach unaggressive npcs. |
| 607 |
- pet monster level was not displayed correctly in "showpets index". |
| 608 |
- clean up floating point conversions and many similar nitpicks. |
| 609 |
- fix hanuk altar. |
| 610 |
- overhaul material system to be much faster, and having less bugs, but |
| 611 |
still having a lot of cruft :/. |
| 612 |
- add marble shop floor. |
| 613 |
- move gcc specifics to new file include/compiler.h. |
| 614 |
- unrecognised cfpod directives could cause undefined behaviour. |
| 615 |
- added boes' marble shop to steinwandstadt. |
| 616 |
- pad mapspace to power-of two size for speed/codesize/cache gains. |
| 617 |
- optimise mapspace updates. |
| 618 |
- cache volume/items per mapspace. |
| 619 |
- use fabs, min and max consistently (surprisingly for a code size |
| 620 |
decrease). |
| 621 |
- fixed a small uncleanlieness in item converters, which might |
| 622 |
have led to weird item multiplications. |
| 623 |
- store hash value in shstr, not used by anything, but doesn't use much memory. |
| 624 |
- fixed crash bug in learn_spell command. |
| 625 |
- enhanced output of the mapinfo command. |
| 626 |
- remove all traces of FLAG_NO_FIX_PLAYER. |
| 627 |
- avoid sv_derived_from calls (lots of hash lookups) when converting |
| 628 |
from perl to c++. |
| 629 |
- implemented least_significand_bit and for_all_bits_sparse_32 utilities |
| 630 |
and use it in some "inner" loops. |
| 631 |
- rename flags to attachable_flags to avoid confusion :=). |
| 632 |
- fixed jeweler experience output to not be floating point. |
| 633 |
- added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
| 634 |
- (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
| 635 |
- try to prefetch memory inside process_objects, which can give |
| 636 |
enourmous speed gains. |
| 637 |
- make some small optimisation to the process_objects loop. |
| 638 |
- move facedata chksum calculation into cfutil, make server more flexible |
| 639 |
handling different chksum lengths. |
| 640 |
- check for hash collisions in cfutil. |
| 641 |
- reduce face checksum size from 6 to 4 bytes. |
| 642 |
- don't crash when a map uses empty sound/sound_destroy/face. |
| 643 |
- removed weather-specific attributes. |
| 644 |
- fixed genkeywords dependency. |
| 645 |
- do not clear "randomitems" slot for world underlays. |
| 646 |
- use "sl" as short-hand for speed_left in save-files, just to make them |
| 647 |
smaller. |
| 648 |
- in general, don't crash on value-less resource file lines |
| 649 |
anymore, due to get_str never returning a 0-pointer. |
| 650 |
- code cleanup in move_symptom. |
| 651 |
- removed arch_to_object (replaced it by ->instance ()). |
| 652 |
|
| 653 |
2.90 Sat Nov 7 15:06:06 CET 2009 |
| 654 |
- some Andrew Madloch wanted, despite being specifically told |
| 655 |
multiple times that the Deliantra parts additions are under AGPL, |
| 656 |
lock up the source code of the server within his company. |
| 657 |
some reorganisations have been done to the sourcecode to make |
| 658 |
it clearer that this violates the Affero GPL. Help to keep |
| 659 |
Deliantra free software even for the coming generations |
| 660 |
and be wary of the promises of Andrew Madloch, he has nothing |
| 661 |
good in mind for free software. |
| 662 |
- clarify which files of the server are 100% AGPL. |
| 663 |
- minor reorganisation, move some GPL code into other files. |
| 664 |
- implement viewpoint (which is like observe, but only for the map, |
| 665 |
not stats etc.). |
| 666 |
- replace magic mapping overlay by a flying bird exposing area |
| 667 |
on the worldmap (ext/magic_mapping.ext). |
| 668 |
- @find in npc dialog was useless as the vairbale wasn't accessible. |
| 669 |
- @find results in npc dialogue is now stored in $find. |
| 670 |
- (maps) add lostwages and lorak (valdor/varsia) from cfextended. |
| 671 |
- (maps, server) add lostwages and celvear apartments to rent system. |
| 672 |
- (maps) closed guild houses, this is not scalable, ask your friendly |
| 673 |
dm instead. |
| 674 |
- (maps) add town portal to celvear. |
| 675 |
- (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice |
| 676 |
mapsets from crossfire, together with associated archetypes. |
| 677 |
- (maps) add extended region descriptions for some regions from crossfire. |
| 678 |
- (maps) define a new whalingoutpost region. |
| 679 |
- (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, |
| 680 |
and most archetypes that go with them (without stoning and swallow effects), |
| 681 |
casino tokens and stock certificates are also missing. |
| 682 |
- (maps, arch) add a number of minor maps from crossfire to scorn, navar |
| 683 |
and santo dominion. |
| 684 |
- (maps, arch) added gotischerbereich from cfextended, and some archetypes |
| 685 |
to go with them. also adjusted archetypes to be more korrekt "gotisch". |
| 686 |
- doors/containers can now use "match ..." expressions for the slaying field. |
| 687 |
- properly close client-side dialogue when the player is teleported away. |
| 688 |
- map-tags did not properly close it's database tables or wait |
| 689 |
for a quiescent state, causing memory corruption on reload. |
| 690 |
- support "stat.xyz" accessor in match expressions. |
| 691 |
- skip /styles and /editor directories in cf::map::static_maps. |
| 692 |
- implement ->send_big_packet and use it in ext_msg (among other things, this |
| 693 |
fixes long answers from npc dialogue). |
| 694 |
- connected magic mouths no longer spill to Log-1, but use the examine tab. |
| 695 |
- (arch) change marker archetypes to not remove "marker" forces anymore |
| 696 |
and to not add a "put your code here" force needlessly. |
| 697 |
- (arch) fix or improve many plurals. |
| 698 |
- markers do no longer add a force if the slaying field is unset. |
| 699 |
- sped up search-items implementation, but it's still horrible. |
| 700 |
- (maps) bigchests are now properly non-unique, per_player and no_reset. |
| 701 |
- editor_folder can now be used to override whatever cfutil sets, and was |
| 702 |
used to reogianise the illogical arch tree a bit. |
| 703 |
- (maps) import most map names from crossfire. |
| 704 |
- nuke image_sums/image_info subcommands from the protocol. |
| 705 |
- fly_high movement gives better los, ignoring blocksview. |
| 706 |
- the addexp command should now honour skill names with spaces. |
| 707 |
- (arch) add nuke from cfextended to avoid a crash. |
| 708 |
- (arch) added many more buildable marble floors. |
| 709 |
- major namespace cleanup: save 45kb by making functions static |
| 710 |
that were unnecessarily global. |
| 711 |
|
| 712 |
2.82 Sat Oct 24 03:50:17 CEST 2009 |
| 713 |
- fixed a classical and exploitable stack buffer overflow in the gsay command. |
| 714 |
- fix a memory buffer overflow in the book code. |
| 715 |
- add @check, @find npc dialogue commands. |
| 716 |
- (maps) add a number of town interiors. |
| 717 |
- (maps) add tindervale the fireborn capitol from cfextended. |
| 718 |
- (maps) add celvear area from cfextended. |
| 719 |
- (server,arch) add a number of inscribables, show their capacity in hint. |
| 720 |
- (server,maps) fix bug causing some library books not to be chained down, |
| 721 |
cause Scorn/Navar libraries not to have inscribable books. |
| 722 |
- (maps) fix bug causing the Greyshield and Greysword to have |
| 723 |
inappropriate item power. |
| 724 |
- (maps) fix intwell balancing issue. |
| 725 |
- improve the look of generated books. |
| 726 |
- make slag no_drop so it can't be dropped from the cauldron. |
| 727 |
- fix bug where players could bypass no_drop by putting items in containers. |
| 728 |
- consecutive commands arriving at the same time in the server would be |
| 729 |
corrupted if the length was >255. |
| 730 |
- support sub-matches in () inside match expressions, not just conditions. |
| 731 |
- got rid of motd/rules/news code in C++ part, move motd to it's own tab |
| 732 |
and perl. |
| 733 |
- implemented new "match" type that combines both check_inv and pedestal |
| 734 |
functionality (and more) inside the same object using the match expressions. |
| 735 |
- create simpler match expression compiles in many common cases. |
| 736 |
- reduce object size by removing obsolete "seen_by" member. |
| 737 |
- removed the rather broken make_list_like utility function, taking advantage |
| 738 |
of the new dynbuf::splice function (which gave an unexpected net win |
| 739 |
in code size...). |
| 740 |
- the server will no longer complain (and subtly fail) when an object |
| 741 |
being removed from a map causes another object to get removed. |
| 742 |
- banish strncpy from the server, speed up and simplify sending item |
| 743 |
descriptions to the client considerably. |
| 744 |
- add new "in head" set modifier for matches. |
| 745 |
- new BLOCKED_MOVE event added. |
| 746 |
- mapscript archetype now has activate_on_xxx true by default, as similar |
| 747 |
connected elements. |
| 748 |
- (maps) imported all styles from cfextended except |
| 749 |
floorstyles/land_plots and monsterstyles. |
| 750 |
- (arch) imported gem treasurelists and archetypes from cfextended. |
| 751 |
- don't crash when treasure lists are empty / supply new empty |
| 752 |
treasurelist for randomitems when none can be found. |
| 753 |
- implement cf::map::static_maps and use it in map-tags.ext. |
| 754 |
- fix a bug in map-tag scanning when moving tags. |
| 755 |
- (deliantra.net) improve watchdog to now check both listening ports |
| 756 |
for a reaction. |
| 757 |
- implement new "loadall" map loading command, purely for debugging. |
| 758 |
|
| 759 |
2.81 Mon Oct 12 20:00:18 CEST 2009 |
| 760 |
- display spell description for spellbooks, rods, wands, potion and scrolls, |
| 761 |
but not horns (to make them more useful for content-creators). |
| 762 |
- fix a number of bugs in check_move_on: 1) it didn't update the flags |
| 763 |
2) it skipped spell effects and 3) it didn't handle the case where |
| 764 |
and object was destroyed while iterating over it correctly. all this |
| 765 |
allowed players to sometimes walk onto spaces they should not be able to |
| 766 |
walk on. |
| 767 |
- fix an exploit where inscription/marking runes could execute arbitrary code. |
| 768 |
- examining an object now dumps the serialised object form when the user |
| 769 |
is a wizard (wizlook). |
| 770 |
- altars no longer accept unpaid items. |
| 771 |
- party spells didn't work all that well. |
| 772 |
- added complex object matching framework (cf::match), and make altars |
| 773 |
and pedestals use it. |
| 774 |
- identified skill-tools show what skill they grant. |
| 775 |
- display the duration of change_ability spells when examining them |
| 776 |
(missing: protection spells, but they are a hack...). |
| 777 |
- improve effectiveness of special foods created by woodsman skill, |
| 778 |
adding more variety to the different mushrooms. |
| 779 |
- fix a minor cfpod formatting bug. |
| 780 |
- do not talk about the hintmode so much - die-hards are expected to find |
| 781 |
the hintmode setting on the settings page. |
| 782 |
- IPO no longer lies about prices; prices tweaked. |
| 783 |
- clarified that all deliantra-specific parts are under the Affero GPL. |
| 784 |
- enable the object loader to also dump archetypes. |
| 785 |
- (maps) fix guild teleporters to Pupland Terminal. |
| 786 |
- (maps) put the trapdoor above the floor in sisters/necro_ruins1. |
| 787 |
- force the initial face when loading an object that is time-animated |
| 788 |
or a monster, so it does not have to be specified anymore. |
| 789 |
- fix a bug where recasting an ability changing spell could shorten |
| 790 |
its remaining duration. |
| 791 |
- fix pedestal and floor building with builder. |
| 792 |
- fix RUNATT attack mode, which was broken before (used e.g. by mice). |
| 793 |
- fix a broken bow-related speed optimisation by using splay - speed |
| 794 |
up splay operations as well. |
| 795 |
- use NDI_CLEAR for the body command, and make it use observe. |
| 796 |
- implement introspection data for C++ classes (%REFLECT). |
| 797 |
- (arch) add name_pl fields and documentation for building materials. |
| 798 |
- (maps) random fountains no longer generate permanent stat increases. |
| 799 |
- fix transmutation alchemy. |
| 800 |
- speed up many frequently-invoked C->perl callbacks. |
| 801 |
- added complex object matching framework, to be used in altars and the like. |
| 802 |
- switch to YAML::XS from YAML. |
| 803 |
|
| 804 |
2.80 Tue Sep 15 20:22:31 CEST 2009 |
| 805 |
- fix the "screen stays black on login" bug and remove debug instrumentation |
| 806 |
that ultimately was not helpful to catch it :) |
| 807 |
- split outer_env into outer_env and outer_env_self, and fix |
| 808 |
all callers to use either one or the other, as appropriate. This |
| 809 |
fixes the (rather fragile) light spell, maybe others. |
| 810 |
- fixed an overflow and exploit in the bank/payment code. |
| 811 |
- fixed a bug in the jeweler quest and added the 'Tome of Jewelery' |
| 812 |
to explain the skill a bit more. |
| 813 |
- removed a buggy check for zero attacktype. So that we might find |
| 814 |
the real bugs in the archs/maps/objects. |
| 815 |
- Fixed enabling torches with lighters. |
| 816 |
- (maps) Added Heaven Town region. |
| 817 |
- (arch+maps) Fixed & normalized warriors on map |
| 818 |
/quests/peterm/CTower/Barracks. |
| 819 |
- fix the light spell (and possibly diseases and other lights). |
| 820 |
- (arch) The clawing skill didn't have the physical attacktype. |
| 821 |
- (maps) make the greenway accessible again - this bug was introduced |
| 822 |
a long time ago, and similar cases are still to be found in the maps. |
| 823 |
- make the socket_timeout configurable in the code (but not yet for users). |
| 824 |
- earth wall health bar is now correct. |
| 825 |
|
| 826 |
2.79 Tue Jul 28 00:56:36 CEST 2009 |
| 827 |
- IO::AIO chaged to using eventfd internally - updated server to not |
| 828 |
freeze with IO::AIO anymore due this change. |
| 829 |
- avoid a crash when a player tries to apply a lighter. |
| 830 |
- allow a spell argument for dimension door. |
| 831 |
- move shop item listing and some otherstuff into the info tab. |
| 832 |
- avoid crashes when non-players cast party spells. |
| 833 |
- fix a crash in get_spell_by_name (for learn_spell). |
| 834 |
- added pyromancer class with graphics (by Job Vranish). |
| 835 |
- small improvement of the number of potions in shops |
| 836 |
(by Job Vranish). |
| 837 |
- added a few party spells (by Job Vranish). |
| 838 |
- use a common message dynbuf. |
| 839 |
- destroying tear down objects will now use the full hp range |
| 840 |
for animation and will only destroy/lastframe when hp < 0. |
| 841 |
- allow monsters to use earth to dust. |
| 842 |
- use manhattan distance for get_rangevector_from_mapcoord, just as |
| 843 |
in get_rangevector. |
| 844 |
- los updates now correctly take tiled maps into account. |
| 845 |
- do los updates even on maps without darkness. |
| 846 |
- fixed quiver of holding bolts to be able to hold bolts. |
| 847 |
- upgrade to IO::AIO 3.21. |
| 848 |
- fixed show invisible, to show objects of type CONTAINER. |
| 849 |
- properly catching exceptions from callback in irc.ext. |
| 850 |
- fixed a potentially hazardous bug in cfpod regarding Z<>. |
| 851 |
- (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. |
| 852 |
- (arch) added hint about usage to Slag Ex. |
| 853 |
- (maps) /darcap/quest/water sea1 tile are now passable by players, |
| 854 |
like the rest. |
| 855 |
- (maps) added /heaven/gem_shop by Boes. |
| 856 |
- (arch+maps) added rate limited converter and adjusted |
| 857 |
/elmex/mana_fountain. |
| 858 |
- store arrow->slaying in custom_name, to get rid of the spellarg slot. |
| 859 |
- reduce size of casting_time, move_status, attack_movement, |
| 860 |
last_heal and last_sp slots, squeezing some more space out of struct |
| 861 |
object, also declare expmul as constant 1.0, as it isn't used |
| 862 |
anywhere. |
| 863 |
|
| 864 |
2.78 Sun Apr 5 20:04:29 CEST 2009 |
| 865 |
- fixed bug in alchemy, where finding the right object for enhancements |
| 866 |
didn't work. |
| 867 |
- aggressively merge spell effects and do not allow more than 5 spell |
| 868 |
effects (w.r.t. put_more) per mapspace, to give the server a chance |
| 869 |
to survive a hundred deathsheads. |
| 870 |
- correctly clear op->env when inserting onto map, this was a potentially |
| 871 |
disastrous bug of unfortunately unknown proportions... |
| 872 |
- fix cone-spell symmetry that was broken for direction 8. |
| 873 |
- use gender-neutral place descriptions for invite. |
| 874 |
- (arch) new faces for alchemist class, wizard class and quetzalcoatl race. |
| 875 |
Thanks go to Lisa Larsen! |
| 876 |
- remove support for colour reducing 32x32 images (no cfclient support |
| 877 |
anymore). |
| 878 |
- actually mention the literacy level when it is too low to learn the spell. |
| 879 |
- use better dependency tracking for include/keyword.h. |
| 880 |
- add accept-invitation and suicide to the list of asynchronous commands, |
| 881 |
so it is possible to invite somebody out of some stck-till-death traps, |
| 882 |
or simply to commit suicide. |
| 883 |
- replace the "ignoring delayed commands" message by something more useful |
| 884 |
(cf. cunning gnome freezeing issue). |
| 885 |
- various fixes for weapon improvements. |
| 886 |
- fixed small bug with handling connect errors in the IRC gateway. |
| 887 |
- support T and G sequences in cfpod. |
| 888 |
|
| 889 |
2.77 Sun Feb 1 16:30:48 CET 2009 |
| 890 |
- convert me command from per-map to chat, which makes more sense, also |
| 891 |
document it. |
| 892 |
- more than one spellbooks of same class can now be given |
| 893 |
in class selection. |
| 894 |
- adjusted the starting_spell.trs treasure list to the recent |
| 895 |
spell rebalancements. |
| 896 |
- the IRC gateway filters IRC colors now. |
| 897 |
|
| 898 |
2.76 Sat Jan 17 08:36:51 CET 2009 |
| 899 |
- (arch) fix quiver of Holding Bolts. |
| 900 |
- applying unpaid items will now examine them. |
| 901 |
- add "What" column to body command, showing items in that slot. |
| 902 |
- redesigned and rebalanced lamps and torches. |
| 903 |
- add "..." to item names that have been shortened. |
| 904 |
- fixed "assign" function that squeezes strings into fixed length. |
| 905 |
- add cursed effect to lamps and (some) torches. |
| 906 |
- fixed bad assigned crafting skills and their tools. |
| 907 |
|
| 908 |
2.75 Fri Jan 9 16:13:30 CET 2009 |
| 909 |
- rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. |
| 910 |
- fix a bug in the nimbus extension that allowed players to cheat. |
| 911 |
- make monster smell logic dependent on their wisdom stat. |
| 912 |
- put the death reason into a separate tab. |
| 913 |
- converted "connected" slot to string, cleanly got rid of some ugly |
| 914 |
hacks such as the path_attuned hack. |
| 915 |
- introduce shstr_tmp for fast temporary shstr passing. |
| 916 |
- replace one-at-a-time hash by faster than smaller FNV-1a hash |
| 917 |
when hashing strings. |
| 918 |
- sanitized alchemy-like skills and cauldrons to check earlier |
| 919 |
whether the right cauldron is used. |
| 920 |
- considerably optimise shared string implementation by |
| 921 |
making its null value a compiletime constant. |
| 922 |
- use shared string matching insteafd of strcmp in a lot of places, |
| 923 |
as well as using shstr_cmp to pass shared stringsa round efficiently, |
| 924 |
for lots of code size savings. |
| 925 |
- monsters which breed new monsters shouldn't breed new monsters when |
| 926 |
they are sleeping: generators now check for the sleeping flag. |
| 927 |
- tell gcc not to excessively inline some perl interface functions. |
| 928 |
- remove marking rune length limit. |
| 929 |
- fix formatting of cfpod when a verbatim block was following |
| 930 |
a single newline. |
| 931 |
- move resistances, statistics and showpets command output into tabs. |
| 932 |
- implement map scripts that can replace the boulder logic without |
| 933 |
having to write extensions. |
| 934 |
|
| 935 |
2.74 Mon Dec 29 15:23:38 CET 2008 |
| 936 |
- fix a longstanding bug that teared multipart monsters |
| 937 |
at map boundaries apart. |
| 938 |
- temporarily make permanently invisible player visible when |
| 939 |
he/she makes noise. |
| 940 |
- fix being able to see through walls a bit. |
| 941 |
- improve look at output. |
| 942 |
- completely replaced the line of sight algorithm with a variant |
| 943 |
of spiral fov capable of visibility grades and arbitrary |
| 944 |
shadow angles, that uses less memory and less code. |
| 945 |
- the new los code supports arbitrary map rectangles and loosens |
| 946 |
other restrictions of the old code, supporting further optimisations. |
| 947 |
- update los if blocksview-objects are inserted in a map, not just when |
| 948 |
removed (e.g. for summon fog). |
| 949 |
- permanent invisibility doesn't make immune against making noise: |
| 950 |
implement a noise system that allows monsters to locate the player |
| 951 |
when he/she makes noise. |
| 952 |
- implement a primitive smell system that monsters can use to track |
| 953 |
players. |
| 954 |
- create bomb now also works when casted by door traps. |
| 955 |
- (arch) new torch graphics. |
| 956 |
- (maps) considerably soften the subway spider. |
| 957 |
- (maps) made the portgate of navar safe ground, to protect |
| 958 |
the guards from being killed by players. |
| 959 |
- (maps) lots of tweaks in and around scorn. |
| 960 |
- (maps) use special non-blocksview jungle, mountain and |
| 961 |
darkforest freely on the worldmap, to get gradual sight obstacles |
| 962 |
instead of total blackout in those areas. |
| 963 |
- no maximum darkness for outdoor maps anymore. |
| 964 |
- add more hints, fix some messages. |
| 965 |
- fix a bug: firing rods should tell you something about them. |
| 966 |
- make light additive even within players. |
| 967 |
- darken xrays effect a bit. |
| 968 |
- improve handling of los changes when inserting or removing |
| 969 |
objects, not perfect yet. |
| 970 |
- make map darkness signed (formerly unsigned) to allow |
| 971 |
ambient lighting and centrally manage darkness as an offset. |
| 972 |
- revamped, fixed and documented the server calendrics, also |
| 973 |
tell users the current time and data, to improve awareness. |
| 974 |
- implement proper wizlook flag and handling of wizlook, instead |
| 975 |
of dumbly just clearing los once. |
| 976 |
- speed up los code - it's now about 2-3 times as fast as the old one, |
| 977 |
and has a smaller runtime variance. |
| 978 |
- daylight/nightfall can now increase/decrease past the natural limit, |
| 979 |
making them actually useful. |
| 980 |
- see_in_dark now increases the viewing radius by 3. |
| 981 |
- implement a fast tiled map iterator and use it in LOS for a 20% |
| 982 |
speedup, as well as in many other places. |
| 983 |
- remove support for extended map infos - these are not used |
| 984 |
by the deliantra client and removing them gives us a 10% speedup |
| 985 |
when sending map changes. |
| 986 |
- remove most gcfclient and other client bug workarounds, as well |
| 987 |
as now obsolete protocol versions, simplying the code. |
| 988 |
- optimise and simplify generation of random numbers. |
| 989 |
- correctly provide a non-zero default density for materials, to |
| 990 |
avoid crashes, fix other bugs in the material handling code. |
| 991 |
- fix volume calculations. |
| 992 |
- fix cfpod parsing when multiple verbatim blocks were separated by |
| 993 |
newlines. |
| 994 |
- increase monster detection radius from wis/5 to wis/3. |
| 995 |
- remove old pickup modes. |
| 996 |
- remove obsolete disarm and search commands (search wasn't working |
| 997 |
anyways). |
| 998 |
- fix a crash when an npc applied a sign. |
| 999 |
|
| 1000 |
2.73 Thu Dec 18 20:56:31 CET 2008 |
| 1001 |
- this release is assumed to be very stable. |
| 1002 |
- (maps) radically redesigned and improved tutorial. |
| 1003 |
- directional casting no longer immediately removes the invisible effect. |
| 1004 |
- magic ears now trigger when used inside the NPC dialogue. |
| 1005 |
- fix overflow in lighting calculations. |
| 1006 |
- negative glow radii can no longer cause total darkness. |
| 1007 |
- allow lookat on spaces where we only barely see, as opposed to |
| 1008 |
only maximally-lit ones. |
| 1009 |
- class selection has been reworked completely and their documentation corrected. |
| 1010 |
- swashbucklers got the oratory skill now. |
| 1011 |
- jump skill was fixed to adhere to all the flags a mapspace has got. |
| 1012 |
- (maps) small fix w.r.t. magic ear in /scorn/houses/wizz.entry |
| 1013 |
- fix deadlock in Jeweler::improve_ring_by_plan. |
| 1014 |
- use Coro::SemaphoreSet instead of our own lock management |
| 1015 |
(which was probably broken, too). |
| 1016 |
- support negative glow radii during daytime, too. |
| 1017 |
- use circular, not rectangular, viewing area. |
| 1018 |
- use minimum viewing distance of 2 in outdoor maps. |
| 1019 |
- negative glow is stronger than viewing area or lamps. |
| 1020 |
- (arch) new darkness spell face. |
| 1021 |
|
| 1022 |
2.72 Thu Dec 4 22:20:19 CET 2008 |
| 1023 |
- (maps) completely redesigned scorn. |
| 1024 |
- "cast light" now works on oneself. |
| 1025 |
- bump max light radius to 9, rewrote glow lighting calculations, fix |
| 1026 |
negative glow radii again (they were totally broken before). |
| 1027 |
- the "worldmaps sometimes are black" bug is finally fixed. |
| 1028 |
- the "player objects are referenced in _GENxx globals" bug has finally |
| 1029 |
been fixed, by not relying on buggy perl internals when serialising. |
| 1030 |
- fixed a long standing bug in the anvil converters in armour shops. |
| 1031 |
- items shops weren't interested in don't vanish anymore, and are given |
| 1032 |
back to the player. |
| 1033 |
- attuned/repell and spell base level system reworked. |
| 1034 |
- rewrote skill cache (last_skill_ob) system and usage - might |
| 1035 |
be less erratic now. |
| 1036 |
- refuse to write the uuid file if the uuid is zero |
| 1037 |
(to avoid writing it in early crashes). |
| 1038 |
- pathsync the directory after saving a file for added slowdown^Wsafety. |
| 1039 |
- speed up emergency_save by not syncing every file separately. |
| 1040 |
- no longer reattach perl to every object on reload, it's slow, and no longer |
| 1041 |
necessary since we don't nuke stashes anymore. |
| 1042 |
- do not bootstrap perl from the commandline args, use separate eval for |
| 1043 |
better error reporting. |
| 1044 |
- fix a crash when pushing cone spells met ice attacks. |
| 1045 |
- pre-cache perl extension files on reload to speed up the reload. |
| 1046 |
- speed up map refresh in server a bit. |
| 1047 |
- refactored drop code and fixed some programming errors in it. |
| 1048 |
- fixed small regression in 'Slag Ex' potion extension. |
| 1049 |
- fixed a bug where some objects couldn't cross map tile boundaries. |
| 1050 |
- fixed a bug with weight update of the player, the client showed -0.0 |
| 1051 |
as the current weight of the inventory. |
| 1052 |
- (arch) the dragonbreath spell is level 12 again, but the high level spell |
| 1053 |
dragonfire has been introduced for the non-dragon players. |
| 1054 |
- remove unused "tooltype", "start_holding" object slots. |
| 1055 |
- change "weapontype" object slot to uint8. |
| 1056 |
- convert "hide" object slot into flag. |
| 1057 |
- reorder object members for better locality of reference and codesize |
| 1058 |
decrease. |
| 1059 |
- correct rounding in lerp, add lerp_rd, lerp_ru. |
| 1060 |
- fix a crash when no skill could be found when killing amonster. |
| 1061 |
- fix a small memleak that would eat one pointer on the perl stack for |
| 1062 |
every completed aio operation. |
| 1063 |
- perl mapspace acessor methods now normalise (handle tiled maps) |
| 1064 |
and update mapspaces if necessary. |
| 1065 |
|
| 1066 |
2.71 Tue Sep 23 07:02:23 CEST 2008 |
| 1067 |
- removed all command line parsing, only env variables are supported |
| 1068 |
anymore. |
| 1069 |
- region-specific monsters will now once more be on the worldmap. |
| 1070 |
- fix a disastrous "memleak" where temporary memory allocations |
| 1071 |
would grow out of bounds. |
| 1072 |
- server now writes a pidfile and makes sure its alter ego is killed. |
| 1073 |
- fixed a double-escaping bug in the pod-parser. |
| 1074 |
- rewrote the cfpod parser in C++. |
| 1075 |
- hintmode moved to C++, players need to re-set their hintmode if |
| 1076 |
they dislike "show". |
| 1077 |
- fix RIP inscription. |
| 1078 |
- bump login name length from 18 to 20 char max. |
| 1079 |
- correctly support gender in emotes. |
| 1080 |
- correctly support gender in the death messages. |
| 1081 |
- correctly generate death messages for players only when they really die, |
| 1082 |
with increased information. |
| 1083 |
- fix a bug in the dynbuf code that could potentially lead to crashes |
| 1084 |
and data corruption (but apparently was never triggered). |
| 1085 |
- close the $ENV{LOCKUTIL_LOCK_FD} fd if in the env, for lockutil. |
| 1086 |
- make sure Compress::LZF acquires the storable lock, might fix some |
| 1087 |
data corruption bug. |
| 1088 |
- tweak coredumping/monitoring a bit. |
| 1089 |
- completely redid server initialisation to hopefully avoid rare races. |
| 1090 |
- do not crash in the loader when an inventory object could not be loaded |
| 1091 |
(from a corrupted file). |
| 1092 |
- redid skills command to send output to proper channel. |
| 1093 |
- object->map is no longer refcounting. |
| 1094 |
- add FLAG_DEBUG for internal debugging. |
| 1095 |
- add NDI_VERBATIM flag to send_msg. |
| 1096 |
- add perl backtraces to logBacktrace-initiated backtraces. |
| 1097 |
- player->exists is no longer a sync_job. |
| 1098 |
- split login.ext's player scheduler into |
| 1099 |
it's own player-scheduler.ext extension. |
| 1100 |
|
| 1101 |
2.7 Sun Sep 7 16:32:03 CEST 2008 |
| 1102 |
- require perl 5.10. |
| 1103 |
- make nrof signed, so that code that checks for underflow actually works. |
| 1104 |
- swap player and observed count's on the map when observing. |
| 1105 |
- add (mostly untested) mapspace perl class and accessors. |
| 1106 |
- re-"calibrate" value/weight autopickup to be silver/kg >= pickup*100. |
| 1107 |
- fix a crash in cast_bless (restoration et al.) when no target |
| 1108 |
could be found. |
| 1109 |
- pits now have a configurable "random spread" range and default |
| 1110 |
to a radius of two now. |
| 1111 |
- rewrite pay_player_arch. |
| 1112 |
- use a more stable perl_reload implementation. |
| 1113 |
- do not use Symbol::delete_package (causes crashes after perl-reload), |
| 1114 |
use our own, safer, clear_package instead. |
| 1115 |
- when asynchronously dumping core, close all file handles to allow |
| 1116 |
the server to restart concurrently. |
| 1117 |
- improve the cfpod parser to generate proper xml from proper cfpod |
| 1118 |
sequences, without double-encoding. it should be faster, too. |
| 1119 |
- the above fixes wrong display of help tetx and many other issues. |
| 1120 |
- use lzf and frag packets for large messages for clients supporting them |
| 1121 |
(0.9976+), use it for long books and other messages. |
| 1122 |
- eradicate listen command and corresponding code. |
| 1123 |
- eradicate logs command. |
| 1124 |
- let the client log into the server log, used for crash backtraces. |
| 1125 |
- fixed rods/wands/etc. with randomitem spells on maps, but broke |
| 1126 |
old style spell objects with the spell magic bullet. |
| 1127 |
- (arch) fixed skill less rods in the archetypes |
| 1128 |
|
| 1129 |
2.61 Sun Aug 3 17:59:50 CEST 2008 |
| 1130 |
- made jeweler workbench larger and some other minor map |
| 1131 |
changes in jeweler town. |
| 1132 |
- fixed wrong item handling in jeweler skill code. |
| 1133 |
- (arch) use a special "key_random_map" for random map keys |
| 1134 |
that are used up. |
| 1135 |
- fix a crash when the player who was observed has logged out long |
| 1136 |
enough for his region/map to be gone. |
| 1137 |
- port to g++-4.3's incompatible tr1 changes. |
| 1138 |
- add some missing dependencies. |
| 1139 |
- log to /var/log/deliantra/ by default. |
| 1140 |
- hack observe code to enable smooth movmenet when observing. |
| 1141 |
|
| 1142 |
2.6 Sun Jul 20 18:58:08 CEST 2008 |
| 1143 |
- (maps) extension of the jeweler quest/skill/town |
| 1144 |
- correctly move gsay to the party channel. |
| 1145 |
- fix a crash when animate weapon was used in some areas. |
| 1146 |
- fixed unnecessary identification of by converters created objects. |
| 1147 |
- (maps) tutorial now contains clues about chatting and talking |
| 1148 |
with NPCs. |
| 1149 |
- (arch) dragon scales got proper type now |
| 1150 |
- object::decrease would sometimes cause container weights to |
| 1151 |
be wrong, this has been fixed. |
| 1152 |
- do not send time updates for newly-seen items. |
| 1153 |
- thawing an icecube will once more drop its contents to the ground. |
| 1154 |
- fix cone spells etc. going through walls sometimes. |
| 1155 |
- fix a weight update bug that sometimes left containers |
| 1156 |
with wrong weights. |
| 1157 |
- added auto_apply event and extension for shop tiles. |
| 1158 |
- work around get_map_flags invoking perl and switching the stack. |
| 1159 |
- make sure the map is loaded when using a town portal return. |
| 1160 |
- fixed a bug with caching of sp/grace/food points for spells |
| 1161 |
where healing spells didn't cost any grace. |
| 1162 |
- fix starvation kill reason. |
| 1163 |
- fix pk killer name message. |
| 1164 |
- don't let people apply signs with @match. |
| 1165 |
- add support for berkeley db 4.7 (the new BDB module also fixes |
| 1166 |
what seems to be the biggets memleak in the server). |
| 1167 |
|
| 1168 |
2.56 Wed Jun 4 10:50:40 CEST 2008 |
| 1169 |
- require Coro 4.73 which contains an important performance-bugfix. |
| 1170 |
- use anyevent to manage listen ports (this enables IPv6 support). |
| 1171 |
- server supports ipv6 client connections now. |
| 1172 |
- use newly-available Coro::AnyEvent. |
| 1173 |
- get rid of the AnyEvent::AIO watcher, start the event thread earlier |
| 1174 |
to let it handle AIO requests. |
| 1175 |
|
| 1176 |
2.55 Sat May 24 19:52:52 CEST 2008 |
| 1177 |
- avoid newmap commands when crossing tiled map boundaries. this speeds up |
| 1178 |
processing considerably (especially in the client) and reduces data transfers |
| 1179 |
(saves roughly 1kb each crossing in typical configs). works even with gcfclient. |
| 1180 |
- (arch) fix typo in ixalovh treasurelist causing empty_archetypes to appear. |
| 1181 |
- (map) fixed npc dialogue in pup_land/s_f/special. |
| 1182 |
- bugfix: fix a crash when a player casts a swarm spell and then logs out |
| 1183 |
(swarm spells now stay in the player's inventory). |
| 1184 |
- bugfix: when unapplying skills also remove them from the range/combat slots. |
| 1185 |
- bugfix: do not merge items whose archetype name merges, use the |
| 1186 |
archetype *archname* (chairs of different facings were merged). |
| 1187 |
- bugfix: fix a potential crash issue in find_object_name (not used |
| 1188 |
normally). |
| 1189 |
- bugfix: locked doors cannot be bashed down by magical means |
| 1190 |
(destruction, magic missile etc.). |
| 1191 |
- swarm spells without a direction now use various spiral patterns |
| 1192 |
instead of being fully random. |
| 1193 |
- update AnyEvent API to 3.4 and above. |
| 1194 |
|
| 1195 |
2.54 Thu May 8 22:01:22 CEST 2008 |
| 1196 |
- change floorbox item ordering to enable more efficient protocol and to |
| 1197 |
stay in sync with the 0.9971 client update which also reverses ordering. |
| 1198 |
- bugfix: the jumping skill now gives experience for jumping |
| 1199 |
and for attacking monsters. it also takes about one second to do a jump. |
| 1200 |
- bugfix: players couldn't starve in 2.53 :( |
| 1201 |
- bugfix: correctly send the client a del_spell when a spell gets removed. |
| 1202 |
- bugfix: spell effects like word of recall are removed on death. |
| 1203 |
- bugfix: fix a crash when objects with treasure on top (ground...) |
| 1204 |
were created outside a map. |
| 1205 |
- bugfix: couldn't apply inventory items when levitating, but ground items |
| 1206 |
(fixed by reversing the logic). |
| 1207 |
- bugfix: fixed a mismatched '"' in the debugging description of objects |
| 1208 |
- bugfix: the random map generator no longer leaks key objects. |
| 1209 |
- bugfix: support random maps >127x127. |
| 1210 |
- (maps) fixed the death certificate system in nimbus. |
| 1211 |
- (maps) rebalance onefang, build a road to onefang, temporarily closed zorn. |
| 1212 |
- (arch) the material 'wood' was undefined, it's now a burnable material. |
| 1213 |
- (arch) give ball lightning a real name. |
| 1214 |
- (arch) fixed material of bones (was 'wood', is now 'bone') |
| 1215 |
- support cfpod in ex replies (client item tooltips). |
| 1216 |
- unapply item in range slow when readying a spell. |
| 1217 |
- bugfix: account for rounding errors in weight updates. |
| 1218 |
- remove synchronous mkdir in chargen_race_done. |
| 1219 |
- fix per-race starting maps. |
| 1220 |
- check hiscore on suicide and quit as well. |
| 1221 |
- tell players when they are starving. |
| 1222 |
- get rid of costly object_from_name conversion for altar effects. |
| 1223 |
- fix map difficulty calculation for generators. |
| 1224 |
- slightly more intelligent handling of "is_animated" flag. |
| 1225 |
- support no_drop map header flag (before it was only available internally). |
| 1226 |
- make random-map-generated keys crumble after one hour, use more unique slaying. |
| 1227 |
|
| 1228 |
2.53 Sun May 4 17:32:48 CEST 2008 |
| 1229 |
- bugfix: custom skill settings were not saved by the server. |
| 1230 |
- bugfix: remove did not actually remove items from the inventory, leaving |
| 1231 |
ghost items. |
| 1232 |
- bugfix: properly update items identified on the ground. |
| 1233 |
- bugfix: use localtime_r in the logger thread. |
| 1234 |
- bugfix: player starvation will now give the correct kill reason. |
| 1235 |
- bugfix: archetype reloads could crash the server. |
| 1236 |
- bugfix: the mailscrolls are now correctly handed out even when the destination |
| 1237 |
player is not logged in. |
| 1238 |
- bugfix: make list_logins non-blocking (glaring oversight). this caused the lag at |
| 1239 |
server startup. |
| 1240 |
- bugfix: fix the door surround check in the random map generator. |
| 1241 |
- (maps) fix heaven quest difficulty progression. |
| 1242 |
- (maps) fix some random map styles. |
| 1243 |
- dropping items a shop is not interested in won't sell them anymore. |
| 1244 |
- rods and horns with a too low maximum charge allow now at least one discharge. |
| 1245 |
- implement kill & death statistics. |
| 1246 |
- random map preparation is no longer synchronous. |
| 1247 |
- rewrite find_style in perl, no longer does synchronous I/O. |
| 1248 |
- improve random map specials placement. |
| 1249 |
- make the killer a real object pointer instead of a string, improved |
| 1250 |
kill reason messages. |
| 1251 |
- take advantage of new aio_close and aio_chmod. |
| 1252 |
- implement archetype::get, object::deep_clone and update callers. |
| 1253 |
- change_abil is much faster. |
| 1254 |
- update the floorbox more often to work around the reverses item order |
| 1255 |
display in clients. |
| 1256 |
- cleaned up object copying by encapsulating it to a single place. |
| 1257 |
- add hints to the invite messages. |
| 1258 |
- rewrote key<->value pair handling. |
| 1259 |
- use an independent random number generator for the random map generator. |
| 1260 |
|
| 1261 |
2.52 Thu Apr 24 11:47:19 CEST 2008 |
| 1262 |
- completely automate the item add/delete on remove/insert. this should fix |
| 1263 |
all "ghost" item bugs caused by sloppy coding, as sloppy coding is now correct :) |
| 1264 |
- completely automate the weight handling, should fix all weight |
| 1265 |
accounting bugs caused by sloppy coding, as sloppy coding is now correct :) |
| 1266 |
- reloading archetypes while a user was in the character creation phase |
| 1267 |
could crash the server. |
| 1268 |
- fix a nontrivial number of cases of code commented similar |
| 1269 |
to "is this really correct?", as many of those cases are now handles |
| 1270 |
automatically by lower level code. |
| 1271 |
- replace many ad-hoc checks for client visibility by object::visible_to, |
| 1272 |
should result in broader applicability of functions using it. |
| 1273 |
- merge items with different arch pointers refering to the same arch |
| 1274 |
(due to archetype reloads). |
| 1275 |
- refactored the object remove/insert functions and most related |
| 1276 |
functions (decrease, split, merge_ob etc.). |
| 1277 |
- make it compile better on freebsd (reported by pippijn). |
| 1278 |
- removed GT_UPDATE_INV (no longer applicable). |
| 1279 |
- fix the longstanding "container stays open" bug. |
| 1280 |
- improved floorbox updating to be incremental and other protocol |
| 1281 |
optimisations. |
| 1282 |
- get rid of update_after_inventory_change and only do update stats |
| 1283 |
for weight once/tick/player at max. |
| 1284 |
- rewrite party commands, use party channel. |
| 1285 |
|
| 1286 |
2.51 Sun Apr 20 21:27:37 CEST 2008 |
| 1287 |
- properly link against libgthread as that is needed to make the slice |
| 1288 |
allocator thread-safe. |
| 1289 |
- support perls not compiled with 64 bit support (though this is not a |
| 1290 |
recommended configuration) (reported by Samuel Gondouin). |
| 1291 |
- always put godgiven items into the player inventory, never any containers. |
| 1292 |
- (maps, arch) the scorn go club was founded! |
| 1293 |
- (arch) do no longer support player abilities, they didn't work anyways. |
| 1294 |
- (arch) the alchemy spell is now of the alchemy spell school, which |
| 1295 |
became a real spell-class. |
| 1296 |
- (arch) the alchemist class now get an alchemy spell book for new characters. |
| 1297 |
- (arch) considerably strengthened spark shower and destruction. |
| 1298 |
- match archetypes by name, not by ptr, in treasure.C, this makes archetypes |
| 1299 |
finally reloadable at runtime. |
| 1300 |
- changed archetype loading algorithm to only require one pass and |
| 1301 |
use delayed resolving of references. |
| 1302 |
- examine command now uses the examine infobox. |
| 1303 |
- implement an "incremental garbage collector" for archetypes. |
| 1304 |
- enable slice allocator again. |
| 1305 |
- implement optional free memory poisoning. |
| 1306 |
|
| 1307 |
2.5 Wed Apr 16 15:06:53 CEST 2008 |
| 1308 |
- the two handed weapon skill can no longer be used as unarmed combat |
| 1309 |
skill. |
| 1310 |
- append [drop xxx coins] to altar/trigger_altar/identify_table/converter |
| 1311 |
names (also update all maps to use money instead of coins). |
| 1312 |
- add uuid accessors to perl. |
| 1313 |
- add coin names and archetype accessors to perl. |
| 1314 |
- fix runtime uuid file format to use "." instead of ",". |
| 1315 |
- change perl extensions to not use hardcoded coins and values. |
| 1316 |
- write uuids asynchronously (no hiccups due to uuid writes) |
| 1317 |
and be more parsimonous of uuid usage by the exact value out on exit. |
| 1318 |
- write log messages in another thread, removing another sync point. |
| 1319 |
- support multi-line log messages in a nicer way. |
| 1320 |
- be more portable w.r.t. uuids and format specifiers everywhere. |
| 1321 |
- fix a minor memleak in the random map generator. |
| 1322 |
- some parts of the random map generator are not coroutine-safe, |
| 1323 |
so only call it "single-threaded". |
| 1324 |
- major cleanup of memory management in random map generator. |
| 1325 |
- slight refactoring of the random map generator, faster too. |
| 1326 |
- solve the "slice_alloc becomes negative" mystery - no allocation bug, |
| 1327 |
bookkeeping bug. |
| 1328 |
- work around "player is on active list" problem by deactivating player |
| 1329 |
after loading. |
| 1330 |
- garbage collect shstr's more evenly and adaptively only when |
| 1331 |
there have in fact been allocations. |
| 1332 |
- fix object::insert to do as documented and insert into the env |
| 1333 |
if necessary. |
| 1334 |
- fix cf::map::unique_maps. |
| 1335 |
- fix nrof overflow check in can_merge_slow. |
| 1336 |
- fix converter code to handle >31 bit values. |
| 1337 |
- added support for the player_sold flag |
| 1338 |
- converters no longer accept unpaid items. |
| 1339 |
- canonicalize random map meta files for better unification. |
| 1340 |
|
| 1341 |
2.43 Sun Apr 6 20:35:29 CEST 2008 |
| 1342 |
- work around a glibc bug that causes calloc to return non-zero memory |
| 1343 |
when mlockall has been used. |
| 1344 |
- pass environment to perl_sys_init3, as required by newer perls. |
| 1345 |
- use separate thread for ticker timing (and more in the future). |
| 1346 |
this greatly increases timing accuracy and gets rid of an enourmous |
| 1347 |
number of gettimeofday calls. |
| 1348 |
- use a separate thread to signal aio completion, for lower latency. |
| 1349 |
- require Coro 4.47, which fixes a data corruption bug with its C API. |
| 1350 |
|
| 1351 |
2.42 Sat Mar 15 12:05:21 CET 2008 |
| 1352 |
- rebalanced default experience table to be more exponential |
| 1353 |
and much easier up to level ~40, then moderately harder. |
| 1354 |
- change attuned/repelled level boni to +-8 from +-2. |
| 1355 |
- use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10. |
| 1356 |
- do not exit on reload/load errors but properly cleanup. |
| 1357 |
- fix a 32 bit uncleanlyness in the slice debugging wrapper. |
| 1358 |
|
| 1359 |
2.41 Fri Jan 25 13:15:37 CET 2008 |
| 1360 |
- get rid of YAML::Syck, it's too buggy and misparses many files |
| 1361 |
(this fixes the jeweler skill). |
| 1362 |
- back-to-back perl_reloads don't freeze the ticker anymore. |
| 1363 |
- convert cfutil from Event to EV (forgot to do this earlier...). |
| 1364 |
- move tombstone to real map if player died due to cave-in (even if |
| 1365 |
it has reset, which is better than putting it on the savebed, also as |
| 1366 |
proof that the player didn't use a savebed). |
| 1367 |
|
| 1368 |
2.4 Sun Jan 13 13:41:29 CET 2008 |
| 1369 |
- work around perl bug in configure perl module version check. |
| 1370 |
- fix bug in golem move code that would cause a crash at tiling borders. |
| 1371 |
- fix a freeze bug when looking for an arrow in the inventory. |
| 1372 |
- fix a bug in animate_weapon, causing a crash. |
| 1373 |
- no longer exit when a coroutine throws an exception. |
| 1374 |
- fix a potential double free bug (nicely exploited by g++ 4.2). |
| 1375 |
- fix the "<player> is nuts" message. |
| 1376 |
- fix an exception at logout due to the json_coder being gone. |
| 1377 |
- upgrade to EV version 2.0 API. |
| 1378 |
- when players don't apply a savebed correctly but stand above one, |
| 1379 |
do not move or kill them. |
| 1380 |
- implement client-side settings page in playerbook (0.9963+ required). |
| 1381 |
- implement generic framework for server-side resource files. |
| 1382 |
- implement resource file update event. |
| 1383 |
- hook experience table update into the framework. |
| 1384 |
- move jeweler.yaml to resources (arch/). |
| 1385 |
- switch from Crossfire to Deliantra perl module. |
| 1386 |
- implement json2json arch filter. |
| 1387 |
- implement widget protocol version 2, support for ui templates. |
| 1388 |
- mapinfo is now handled fully asynchronously. |
| 1389 |
- ext/irc: also log irc messages. |
| 1390 |
- ext/schmorplog: write user stat files asynchronously. |
| 1391 |
|
| 1392 |
2.32 Sun Dec 2 18:11:01 CET 2007 |
| 1393 |
- limited the number of items that can be picked up and dropped |
| 1394 |
as temporary measurement against bad performance or dropping things |
| 1395 |
(this lead to long freezes and triggered the watchdog). |
| 1396 |
- improved the performance of the drop command a bit. |
| 1397 |
- switch from Event to EV for higher performance, easier usage, |
| 1398 |
less bugs... |
| 1399 |
- updated to release version of the gnu affero license. |
| 1400 |
|
| 1401 |
2.31 Sun Nov 11 17:26:28 CET 2007 |
| 1402 |
- more thoroughly rename the binaries, contact addresses. |
| 1403 |
- update the copyrights. |
| 1404 |
- avoid backtraces due to old spells on some maps, sometimes causing |
| 1405 |
crashes. |
| 1406 |
- fix a problem where facedata wasn't initialised to zero properly, |
| 1407 |
potentially causing crashes. |
| 1408 |
- assign weapons on user load time, not login-time, avoiding |
| 1409 |
crashes. |
| 1410 |
|
| 1411 |
2.3 Sat Oct 27 11:22:38 CEST 2007 |
| 1412 |
- fixed an important bug that caused passwords to be forgotten. |
| 1413 |
- implement *tag destinations for goto, slaying etc. and use it |
| 1414 |
in some of the maps. |
| 1415 |
- bigworldised many maps (islands as in pupland and aldwulf), |
| 1416 |
which is now trivial to do. |
| 1417 |
- removed all traces of the old (and never working) plug-in interface |
| 1418 |
(70kb code less on amd64). |
| 1419 |
- improve/tune scheduling priorities. |
| 1420 |
- fix some freezing bugs. |
| 1421 |
- fix a memory corruption problem in dynbuf.printf. |
| 1422 |
- use channels for chat and many informational commands. |
| 1423 |
- improved the tutorial. |
| 1424 |
- create missile is now fixed. |
| 1425 |
- race fields must now contain archetypes. |
| 1426 |
- jumping skill now works as advertised. |
| 1427 |
|
| 1428 |
2.2 Tue Sep 11 15:41:24 CEST 2007 |
| 1429 |
- relicense under the gnu affero license. |
| 1430 |
- new inscription skill, can only inscribe INSCRIBABLE items. |
| 1431 |
- implement server-side framework for generic resources. |
| 1432 |
- use resource framework for server-provided ambient |
| 1433 |
music. |
| 1434 |
- save object owners (players only atm). |
| 1435 |
- replace limited sound api with server-provided sound effects. |
| 1436 |
- new sc (sound control) protocol command. |
| 1437 |
- improve fxix protocol to include types. |
| 1438 |
- exactly fill tcp segments, if possible. |
| 1439 |
- output-rate is now an upper limit, the server will automatically |
| 1440 |
(and quite perfectly) adjust to the network conditions, ensuring |
| 1441 |
low latency even during bulk transfers (music, images, sounds etc.). |
| 1442 |
- implement server-side widgets (i.e. client widgets controlled |
| 1443 |
in the server side). this will allow future expansion without |
| 1444 |
having to upgrade clients. |
| 1445 |
- implement a (artwork) world map with realtime player position |
| 1446 |
tracking. |
| 1447 |
- new and more efficient extcmd (server still supports old extcmd |
| 1448 |
protocol). |
| 1449 |
- fixed lots of underflow/overflow bugs in diseases and general stats |
| 1450 |
calcluation that could be easily exploited by users. |
| 1451 |
- rebalanced diseases to spread more naturally/evenly. |
| 1452 |
- completely asynchronous map loading even for tiled maps. |
| 1453 |
- replace simple messaging protocol with channels carrying metadata |
| 1454 |
(similar to message types, but more directed at the user). |
| 1455 |
- reduce command processing latency by a whopping 120ms by |
| 1456 |
reordering some processing steps inside the server. this directly |
| 1457 |
reduces lag by 120ms. |
| 1458 |
- actually send spell faces to the client. |
| 1459 |
- implement player genders. |
| 1460 |
- unclean logout/login results in: nothing if map hasn't reset, |
| 1461 |
otherwise return to savebed and possible kill if the log-out |
| 1462 |
was for too long. |
| 1463 |
- fast socket-dead detection (kick player after 8 seconds without ack). |
| 1464 |
- greatly reduce the cpu time needed to draw maps _again_. |
| 1465 |
- archetypes are now subclasses of objects. |
| 1466 |
- rebalanced shop greed and approval functions to be more realistic |
| 1467 |
(and likely match the actual intention). |
| 1468 |
- implement "crossfire pod" format for messages, with working bold, |
| 1469 |
italic, gender-specific text, paragraphs etc. |
| 1470 |
- implemented hint framework, players can opt to receive hints. |
| 1471 |
- implemented (long) book framework, added some books from the cf wiki. |
| 1472 |
- implement generic message framework that uses xml, utf8 for the client |
| 1473 |
protocol and is capable of transmitting generic meta information. |
| 1474 |
- implement (in a suboptimal way) per-player instantiated maps. |
| 1475 |
- replace the nexus by a per-player tutorial map that teaches stuff |
| 1476 |
better than the newbie house. |
| 1477 |
- fix the magicmap colours. |
| 1478 |
- optimise map update even more by removing unneeded code and checks. |
| 1479 |
- decouple map and stats update from pl->ob and use pl->observe instead. |
| 1480 |
- implement observe command. |
| 1481 |
- major speed up in map refresh by replacing most get_map_from_coord |
| 1482 |
calls with a simple comparison. |
| 1483 |
- fix a latent crossfire bug that could crash the server because the |
| 1484 |
map refresh did not update the mapspace. |
| 1485 |
- support custom keys for regions and maps, regions are now |
| 1486 |
refcount-managed. |
| 1487 |
- allow worldmap overlays anywhere in the 000..999 range. |
| 1488 |
- new system to acquire time slices for background jobs, to reduce |
| 1489 |
jitter. |
| 1490 |
- semi-persistent object-referencing framework (currently only players |
| 1491 |
supported). |
| 1492 |
- dependency tracking for perl extensions. |
| 1493 |
- new slag-ex extension for cleaning cauldrons. |
| 1494 |
- fix invoke result processing. |
| 1495 |
- there are even less i/o syncpoints in the server now. |
| 1496 |
- added map-tags extension that scans all maps for object tags |
| 1497 |
and records them in the database (not used yet). |
| 1498 |
- metaserver 2 support. |
| 1499 |
- many more bugfixes and minor optimisations. |
| 1500 |
|
| 1501 |
2.1 Sun May 27 04:21:29 CEST 2007 |
| 1502 |
- optimised event invocation (non-wanted events can now be |
| 1503 |
skipped with 4-5 inlined instructions). |
| 1504 |
- complete rewrite of town_portal: it now creates a portal |
| 1505 |
to the "nearest" town only, travel is only possible |
| 1506 |
to the town and back, anybody can use it (also removes |
| 1507 |
one of the remaining syncpoints in the server). |
| 1508 |
- complete rewrite of the range/attack skill slot system: |
| 1509 |
there are now two slots, one for combat, one for ranged |
| 1510 |
attacks. |
| 1511 |
- introduce the concept of a current weapon (either a ranged |
| 1512 |
or a combat weapon/skill/tool) and switch between them as |
| 1513 |
needed. |
| 1514 |
- rewrite bow code so bows get more useful: apply damage, |
| 1515 |
attacktype and other stats to the arrows and treat |
| 1516 |
bows as weapons. also rebalance the missile weapons skill |
| 1517 |
so its damage increases with level. |
| 1518 |
- rewrite the complete player speed logic: weapon_speed now |
| 1519 |
works as documented and there are no unnatural speed boosts. |
| 1520 |
- implement a utility - cfutil - that simplifies arch and map |
| 1521 |
installation, replacing the old collect scripts and |
| 1522 |
simplying deployment by scaling and cutting faces as required. |
| 1523 |
- simplify the map protocol extensively by taking advantage |
| 1524 |
of missing bigfaces, speeding up map generation immensely. |
| 1525 |
- implement inherit keyword allowing archetypes to inherit from |
| 1526 |
other archetypes. |
| 1527 |
- rationalise archetype, region and treasurelist file format |
| 1528 |
into a single file format and make them reloadable asynchronously. |
| 1529 |
- make the worldmap, facedata (smoothing, faces, magicmap) |
| 1530 |
reloadable at runtime. |
| 1531 |
- implement 64x64 faceset support. |
| 1532 |
- implement fxixsx protocol that saves |
| 1533 |
a lot of bandwidth over the old image/face/smooth packets |
| 1534 |
and allows images > packetsize, incremental and background |
| 1535 |
transfers. |
| 1536 |
- implement a bandwidth-saving smoothing protocol that works |
| 1537 |
on a face basis as opposed to a mapspace basis. |
| 1538 |
- the server can now rate-limit image uploads to not exceed |
| 1539 |
a certain (client-configurable) speed while guarenteeing full |
| 1540 |
freedom of movement. |
| 1541 |
- implement new ex command to request item descriptions. |
| 1542 |
- implement new msg command for in-game messages with meta |
| 1543 |
information (using xml). |
| 1544 |
- enforce utf-8 for all text messages. |
| 1545 |
- added micropather (not used yet). |
| 1546 |
- many, many bugfixes. |
| 1547 |
|
| 1548 |
2.0 Tue Mar 6 15:22:53 CET 2007 |
| 1549 |
- make coroapi accessible to cf+. |
| 1550 |
- moved map handling logic completely to perl |
| 1551 |
- per player maps are now marked in the map |
| 1552 |
- maps are saved completely differently now, |
| 1553 |
and much more often. |
| 1554 |
- rewrote map header parser and writer, to be much faster. |
| 1555 |
- maps and players are now (in the average case) loaded |
| 1556 |
and saved completely asynchronously, I/O contention will no |
| 1557 |
longer freeze the server. |
| 1558 |
- players and maps can be loaded anytime, without the player |
| 1559 |
being logged in. |
| 1560 |
- automatically generate method interfaces for perl from headers |
| 1561 |
- unbundled freezethaw |
| 1562 |
- mostly rewrote common/map.C |
| 1563 |
- completely rewrite server/swap.C |
| 1564 |
- introduced "runtime", the CCT clock (corrected crossfire time) :) |
| 1565 |
- introduced new keyword for map files: file_format_version (integer, server version: 0) |
| 1566 |
- better message for apply failures due to applymode |
| 1567 |
- removed most all of the weather code |
| 1568 |
- unified logging to stderr and file |
| 1569 |
- too many minor changes to document |
| 1570 |
|